/dports/games/ecwolf/ecwolf-1.3.3-src/src/g_shared/ |
H A D | a_playerpawn.cpp | 294 if(buttonstate[bt_attack] && (player->flags & player_t::PF_WEAPONREADY)) in Tick() 296 fireButton = bt_attack; in Tick() 322 player->attackheld = buttonstate[bt_attack]|buttonstate[bt_altattack]; in Tick()
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H A D | a_inventory.cpp | 660 if((player->ReadyWeapon->mode == AWeapon::PrimaryFire && buttonstate[bt_attack]) || in ACTION_FUNCTION()
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_spbal.c | 313 buttonpoll[bt_attack] = (turboFire = (buttonState & turboFireMask) ? true : false ); in PollSpaceBall() 317 if (buttonState & attackMask) buttonpoll[bt_attack] = true; in PollSpaceBall()
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H A D | rt_def.h | 357 bt_attack=0, enumerator
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H A D | rt_playr.c | 187 int buttonmouse[MAX_MOUSEBTN*2] = {bt_attack, bt_strafe, di_north,bt_nobutton,bt_nobutton, 192 bt_attack, bt_strafe, bt_run, bt_use, 198 int buttonmouse[MAX_MOUSEBTN*2] = {bt_attack, bt_strafe, di_north, 201 int buttonjoy[MAX_JOYBTN*2] = {bt_attack, bt_strafe, bt_run, bt_use, 2319 buttonpoll[bt_attack ] |= VR_BUTTON(VR_ATTACKBUTTON ); in PollVirtualReality() 2850 buttonpoll[ bt_attack ] || in PollControls() 4460 if ((pstate->buttonstate[bt_attack]) && (pstate->weapon <= wp_firewall)) in T_Attack() 4510 if (pstate->buttonstate[bt_attack] && pstate->ammo) in T_Attack() 6063 if (pstate->buttonstate[bt_attack]) in T_Player() 6102 if ((pstate->weapon != wp_split) || (!pstate->buttonheld[bt_attack])) in T_Player() [all …]
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H A D | rt_net.c | 2702 if (pstate->buttonstate[bt_attack]) in UpdatePlayerObj()
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H A D | rt_menu.c | 142 di_west, di_east, di_north, di_south, bt_run, bt_use, bt_attack, 608 bt_attack, bt_strafe, bt_strafeleft, bt_straferight, bt_lookup,
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H A D | rt_actor.c | 4892 (!pstate->buttonstate[bt_attack]) in T_Projectile()
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/dports/games/bstone/bstone-1.1.9/src/ |
H A D | 3d_agent.cpp | 2685 buttonheld[bt_attack] = true; in Cmd_Fire() 3405 } else if (Keyboard[ScanCode::sc_return] || buttonstate[bt_attack]) { in InputFloor() 4203 if (buttonstate[bt_attack] && !buttonheld[bt_attack]) { in T_Attack() 4204 buttonstate[bt_attack] = false; in T_Attack() 4261 if (buttonstate[bt_attack]) { in T_Attack() 4304 if (gamestate.ammo && buttonstate[bt_attack]) { in T_Attack() 4310 if (gamestate.ammo && buttonstate[bt_attack]) { in T_Attack() 4354 if (gamestate.plasma_detonators && buttonstate[bt_attack]) { in T_Attack() 4385 if (gamestate.ammo && buttonstate[bt_attack]) { in T_Attack() 4429 if (buttonstate[bt_attack] && !buttonheld[bt_attack]) { in T_Player()
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H A D | id_in.cpp | 1717 return Keyboard[buttonscan[bt_attack]]; in in_is_binding_pressed() 1878 Keyboard[buttonscan[bt_attack]] = false; in in_reset_binding_state()
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H A D | 3d_play.cpp | 335 buttonstate[bt_attack] = true; in PollKeyboardButtons()
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H A D | 3d_def.h | 2360 bt_attack = 0, enumerator
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H A D | 3d_main.cpp | 6666 bt_attack, in set_vanilla_controls() 6673 bt_attack, in set_vanilla_controls()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/android/ |
H A D | in_android.cpp | 120 key = bt_attack; in PortableAction()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | wl_def.h | 284 bt_attack=0, enumerator
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H A D | wl_play.cpp | 80 { bt_attack, "Attack", 0, sc_Control, 0, NULL, 0},
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