Searched refs:buildable_t (Results 1 – 10 of 10) sorted by relevance
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_local.h | 228 buildable_t bTriggers[ BA_NUM_BUILDABLES ]; //TA: which buildables are triggers 667 buildable_t spawn, vec3_t spawnOrigin ); 674 qboolean G_BuildableRange( vec3_t origin, float r, buildable_t buildable ); 675 itemBuildError_t G_itemFits( gentity_t *ent, buildable_t buildable, int distance, vec3_t origin ); 676 gentity_t *G_buildItem( gentity_t *builder, buildable_t buildable, vec3_t origin, vec3_t an… 677 qboolean G_ValidateBuild( gentity_t *ent, buildable_t buildable ); 680 void G_SpawnBuildable(gentity_t *ent, buildable_t buildable);
|
H A D | bg_public.h | 442 } buildable_t; typedef 1280 void BG_ParseCSVBuildableList( const char *string, buildable_t *buildables, int buildablesSize ); 1285 qboolean BG_BuildableIsAllowed( buildable_t buildable );
|
H A D | g_buildable.c | 65 buildable_t spawn, vec3_t spawnOrigin ) in G_CheckSpawnPoint() 461 buildable_t buildable = self->s.modelindex; in creepSlow() 2397 qboolean G_BuildableRange( vec3_t origin, float r, buildable_t buildable ) in G_BuildableRange() 2435 itemBuildError_t G_itemFits( gentity_t *ent, buildable_t buildable, int distance, vec3_t origin ) in G_itemFits() 2639 gentity_t *G_buildItem( gentity_t *builder, buildable_t buildable, vec3_t origin, vec3_t angles ) in G_buildItem() 2836 qboolean G_ValidateBuild( gentity_t *ent, buildable_t buildable ) in G_ValidateBuild() 2949 buildable_t buildable = ent->s.modelindex; in FinishSpawningBuildable() 2995 void G_SpawnBuildable( gentity_t *ent, buildable_t buildable ) in G_SpawnBuildable()
|
H A D | g_spawn.c | 321 buildable_t buildable; in G_CallSpawn()
|
H A D | bg_misc.c | 5239 void BG_ParseCSVBuildableList( const char *string, buildable_t *buildables, int buildablesSize ) in BG_ParseCSVBuildableList() 5314 buildable_t buildables[ BA_NUM_BUILDABLES ]; 5413 qboolean BG_BuildableIsAllowed( buildable_t buildable ) in BG_BuildableIsAllowed()
|
H A D | g_main.c | 906 buildable_t buildable; in G_CalculateBuildPoints()
|
H A D | g_cmds.c | 1839 buildable_t buildable; in Cmd_Build_f()
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_buildable.c | 156 static qboolean CG_ParseBuildableAnimationFile( const char *filename, buildable_t buildable ) in CG_ParseBuildableAnimationFile() 247 static qboolean CG_ParseBuildableSoundFile( const char *filename, buildable_t buildable ) in CG_ParseBuildableSoundFile() 397 static void CG_SetBuildableLerpFrameAnimation( buildable_t buildable, lerpFrame_t *lf, int newAnima… in CG_SetBuildableLerpFrameAnimation() 430 buildable_t buildable = cent->currentState.modelindex; in CG_RunBuildableLerpFrame() 640 void CG_GhostBuildable( buildable_t buildable ) in CG_GhostBuildable()
|
H A D | cg_tutorial.c | 172 buildable_t buildable = ps->stats[ STAT_BUILDABLE ] & ~SB_VALID_TOGGLEBIT; in CG_AlienBuilderText() 329 buildable_t buildable = ps->stats[ STAT_BUILDABLE ] & ~SB_VALID_TOGGLEBIT; in CG_HumanCkitText()
|
H A D | cg_local.h | 1616 void CG_GhostBuildable( buildable_t buildable );
|