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Searched refs:button_ul (Results 1 – 11 of 11) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DInGameMenu.cpp125 GG::Pt button_ul(GG::X(15), GG::Y(12)); in DoLayout() local
128 button_lr += button_ul; in DoLayout()
132 m_save_btn->SizeMove(button_ul, button_lr); in DoLayout()
133 button_ul.y += GG::Y(button_cell_height); in DoLayout()
135 m_load_or_concede_btn->SizeMove(button_ul, button_lr); in DoLayout()
136 button_ul.y += GG::Y(button_cell_height); in DoLayout()
138 m_resign_btn->SizeMove(button_ul, button_lr); in DoLayout()
139 button_ul.y += GG::Y(button_cell_height); in DoLayout()
141 m_options_btn->SizeMove(button_ul, button_lr); in DoLayout()
142 button_ul.y += GG::Y(button_cell_height) * 1.75; in DoLayout()
[all …]
H A DSitRepPanel.cpp432 GG::Pt button_ul(ClientWidth() - GG::X(INNER_BORDER_ANGLE_OFFSET) - BUTTON_WIDTH, in DoLayout() local
435 m_last_turn_button->SizeMove(button_ul, button_ul + GG::Pt(BUTTON_WIDTH, BUTTON_HEIGHT)); in DoLayout()
436 button_ul -= GG::Pt(BUTTON_WIDTH + GG::X(PAD), GG::Y0); in DoLayout()
437 m_next_turn_button->SizeMove(button_ul, button_ul + GG::Pt(BUTTON_WIDTH, BUTTON_HEIGHT)); in DoLayout()
438 button_ul -= GG::Pt(BUTTON_WIDTH + GG::X(PAD), GG::Y0); in DoLayout()
439 m_prev_turn_button->SizeMove(button_ul, button_ul + GG::Pt(BUTTON_WIDTH, BUTTON_HEIGHT)); in DoLayout()
440 button_ul -= GG::Pt(BUTTON_WIDTH + GG::X(PAD), GG::Y0); in DoLayout()
442 m_sitreps_lb->SizeMove(GG::Pt(GG::X0, GG::Y0), GG::Pt(ClientWidth() - 1, button_ul.y)); in DoLayout()
444 …m_filter_button->SizeMove(GG::Pt(GG::X0, button_ul.y), GG::Pt(BUTTON_WIDTH*2, button_ul.y + BUTTON… in DoLayout()
H A DAbout.cpp93 GG::Pt button_ul = draw_point - BUTTON_SIZE; in DoLayout() local
94 button->SizeMove(button_ul, draw_point); in DoLayout()
H A DCUIWnd.cpp435 …GG::Pt button_ul = GG::Pt(Width() - ClientUI::Pts() - BORDER_RIGHT, BUTTON_TOP_OFFSET) + UpperLeft… in PositionButtons() local
438 m_close_button->MoveTo(GG::Pt(button_ul.x, button_ul.y)); in PositionButtons()
439button_ul -= GG::Pt(m_close_button->Width(), GG::Y0) + GG::Pt(GG::X(ClientUI::TitlePts()/3), GG::Y… in PositionButtons()
443 m_minimize_button->MoveTo(GG::Pt(button_ul.x, button_ul.y)); in PositionButtons()
444button_ul -= GG::Pt(m_minimize_button->Width(), GG::Y0) + GG::Pt(GG::X(ClientUI::TitlePts()/3), GG… in PositionButtons()
448 m_pin_button->MoveTo(GG::Pt(button_ul.x, button_ul.y)); in PositionButtons()
H A DGalaxySetupWnd.cpp836 GG::Pt button_ul(2 * LABELS_WIDTH + 3 * CONTROL_MARGIN - 30, CONTROL_VMARGIN); in DoLayout() local
837 GG::Pt button_lr = button_ul + GG::Pt(GG::X(20), GG::Y(20)); in DoLayout()
841 m_random->SizeMove(button_ul, button_lr); in DoLayout()
1162 …GG::Pt button_ul(CONTROL_MARGIN * 2, ScreenToClient(ClientLowerRight()).y - CONTROL_VMARGIN * 2 - … in DoLayout() local
1166 button_lr += button_ul; in DoLayout()
1168 m_ok->SizeMove(button_ul, button_lr); in DoLayout()
1170 button_ul.x += m_ok->Width() + CONTROL_MARGIN * 2; in DoLayout()
1172 m_cancel->SizeMove(button_ul, button_lr); in DoLayout()
H A DObjectListWnd.cpp2446 GG::Pt button_ul(GG::X0, ClientHeight() - BUTTON_HEIGHT); in DoLayout() local
2448 m_filter_button->SizeMove(button_ul, button_ul + GG::Pt(BUTTON_WIDTH, BUTTON_HEIGHT)); in DoLayout()
2449 button_ul += GG::Pt(BUTTON_WIDTH + GG::X(PAD), GG::Y0); in DoLayout()
2450 m_collapse_button->SizeMove(button_ul, button_ul + GG::Pt(BUTTON_WIDTH, BUTTON_HEIGHT)); in DoLayout()
2451 button_ul += GG::Pt(BUTTON_WIDTH + GG::X(PAD), GG::Y0); in DoLayout()
2453 m_list_box->SizeMove(GG::Pt(GG::X0, GG::Y0), GG::Pt(ClientWidth(), button_ul.y)); in DoLayout()
H A DTechTreeWnd.cpp1175 GG::Pt button_ul = GG::Pt(Width() - ZBSIZE - ZBOFFSET - SCRLWDTH, GG::Y(ZBOFFSET)); in DoLayout() local
1176 m_zoom_in_button->MoveTo(button_ul); in DoLayout()
1178 button_ul += GG::Pt(GG::X0, m_zoom_in_button->Height() + ZBOFFSET); in DoLayout()
1179 m_zoom_out_button->MoveTo(button_ul); in DoLayout()
H A DMapWnd.cpp4815 GG::Pt button_ul(button_pos->first * ZoomFactor() - FLEET_BUTTON_SIZE.x / 2.0, in DoFleetButtonsLayout() local
4818 fb->MoveTo(button_ul); in DoFleetButtonsLayout()
4836 GG::Pt button_ul(button_pos.first * ZoomFactor() - FLEET_BUTTON_SIZE.x / 2.0, in DoFleetButtonsLayout() local
4839 fb->MoveTo(button_ul); in DoFleetButtonsLayout()
/dports/games/freeorion/freeorion-0.4.10.2/GG/src/
H A DButton.cpp388 void StateButtonRepresenter::DoLayout(const GG::StateButton& button, Pt& button_ul, Pt& button_lr, … in DoLayout() argument
393 button_ul = Pt(); in DoLayout()
398 const X BN_W = button_lr.x - button_ul.x; in DoLayout()
399 const Y BN_H = button_lr.y - button_ul.y; in DoLayout()
400 X bn_x = button_ul.x; in DoLayout()
401 Y bn_y = button_ul.y; in DoLayout()
436 button_ul = Pt(bn_x, bn_y); in DoLayout()
437 button_lr = button_ul + Pt(BN_W, BN_H); in DoLayout()
/dports/games/freeorion/freeorion-0.4.10.2/GG/GG/
H A DButton.h280 …virtual void DoLayout(const GG::StateButton& button, Pt& button_ul, Pt& button_lr, Pt& text_ul) co…
/dports/games/freeorion/freeorion-0.4.10.2/GG/src/dialogs/
H A DColorDlg.cpp652 Pt button_ul = m_color_buttons[m_current_color_button]->UpperLeft() - Pt(X(2), Y(2)); in Render() local
654 FlatRectangle(button_ul, button_lr, CLR_ZERO, m_text_color, 2); in Render()