Searched refs:burnSquare (Results 1 – 4 of 4) sorted by relevance
/dports/games/powder/powder118_src/ |
H A D | map.h | 209 bool burnSquare(int x, int y, MOB *burner);
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H A D | map.cpp | 5124 MAP::burnSquare(int x, int y, MOB *burner) in burnSquare() function in MAP 5776 burnSquare(x, y, getGuiltyMob(x, y)); in moveFluids() 5784 burnSquare(x,y, getGuiltyMob(x, y)); in moveFluids() 5789 burnSquare(x,y, getGuiltyMob(x, y)); in moveFluids() 5794 burnSquare(x, y, getGuiltyMob(x, y)); in moveFluids()
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H A D | item.cpp | 3957 glbCurLevel->burnSquare(zx, zy, zapper); in actionZap() 4290 if (glbCurLevel->burnSquare(x, y, ourZapper.getMob())) in grenadeCallback() 4588 glbCurLevel->burnSquare(x, y, ourZapper.getMob()); in zapCallback()
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H A D | creature.cpp | 2688 glbCurLevel->burnSquare(getX(), getY(), this); in doHeartbeat() 3192 glbCurLevel->burnSquare(x, y, srcmobref->getMob()); in areaAttackCBStatic() 9553 glbCurLevel->burnSquare(x, y, thismob); in zapCallbackStatic()
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