Searched refs:brightKneelAndFireLargeWeapon (Results 1 – 3 of 3) sorted by relevance
141 brightKneelAndFireLargeWeapon = 50, enumerator
132 return (altfire ? Animation::brightKneelAndFireLargeWeapon : Animation::kneelAndFireLargeWeapon); in getActionNumberForSequence()
357 lastanim != Animation::brightKneelAndFireLargeWeapon)) { in actorFallStoppedCru()