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Searched refs:bump_scale (Results 1 – 25 of 30) sorted by relevance

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/dports/games/stuntrally/stuntrally-2.6.1/data/materials/scene/
H A Dpipe.mat21 bump_scale 1
114 bump_scale $bump_scale
243 bump_scale $bump_scale
389 bump_scale 1
400 bump_scale 2
411 bump_scale 0.5
423 bump_scale 1
434 bump_scale 1
446 bump_scale 0.1
746 bump_scale 4
[all …]
H A Dobjects_dynamic.mat11 bump_scale 0.2
47 bump_scale 6.0
59 bump_scale 4.0
102 bump_scale 0.4
111 bump_scale 0.6
123 bump_scale 4.0
136 bump_scale 0.5
149 bump_scale 4.0
185 bump_scale 0.2
198 bump_scale 0.2
[all …]
H A Droad.mat347 bump_scale 0.3
360 bump_scale 0.3
376 bump_scale 0.2
390 bump_scale 0.2
441 bump_scale 0.3
529 bump_scale 0.7
548 bump_scale 0.5
571 bump_scale 0.7
616 bump_scale 0.8
635 bump_scale 0.6
[all …]
H A Dobjects_static.mat11 bump_scale 1.3
24 bump_scale 1.3
36 bump_scale 1.3
47 bump_scale 1.3
104 bump_scale 1.5
115 bump_scale 1.5
129 bump_scale 1.0
140 bump_scale 0.6
169 bump_scale 3.3
798 bump_scale 0.6
[all …]
H A Dtrees_old.mat17 bump_scale 2.0
39 bump_scale 2.0
55 bump_scale 2.0
82 bump_scale 2.0
H A Dtrees.mat550 bump_scale 3
569 bump_scale 1
584 bump_scale 2
603 bump_scale 3
H A Dcar.mat969 bump_scale 0.2
/dports/games/stuntrally/stuntrally-2.6.1/data/materials/
H A Dmain.mat21 bump_scale 1
112 bump_scale $bump_scale
/dports/comms/cqrlog/cqrlog-2.5.0/xplanet/
H A Dgeoconfig11 #bump_scale=1
/dports/games/gtkradiant/GPL/GtkRadiant/setup/data/tools/gl/
H A Dlighting_DBS_XY_Z_arbfp1.cg52 uniform float bump_scale,
71 T.z *= bump_scale;
H A Dlighting_DBS_omni_fp.glp18 #semantic main.bump_scale
35 #var float bump_scale : : c[1] : 9 : 1
/dports/games/netradiant/netradiant-20150621-src/setup/data/tools/gl/
H A Dlighting_DBS_XY_Z_arbfp1.cg52 uniform float bump_scale,
71 T.z *= bump_scale;
H A Dlighting_DBS_omni_fp.glp18 #semantic main.bump_scale
35 #var float bump_scale : : c[1] : 9 : 1
/dports/games/nexuiz/Nexuiz/extra/netradiant-1.5.0-svn389-win32/gl/
H A Dlighting_DBS_XY_Z_arbfp1.cg52 uniform float bump_scale,
71 T.z *= bump_scale;
H A Dlighting_DBS_omni_fp.glp18 #semantic main.bump_scale
35 #var float bump_scale : : c[1] : 9 : 1
/dports/games/nexuiz/Nexuiz/extra/NetRadiant-1.5.0-svn389-osxintel.app/Contents/MacOS/install/gl/
H A Dlighting_DBS_XY_Z_arbfp1.cg52 uniform float bump_scale,
71 T.z *= bump_scale;
H A Dlighting_DBS_omni_fp.glp18 #semantic main.bump_scale
35 #var float bump_scale : : c[1] : 9 : 1
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/vtf/
H A DReaderWriterVTF.cpp142 float bump_scale; member
388 _istream.read((char *)&vtf_header.bump_scale, 4); in ReadVTFFile()
446 OSG_INFO << vtf_header.bump_scale << std::endl; in ReadVTFFile()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/vtf/
H A DReaderWriterVTF.cpp142 float bump_scale; member
388 _istream.read((char *)&vtf_header.bump_scale, 4); in ReadVTFFile()
446 OSG_INFO << vtf_header.bump_scale << std::endl; in ReadVTFFile()
/dports/astro/xplanet/xplanet-1.3.1/xplanet/config/
H A Ddefault.sample15 bump_scale=1
/dports/devel/godot-tools/godot-3.2.3-stable/core/
H A Dimage.h317 void bumpmap_to_normalmap(float bump_scale = 1.0);
/dports/devel/godot/godot-3.2.3-stable/core/
H A Dimage.h317 void bumpmap_to_normalmap(float bump_scale = 1.0);
/dports/astro/xplanet/xplanet-1.3.1/
H A DChangeLog70 * Added the bump_map and bump_scale options in the configuration
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/surface/src/3rdparty/opennurbs/
H A Dopennurbs_material.cpp269 double bump_scale = 1.0; in WriteV3Helper() local
278 bump_scale = tmap.m_bump_scale[1]; in WriteV3Helper()
289 if ( rc ) rc = file.WriteDouble( bump_scale ); in WriteV3Helper()
506 double bump_scale = 0.0; in ReadV3Helper() local
507 if ( rc ) rc = file.ReadDouble( &bump_scale ); in ReadV3Helper()
520 texture.m_bump_scale.Set(0.0,bump_scale); in ReadV3Helper()
/dports/math/gismo/gismo-21.12.0/external/onurbs/
H A Dopennurbs_material.cpp269 double bump_scale = 1.0; in WriteV3Helper() local
278 bump_scale = tmap.m_bump_scale[1]; in WriteV3Helper()
289 if ( rc ) rc = file.WriteDouble( bump_scale ); in WriteV3Helper()
506 double bump_scale = 0.0; in ReadV3Helper() local
507 if ( rc ) rc = file.ReadDouble( &bump_scale ); in ReadV3Helper()
520 texture.m_bump_scale.Set(0.0,bump_scale); in ReadV3Helper()

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