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Searched refs:buildable_t (Results 1 – 10 of 10) sorted by relevance

/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dg_local.h228 buildable_t bTriggers[ BA_NUM_BUILDABLES ]; //TA: which buildables are triggers
667 buildable_t spawn, vec3_t spawnOrigin );
674 qboolean G_BuildableRange( vec3_t origin, float r, buildable_t buildable );
675 itemBuildError_t G_itemFits( gentity_t *ent, buildable_t buildable, int distance, vec3_t origin );
676 gentity_t *G_buildItem( gentity_t *builder, buildable_t buildable, vec3_t origin, vec3_t an…
677 qboolean G_ValidateBuild( gentity_t *ent, buildable_t buildable );
680 void G_SpawnBuildable(gentity_t *ent, buildable_t buildable);
H A Dbg_public.h442 } buildable_t; typedef
1280 void BG_ParseCSVBuildableList( const char *string, buildable_t *buildables, int buildablesSize );
1285 qboolean BG_BuildableIsAllowed( buildable_t buildable );
H A Dg_buildable.c65 buildable_t spawn, vec3_t spawnOrigin ) in G_CheckSpawnPoint()
461 buildable_t buildable = self->s.modelindex; in creepSlow()
2397 qboolean G_BuildableRange( vec3_t origin, float r, buildable_t buildable ) in G_BuildableRange()
2435 itemBuildError_t G_itemFits( gentity_t *ent, buildable_t buildable, int distance, vec3_t origin ) in G_itemFits()
2639 gentity_t *G_buildItem( gentity_t *builder, buildable_t buildable, vec3_t origin, vec3_t angles ) in G_buildItem()
2836 qboolean G_ValidateBuild( gentity_t *ent, buildable_t buildable ) in G_ValidateBuild()
2949 buildable_t buildable = ent->s.modelindex; in FinishSpawningBuildable()
2995 void G_SpawnBuildable( gentity_t *ent, buildable_t buildable ) in G_SpawnBuildable()
H A Dg_spawn.c321 buildable_t buildable; in G_CallSpawn()
H A Dbg_misc.c5239 void BG_ParseCSVBuildableList( const char *string, buildable_t *buildables, int buildablesSize ) in BG_ParseCSVBuildableList()
5314 buildable_t buildables[ BA_NUM_BUILDABLES ];
5413 qboolean BG_BuildableIsAllowed( buildable_t buildable ) in BG_BuildableIsAllowed()
H A Dg_main.c906 buildable_t buildable; in G_CalculateBuildPoints()
H A Dg_cmds.c1839 buildable_t buildable; in Cmd_Build_f()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_buildable.c156 static qboolean CG_ParseBuildableAnimationFile( const char *filename, buildable_t buildable ) in CG_ParseBuildableAnimationFile()
247 static qboolean CG_ParseBuildableSoundFile( const char *filename, buildable_t buildable ) in CG_ParseBuildableSoundFile()
397 static void CG_SetBuildableLerpFrameAnimation( buildable_t buildable, lerpFrame_t *lf, int newAnima… in CG_SetBuildableLerpFrameAnimation()
430 buildable_t buildable = cent->currentState.modelindex; in CG_RunBuildableLerpFrame()
640 void CG_GhostBuildable( buildable_t buildable ) in CG_GhostBuildable()
H A Dcg_tutorial.c172 buildable_t buildable = ps->stats[ STAT_BUILDABLE ] & ~SB_VALID_TOGGLEBIT; in CG_AlienBuilderText()
329 buildable_t buildable = ps->stats[ STAT_BUILDABLE ] & ~SB_VALID_TOGGLEBIT; in CG_HumanCkitText()
H A Dcg_local.h1616 void CG_GhostBuildable( buildable_t buildable );