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Searched refs:btSingleRayCallback (Results 1 – 11 of 11) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp823 struct btSingleRayCallback : public btBroadphaseRayCallback struct
835btSingleRayCallback(const btVector3& rayFromWorld,const btVector3& rayToWorld,const btCollisionWor… in btSingleRayCallback() function
906 btSingleRayCallback rayCB(rayFromWorld,rayToWorld,this,resultCallback); in rayTest()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp692 struct btSingleRayCallback : public btBroadphaseRayCallback struct
704btSingleRayCallback(const btVector3& rayFromWorld,const btVector3& rayToWorld,const btCollisionWor… in btSingleRayCallback() argument
775 btSingleRayCallback rayCB(rayFromWorld,rayToWorld,this,resultCallback); in rayTest()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp823 struct btSingleRayCallback : public btBroadphaseRayCallback struct
835btSingleRayCallback(const btVector3& rayFromWorld,const btVector3& rayToWorld,const btCollisionWor… in btSingleRayCallback() argument
906 btSingleRayCallback rayCB(rayFromWorld,rayToWorld,this,resultCallback); in rayTest()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp846 struct btSingleRayCallback : public btBroadphaseRayCallback struct
858btSingleRayCallback(const btVector3& rayFromWorld,const btVector3& rayToWorld,const btCollisionWor… in btSingleRayCallback() argument
929 btSingleRayCallback rayCB(rayFromWorld,rayToWorld,this,resultCallback); in rayTest()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp930 struct btSingleRayCallback : public btBroadphaseRayCallback struct
941btSingleRayCallback(const btVector3& rayFromWorld, const btVector3& rayToWorld, const btCollisionW… in btSingleRayCallback() function
1009 btSingleRayCallback rayCB(rayFromWorld, rayToWorld, this, resultCallback); in rayTest()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp930 struct btSingleRayCallback : public btBroadphaseRayCallback struct
941btSingleRayCallback(const btVector3& rayFromWorld, const btVector3& rayToWorld, const btCollisionW… in btSingleRayCallback() argument
1009 btSingleRayCallback rayCB(rayFromWorld, rayToWorld, this, resultCallback); in rayTest()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp930 struct btSingleRayCallback : public btBroadphaseRayCallback struct
941btSingleRayCallback(const btVector3& rayFromWorld, const btVector3& rayToWorld, const btCollisionW… in btSingleRayCallback() argument
1009 btSingleRayCallback rayCB(rayFromWorld, rayToWorld, this, resultCallback); in rayTest()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp932 struct btSingleRayCallback : public btBroadphaseRayCallback struct
944btSingleRayCallback(const btVector3& rayFromWorld,const btVector3& rayToWorld,const btCollisionWor… in btSingleRayCallback() argument
1015 btSingleRayCallback rayCB(rayFromWorld,rayToWorld,this,resultCallback); in rayTest()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp930 struct btSingleRayCallback : public btBroadphaseRayCallback struct
941btSingleRayCallback(const btVector3& rayFromWorld, const btVector3& rayToWorld, const btCollisionW… in btSingleRayCallback() argument
1009 btSingleRayCallback rayCB(rayFromWorld, rayToWorld, this, resultCallback); in rayTest()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp930 struct btSingleRayCallback : public btBroadphaseRayCallback struct
941btSingleRayCallback(const btVector3& rayFromWorld, const btVector3& rayToWorld, const btCollisionW… in btSingleRayCallback() argument
1009 btSingleRayCallback rayCB(rayFromWorld, rayToWorld, this, resultCallback); in rayTest()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/
H A DbtCollisionWorld.cpp929 struct btSingleRayCallback : public btBroadphaseRayCallback struct
940btSingleRayCallback(const btVector3& rayFromWorld, const btVector3& rayToWorld, const btCollisionW… in btSingleRayCallback() argument
1008 btSingleRayCallback rayCB(rayFromWorld, rayToWorld, this, resultCallback); in rayTest()