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Searched refs:btCollisionObjectData (Results 1 – 25 of 36) sorted by relevance

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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionObject.cpp72 btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; in serialize()
H A DbtCollisionObject.h40 #define btCollisionObjectData btCollisionObjectDoubleData macro
43 #define btCollisionObjectData btCollisionObjectFloatData macro
527 return sizeof(btCollisionObjectData); in calculateSerializeBufferSize()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionObject.cpp71 btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; in serialize()
H A DbtCollisionObject.h38 #define btCollisionObjectData btCollisionObjectDoubleData macro
41 #define btCollisionObjectData btCollisionObjectFloatData macro
503 return sizeof(btCollisionObjectData); in calculateSerializeBufferSize()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionObject.cpp75 btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; in serialize()
H A DbtCollisionObject.h38 #define btCollisionObjectData btCollisionObjectDoubleData macro
41 #define btCollisionObjectData btCollisionObjectFloatData macro
584 return sizeof(btCollisionObjectData); in calculateSerializeBufferSize()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionObject.cpp72 btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; in serialize()
H A DbtCollisionObject.h38 #define btCollisionObjectData btCollisionObjectDoubleData macro
41 #define btCollisionObjectData btCollisionObjectFloatData macro
519 return sizeof(btCollisionObjectData); in calculateSerializeBufferSize()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionObject.cpp80 btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; in serialize()
H A DbtCollisionObject.h38 #define btCollisionObjectData btCollisionObjectDoubleData macro
41 #define btCollisionObjectData btCollisionObjectFloatData macro
672 return sizeof(btCollisionObjectData); in calculateSerializeBufferSize()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtCollisionObject.cpp83 btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; in serialize()
H A DbtCollisionObject.h39 #define btCollisionObjectData btCollisionObjectDoubleData macro
42 #define btCollisionObjectData btCollisionObjectFloatData macro
687 return sizeof(btCollisionObjectData); in calculateSerializeBufferSize()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/
H A DbtCollisionObject.cpp83 btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; in serialize()
H A DbtCollisionObject.h38 #define btCollisionObjectData btCollisionObjectDoubleData macro
41 #define btCollisionObjectData btCollisionObjectFloatData macro
685 return sizeof(btCollisionObjectData); in calculateSerializeBufferSize()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionObject.cpp83 btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; in serialize()
H A DbtCollisionObject.h38 #define btCollisionObjectData btCollisionObjectDoubleData macro
41 #define btCollisionObjectData btCollisionObjectFloatData macro
675 return sizeof(btCollisionObjectData); in calculateSerializeBufferSize()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionObject.cpp83 btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; in serialize()
H A DbtCollisionObject.h38 #define btCollisionObjectData btCollisionObjectDoubleData macro
41 #define btCollisionObjectData btCollisionObjectFloatData macro
675 return sizeof(btCollisionObjectData); in calculateSerializeBufferSize()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtCollisionObject.cpp83 btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; in serialize()
H A DbtCollisionObject.h39 #define btCollisionObjectData btCollisionObjectDoubleData macro
42 #define btCollisionObjectData btCollisionObjectFloatData macro
687 return sizeof(btCollisionObjectData); in calculateSerializeBufferSize()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionObject.cpp83 btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer; in serialize()
H A DbtCollisionObject.h38 #define btCollisionObjectData btCollisionObjectDoubleData macro
41 #define btCollisionObjectData btCollisionObjectFloatData macro
675 return sizeof(btCollisionObjectData); in calculateSerializeBufferSize()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/NarrowPhaseCollision/
H A DbtPersistentManifold.cpp21 #define btCollisionObjectData btCollisionObjectDoubleData macro
23 #define btCollisionObjectData btCollisionObjectFloatData macro
314 …dataOut->m_body0 = (btCollisionObjectData*)serializer->getUniquePointer((void*)manifold->getBody0(… in serialize()
315 …dataOut->m_body1 = (btCollisionObjectData*)serializer->getUniquePointer((void*)manifold->getBody1(… in serialize()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/
H A DbtPersistentManifold.cpp21 #define btCollisionObjectData btCollisionObjectDoubleData macro
23 #define btCollisionObjectData btCollisionObjectFloatData macro
314 …dataOut->m_body0 = (btCollisionObjectData*)serializer->getUniquePointer((void*)manifold->getBody0(… in serialize()
315 …dataOut->m_body1 = (btCollisionObjectData*)serializer->getUniquePointer((void*)manifold->getBody1(… in serialize()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/
H A DbtPersistentManifold.cpp21 #define btCollisionObjectData btCollisionObjectDoubleData macro
23 #define btCollisionObjectData btCollisionObjectFloatData macro
314 …dataOut->m_body0 = (btCollisionObjectData*)serializer->getUniquePointer((void*)manifold->getBody0(… in serialize()
315 …dataOut->m_body1 = (btCollisionObjectData*)serializer->getUniquePointer((void*)manifold->getBody1(… in serialize()

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