/dports/games/scummvm/scummvm-2.5.1/engines/lab/ |
H A D | anim.cpp | 94 int bufPitch = _vm->_graphics->_screenWidth; in diffNextFrame() local 180 _vm->_utils->verticalRunLengthDecode(buf, _diffFile, bufPitch); in diffNextFrame() 187 _vm->_utils->unDiff(buf, buf, _diffFile, bufPitch, false); in diffNextFrame() 194 _vm->_utils->unDiff(buf, buf, _diffFile, bufPitch, true); in diffNextFrame()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lab/ |
H A D | anim.cpp | 94 int bufPitch = _vm->_graphics->_screenWidth; in diffNextFrame() local 180 _vm->_utils->verticalRunLengthDecode(buf, _diffFile, bufPitch); in diffNextFrame() 187 _vm->_utils->unDiff(buf, buf, _diffFile, bufPitch, false); in diffNextFrame() 194 _vm->_utils->unDiff(buf, buf, _diffFile, bufPitch, true); in diffNextFrame()
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/dports/multimedia/cmrtlib/media-driver-intel-media-20.1.1/media_driver/linux/common/os/ |
H A D | mos_graphicsresource_specific.cpp | 274 uint32_t bufPitch = GFX_ULONG_CAST(gmmResourceInfoPtr->GetRenderPitch()); in Allocate() local 289 bufPitch, in Allocate() 300 …tr = mos_bo_alloc_tiled(pOsContextSpecific->m_bufmgr, bufName, bufPitch, bufSize/bufPitch, 1, &til… in Allocate() 301 bufPitch = (uint32_t)linuxPitch; in Allocate() 310 m_pitch = bufPitch; in Allocate()
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/dports/multimedia/libva-intel-media-driver/media-driver-intel-media-22.1.1/media_driver/linux/common/os/ |
H A D | mos_graphicsresource_specific.cpp | 278 uint32_t bufPitch = GFX_ULONG_CAST(gmmResourceInfoPtr->GetRenderPitch()); in Allocate() local 308 bufPitch, in Allocate() 321 bufPitch, in Allocate() 322 bufSize/bufPitch, in Allocate() 329 bufPitch = (uint32_t)linuxPitch; in Allocate() 338 m_pitch = bufPitch; in Allocate()
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/dports/multimedia/cmrtlib/media-driver-intel-media-20.1.1/media_driver/media_driver_next/linux/common/os/ |
H A D | mos_graphicsresource_specific_next.cpp | 266 uint32_t bufPitch = GFX_ULONG_CAST(gmmResourceInfoPtr->GetRenderPitch()); in Allocate() local 281 bufPitch, in Allocate() 292 …tr = mos_bo_alloc_tiled(pOsContextSpecific->m_bufmgr, bufName, bufPitch, bufSize/bufPitch, 1, &til… in Allocate() 293 bufPitch = (uint32_t)linuxPitch; in Allocate() 302 m_pitch = bufPitch; in Allocate()
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/dports/multimedia/libva-intel-media-driver/media-driver-intel-media-22.1.1/media_softlet/linux/common/os/ |
H A D | mos_graphicsresource_specific_next.cpp | 298 uint32_t bufPitch = GFX_ULONG_CAST(gmmResourceInfoPtr->GetRenderPitch()); in Allocate() local 314 bufPitch, in Allocate() 327 bufPitch, in Allocate() 328 bufSize/bufPitch, in Allocate() 334 bufPitch = (uint32_t)linuxPitch; in Allocate() 343 m_pitch = bufPitch; in Allocate()
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/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OVGABUF2.cpp | 86 int bufPitch = buf_pitch(); in pixelize() local 87 int x, y, lineRemainBytes = bufPitch - (x2-x1+1); in pixelize() 88 char* writePtr = buf_ptr() + bufPitch * y1 + x1; in pixelize() 94 writePtr+=bufPitch; in pixelize()
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/dports/emulators/mgba/mgba-0.9.2/src/platform/libretro/ |
H A D | libretro.c | 1084 unsigned bufPitch = pitch / sizeof(*buffer); in _updateCamera() local 1086 if (imcapWidth > bufPitch) { in _updateCamera() 1087 bufPitch = imcapWidth; in _updateCamera() 1092 camData = malloc(sizeof(*buffer) * bufHeight * bufPitch); in _updateCamera() 1093 memset(camData, 0xFF, sizeof(*buffer) * bufHeight * bufPitch); in _updateCamera() 1096 camStride = bufPitch; in _updateCamera()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/ |
H A D | text.h | 69 …d makeGameCharacter(uint8 textChar, uint8 *charSetPtr, uint8 *&data, uint8 color, uint16 bufPitch);
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H A D | text.cpp | 344 …:makeGameCharacter(uint8 textChar, uint8 *charSetPtr, uint8 *&dest, uint8 color, uint16 bufPitch) { in makeGameCharacter() argument 375 curPos = prevPos + bufPitch; in makeGameCharacter()
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/dports/games/scummvm/scummvm-2.5.1/engines/sky/ |
H A D | text.h | 69 …d makeGameCharacter(uint8 textChar, uint8 *charSetPtr, uint8 *&data, uint8 color, uint16 bufPitch);
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H A D | text.cpp | 344 …:makeGameCharacter(uint8 textChar, uint8 *charSetPtr, uint8 *&dest, uint8 color, uint16 bufPitch) { in makeGameCharacter() argument 375 curPos = prevPos + bufPitch; in makeGameCharacter()
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/ |
H A D | FrameBuffer.h | 84 uint32_t memsize, uint32_t pitch, TextureFmt bufFmt, void *surf, uint32_t bufPitch);
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H A D | FrameBuffer.cpp | 1693 …_t startaddr, uint32_t memsize, uint32_t pitch, TextureFmt bufFmt, void *buffer, uint32_t bufPitch) in CopyBufferToRDRAM() argument 1752 uint8_t *pS0 = (uint8_t *)buffer + sy0 * bufPitch; in CopyBufferToRDRAM() 1785 uint8_t *pS = (uint8_t *)buffer + i*bufHeight/height * bufPitch; in CopyBufferToRDRAM() 1815 uint8_t *pS0 = (uint8_t *)buffer + sy0 * bufPitch; in CopyBufferToRDRAM()
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/dports/games/libretro-mgba/mgba-6186d45/src/platform/libretro/ |
H A D | libretro.c | 2173 unsigned bufPitch = pitch / sizeof(*buffer); in _updateCamera() local 2175 if (imcapWidth > bufPitch) { in _updateCamera() 2176 bufPitch = imcapWidth; in _updateCamera() 2181 camData = malloc(sizeof(*buffer) * bufHeight * bufPitch); in _updateCamera() 2182 memset(camData, 0xFF, sizeof(*buffer) * bufHeight * bufPitch); in _updateCamera() 2185 camStride = bufPitch; in _updateCamera()
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