/dports/audio/cmus/cmus-2.9.1/ |
H A D | buffer.c | 49 static struct chunk *buffer_chunks = NULL; variable 55 free(buffer_chunks); in buffer_init() 62 free(buffer_chunks); in buffer_free() 78 c = &buffer_chunks[buffer_ridx]; in buffer_get_rpos() 102 c = &buffer_chunks[buffer_widx]; in buffer_get_wpos() 118 c = &buffer_chunks[buffer_ridx]; in buffer_consume() 138 c = &buffer_chunks[buffer_widx]; in buffer_fill() 161 buffer_chunks[i].l = 0; in buffer_reset() 162 buffer_chunks[i].h = 0; in buffer_reset() 163 buffer_chunks[i].filled = 0; in buffer_reset() [all …]
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/dports/audio/xmcd/xmcd-3.3.2/cdda_d/ |
H A D | rd_sol.c | 106 while (i < sol_rcd->cds->buffer_chunks && !sol_rcd->i->cdda_done) { in solcd_read_fillbuf() 208 sol_rcd->cdb->nextin %= sol_rcd->cds->buffer_chunks; in solcd_read_fillbuf() 379 while (sol_rcd->cdb->occupied >= sol_rcd->cds->buffer_chunks && in solcd_read_cont() 403 sol_rcd->cdb->nextin %= sol_rcd->cds->buffer_chunks; in solcd_read_cont()
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H A D | rd_fbsd.c | 99 while (i < fb_rcd->cds->buffer_chunks && !fb_rcd->i->cdda_done) { in fbcd_read_fillbuf() 201 fb_rcd->cdb->nextin %= fb_rcd->cds->buffer_chunks; in fbcd_read_fillbuf() 370 while (fb_rcd->cdb->occupied >= fb_rcd->cds->buffer_chunks && in fbcd_read_cont() 394 fb_rcd->cdb->nextin %= fb_rcd->cds->buffer_chunks; in fbcd_read_cont()
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H A D | rd_linux.c | 99 while (i < lx_rcd->cds->buffer_chunks && !lx_rcd->i->cdda_done) { in lxcd_read_fillbuf() 203 lx_rcd->cdb->nextin %= lx_rcd->cds->buffer_chunks; in lxcd_read_fillbuf() 373 while (lx_rcd->cdb->occupied >= lx_rcd->cds->buffer_chunks && in lxcd_read_cont() 397 lx_rcd->cdb->nextin %= lx_rcd->cds->buffer_chunks; in lxcd_read_cont()
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H A D | rd_aix.c | 158 while (i < aix_rcd->cds->buffer_chunks && !aix_rcd->i->cdda_done) { in aixcd_read_fillbuf() 263 aix_rcd->cdb->nextin %= aix_rcd->cds->buffer_chunks; in aixcd_read_fillbuf() 440 while (aix_rcd->cdb->occupied >= aix_rcd->cds->buffer_chunks && in aixcd_read_cont() 464 aix_rcd->cdb->nextin %= aix_rcd->cds->buffer_chunks; in aixcd_read_cont()
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H A D | rd_scsi.c | 141 while (i < spt_rcd->cds->buffer_chunks && !spt_rcd->i->cdda_done) { in scsicd_read_fillbuf() 265 spt_rcd->cdb->nextin %= spt_rcd->cds->buffer_chunks; in scsicd_read_fillbuf() 456 while (spt_rcd->cdb->occupied >= spt_rcd->cds->buffer_chunks && in scsicd_read_cont() 480 spt_rcd->cdb->nextin %= spt_rcd->cds->buffer_chunks; in scsicd_read_cont()
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H A D | pthr.c | 287 cd_tmp_size->buffer_chunks = in cdda_pthr_getshm() 293 cd_tmp_size->buffer_chunks++; in cdda_pthr_getshm() 297 cd_tmp_size->buffer_chunks * cd_tmp_size->chunk_blocks; in cdda_pthr_getshm() 301 cd_tmp_size->buffer_chunks * cd_tmp_size->chunk_bytes; in cdda_pthr_getshm()
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H A D | sysvipc.c | 456 cd_tmp_size->buffer_chunks = 462 cd_tmp_size->buffer_chunks++; 466 cd_tmp_size->buffer_chunks * cd_tmp_size->chunk_blocks; 470 cd_tmp_size->buffer_chunks * cd_tmp_size->chunk_bytes;
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H A D | cdda.h | 256 unsigned int buffer_chunks; member
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H A D | wr_fp.c | 149 fl_wcd->cdb->nextout %= fl_wcd->cds->buffer_chunks; in fpaud_write()
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H A D | wr_aix.c | 629 aix_wcd->cdb->nextout %= aix_wcd->cds->buffer_chunks; in aixaud_write()
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H A D | wr_hpux.c | 590 hpux_wcd->cdb->nextout %= hpux_wcd->cds->buffer_chunks;
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H A D | wr_oss.c | 654 oss_wcd->cdb->nextout %= oss_wcd->cds->buffer_chunks; in ossaud_write()
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H A D | wr_sol.c | 735 sol_wcd->cdb->nextout %= sol_wcd->cds->buffer_chunks; in solaud_write()
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H A D | wr_osf1.c | 738 osf1_wcd->cdb->nextout %= osf1_wcd->cds->buffer_chunks; in osf1aud_write()
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H A D | wr_irix.c | 821 irix_wcd->cdb->nextout %= irix_wcd->cds->buffer_chunks; in irixaud_write()
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H A D | wr_alsa.c | 1089 alsa_wcd->cdb->nextout %= alsa_wcd->cds->buffer_chunks; in alsaaud_write()
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/dports/audio/musicpd/mpd-0.23.6/src/ |
H A D | Partition.cxx | 38 unsigned buffer_chunks, in Partition() argument 50 buffer_chunks, in Partition()
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H A D | Partition.hxx | 86 unsigned buffer_chunks,
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/dports/audio/musicpd/mpd-0.23.6/src/player/ |
H A D | Control.hxx | 121 const unsigned buffer_chunks; member in PlayerControl 240 unsigned buffer_chunks,
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H A D | Control.cxx | 36 buffer_chunks(_buffer_chunks), in PlayerControl()
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H A D | Thread.cxx | 1172 MusicBuffer buffer(buffer_chunks); in RunThread()
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