/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/ |
H A D | modelinterp.cpp | 109 bsp_polygon_data(ubyte* bsp_data); 1685 ubyte *p = &bsp_data[offset+8]; in parse_tmap() 1758 int id = w(bsp_data+offset); in parse_bsp() 1787 id = w(bsp_data+offset); in parse_bsp() 1788 size = w(bsp_data+offset+4); in parse_bsp() 1849 int id = w(bsp_data+offset); in find_tri_counts() 1878 id = w(bsp_data+offset); in find_tri_counts() 1879 size = w(bsp_data+offset+4); in find_tri_counts() 2857 process_bsp(0, bsp_data); in bsp_polygon_data() 2862 int id = w(bsp_data + offset); in process_bsp() [all …]
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/bsp/ |
H A D | VBSPGeometry.cpp | 17 bsp_data = bspData; in VBSPGeometry() 284 currentTexInfo = bsp_data->getTexInfo(face.texinfo_index); in createDispSurface() 316 currentSurfEdge = bsp_data->getSurfaceEdge(edgeIndex); in createDispSurface() 317 currentEdge = bsp_data->getEdge(abs(currentSurfEdge)); in createDispSurface() 323 currentVertex = bsp_data->getVertex(currentEdge.vertex[1]); in createDispSurface() 325 currentVertex = bsp_data->getVertex(currentEdge.vertex[0]); in createDispSurface() 400 dispVertInfo = bsp_data->getDispVertex(dispVertIndex); in createDispSurface() 526 currentFace = bsp_data->getFace(faceIndex); in addFace() 533 bsp_data->getDispInfo(currentFace.dispinfo_index); in addFace() 582 currentSurfEdge = bsp_data->getSurfaceEdge(edgeIndex); in addFace() [all …]
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H A D | VBSPReader.cpp | 47 bsp_data = new VBSPData(); in VBSPReader() 112 bsp_data->addEntity(entityStr); in processEntities() 143 bsp_data->addModel(models[i]); in processModels() 168 bsp_data->addPlane(planes[i]); in processPlanes() 193 bsp_data->addVertex(vertices[i]); in processVertices() 218 bsp_data->addEdge(edges[i]); in processEdges() 268 bsp_data->addFace(faces[i]); in processFaces() 293 bsp_data->addTexInfo(texinfos[i]); in processTexInfo() 318 bsp_data->addTexData(texdatas[i]); in processTexData() 387 bsp_data->addTexDataString(texStr); in processTexDataStringData() [all …]
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H A D | VBSPEntity.cpp | 30 bsp_data = bspData; in VBSPEntity() 388 numGeoms = bsp_data->getNumStateSets(); in createBrushGeometry() 396 currentModel = bsp_data->getModel(entity_model_index); in createBrushGeometry() 403 currentFace = bsp_data->getFace(currentModel.first_face + i); in createBrushGeometry() 406 currentTexInfo = bsp_data->getTexInfo(currentFace.texinfo_index); in createBrushGeometry() 407 currentTexData = bsp_data->getTexData(currentTexInfo.texdata_index); in createBrushGeometry() 410 texName = bsp_data->getTexDataString(currentTexData.name_string_table_id).c_str(); in createBrushGeometry() 442 vbspGeomList[currentGeomIndex] = new VBSPGeometry(bsp_data); in createBrushGeometry() 497 geomGroup->setStateSet(bsp_data->getStateSet(i)); in createBrushGeometry()
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H A D | VBSPGeometry.h | 20 VBSPData * bsp_data;
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H A D | VBSPEntity.h | 32 VBSPData * bsp_data;
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/bsp/ |
H A D | VBSPGeometry.cpp | 17 bsp_data = bspData; in VBSPGeometry() 284 currentTexInfo = bsp_data->getTexInfo(face.texinfo_index); in createDispSurface() 316 currentSurfEdge = bsp_data->getSurfaceEdge(edgeIndex); in createDispSurface() 317 currentEdge = bsp_data->getEdge(abs(currentSurfEdge)); in createDispSurface() 323 currentVertex = bsp_data->getVertex(currentEdge.vertex[1]); in createDispSurface() 325 currentVertex = bsp_data->getVertex(currentEdge.vertex[0]); in createDispSurface() 400 dispVertInfo = bsp_data->getDispVertex(dispVertIndex); in createDispSurface() 526 currentFace = bsp_data->getFace(faceIndex); in addFace() 533 bsp_data->getDispInfo(currentFace.dispinfo_index); in addFace() 582 currentSurfEdge = bsp_data->getSurfaceEdge(edgeIndex); in addFace() [all …]
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H A D | VBSPReader.cpp | 46 bsp_data = new VBSPData(); in VBSPReader() 109 bsp_data->addEntity(entityStr); in processEntities() 140 bsp_data->addModel(models[i]); in processModels() 165 bsp_data->addPlane(planes[i]); in processPlanes() 190 bsp_data->addVertex(vertices[i]); in processVertices() 215 bsp_data->addEdge(edges[i]); in processEdges() 265 bsp_data->addFace(faces[i]); in processFaces() 290 bsp_data->addTexInfo(texinfos[i]); in processTexInfo() 315 bsp_data->addTexData(texdatas[i]); in processTexData() 384 bsp_data->addTexDataString(texStr); in processTexDataStringData() [all …]
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H A D | VBSPEntity.cpp | 30 bsp_data = bspData; in VBSPEntity() 389 numGeoms = bsp_data->getNumStateSets(); in createBrushGeometry() 397 currentModel = bsp_data->getModel(entity_model_index); in createBrushGeometry() 404 currentFace = bsp_data->getFace(currentModel.first_face + i); in createBrushGeometry() 407 currentTexInfo = bsp_data->getTexInfo(currentFace.texinfo_index); in createBrushGeometry() 408 currentTexData = bsp_data->getTexData(currentTexInfo.texdata_index); in createBrushGeometry() 411 texName = bsp_data-> in createBrushGeometry() 442 vbspGeomList[currentGeomIndex] = new VBSPGeometry(bsp_data); in createBrushGeometry() 497 geomGroup->setStateSet(bsp_data->getStateSet(i)); in createBrushGeometry()
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H A D | VBSPGeometry.h | 20 VBSPData * bsp_data;
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H A D | VBSPEntity.h | 32 VBSPData * bsp_data;
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/model/ |
H A D | modelinterp.cpp | 3919 ubyte *p = &bsp_data[offset+8]; in parse_tmap() 3992 int id = w(bsp_data+offset); in parse_bsp() 4021 id = w(bsp_data+offset); in parse_bsp() 4022 size = w(bsp_data+offset+4); in parse_bsp() 4037 onlist = w(bsp_data+offset+52); in parse_sortnorm() 4083 int id = w(bsp_data+offset); in find_tri_counts() 4101 find_tmap(offset, bsp_data); in find_tri_counts() 4112 id = w(bsp_data+offset); in find_tri_counts() 4113 size = w(bsp_data+offset+4); in find_tri_counts() 4128 onlist = w(bsp_data+offset+52); in find_sortnorm() [all …]
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/render/ |
H A D | 3d.h | 260 void parse_bsp(int offset, ubyte *bsp_data); 261 void defpoint(int off, ubyte *bsp_data); 277 …void initialize(ubyte *bsp_data, float min_ray_width, float max_ray_width = 0, const vec3d* dir = …
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H A D | 3ddraw.cpp | 1245 void flash_ball::defpoint(int off, ubyte *bsp_data) in defpoint() argument 1248 int nverts = w(off+bsp_data+8); in defpoint() 1249 int offset = w(off+bsp_data+16); in defpoint() 1250 ubyte * normcount = off+bsp_data+20; in defpoint() 1251 vec3d *src = vp(off+bsp_data+offset); in defpoint() 1283 void flash_ball::parse_bsp(int offset, ubyte *bsp_data){ in parse_bsp() argument 1286 memcpy(&ID, &bsp_data[offset], sizeof(int)); in parse_bsp() 1287 memcpy(&SIZE, &bsp_data[offset+sizeof(int)], sizeof(int)); in parse_bsp() 1294 case OP_DEFPOINTS: defpoint(offset, bsp_data); in parse_bsp() 1308 memcpy(&ID, &bsp_data[offset], sizeof(int)); in parse_bsp() [all …]
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/render/ |
H A D | 3d.h | 388 void parse_bsp(int offset, ubyte *bsp_data); 389 void defpoint(int off, ubyte *bsp_data); 398 …void initialize(ubyte *bsp_data, float min_ray_width, float max_ray_width = 0, vec3d* dir = &vmd_z…
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/nouveau/nv50/ |
H A D | nv84_video.h | 67 struct nouveau_bo *bsp_fw, *bsp_data; member
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/nouveau/nv50/ |
H A D | nv84_video.h | 67 struct nouveau_bo *bsp_fw, *bsp_data; member
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/nouveau/nv50/ |
H A D | nv84_video.h | 67 struct nouveau_bo *bsp_fw, *bsp_data; member
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/nouveau/nv50/ |
H A D | nv84_video.h | 67 struct nouveau_bo *bsp_fw, *bsp_data; member
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/nouveau/nv50/ |
H A D | nv84_video.h | 67 struct nouveau_bo *bsp_fw, *bsp_data; member
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/nouveau/nv50/ |
H A D | nv84_video.h | 67 struct nouveau_bo *bsp_fw, *bsp_data; member
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/nouveau/nv50/ |
H A D | nv84_video.h | 67 struct nouveau_bo *bsp_fw, *bsp_data; member
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/nouveau/nv50/ |
H A D | nv84_video.h | 67 struct nouveau_bo *bsp_fw, *bsp_data; member
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/nouveau/nv50/ |
H A D | nv84_video.h | 67 struct nouveau_bo *bsp_fw, *bsp_data; member
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/nouveau/nv50/ |
H A D | nv84_video.h | 67 struct nouveau_bo *bsp_fw, *bsp_data; member
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