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Searched refs:cTBonePtr (Results 1 – 4 of 4) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_animation.c530 cTBonePtr = &cBoneListTorso[boneNum]; in R_CalcBone()
573 sh = (short *)cTBonePtr->angles; in R_CalcBone()
581 sh = (short *)cTBonePtr->angles; in R_CalcBone()
602 angles[0] = cTBonePtr->ofsAngles[0]; in R_CalcBone()
603 angles[1] = cTBonePtr->ofsAngles[1]; in R_CalcBone()
641 sh = (short *)cTBonePtr->ofsAngles; in R_CalcBone()
700 cTBonePtr = &cBoneListTorso[boneNum]; in R_CalcBoneLerp()
720 sh = (short *)cTBonePtr->angles; in R_CalcBoneLerp()
746 sh = (short *)cTBonePtr->angles; in R_CalcBoneLerp()
774 sh = (short *)cTBonePtr->ofsAngles; in R_CalcBoneLerp()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_animation.c535 cTBonePtr = &cBoneListTorso[boneNum]; in R_CalcBone()
578 sh = (short *)cTBonePtr->angles; in R_CalcBone()
586 sh = (short *)cTBonePtr->angles; in R_CalcBone()
607 angles[0] = cTBonePtr->ofsAngles[0]; in R_CalcBone()
608 angles[1] = cTBonePtr->ofsAngles[1]; in R_CalcBone()
646 sh = (short *)cTBonePtr->ofsAngles; in R_CalcBone()
705 cTBonePtr = &cBoneListTorso[boneNum]; in R_CalcBoneLerp()
725 sh = (short *)cTBonePtr->angles; in R_CalcBoneLerp()
751 sh = (short *)cTBonePtr->angles; in R_CalcBoneLerp()
779 sh = (short *)cTBonePtr->ofsAngles; in R_CalcBoneLerp()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_animation.c554 cTBonePtr = &cBoneListTorso[boneNum]; in R_CalcBone()
597 sh = (short *)cTBonePtr->angles; in R_CalcBone()
605 sh = (short *)cTBonePtr->angles; in R_CalcBone()
626 angles[0] = cTBonePtr->ofsAngles[0]; in R_CalcBone()
627 angles[1] = cTBonePtr->ofsAngles[1]; in R_CalcBone()
665 sh = (short *)cTBonePtr->ofsAngles; in R_CalcBone()
715 cTBonePtr = &cBoneListTorso[boneNum]; in R_CalcBoneLerp()
735 sh = (short *)cTBonePtr->angles; in R_CalcBoneLerp()
761 sh = (short *)cTBonePtr->angles; in R_CalcBoneLerp()
789 sh = (short *)cTBonePtr->ofsAngles; in R_CalcBoneLerp()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_animation.c559 cTBonePtr = &cBoneListTorso[boneNum]; in R_CalcBone()
602 sh = (short *)cTBonePtr->angles; in R_CalcBone()
610 sh = (short *)cTBonePtr->angles; in R_CalcBone()
631 angles[0] = cTBonePtr->ofsAngles[0]; in R_CalcBone()
632 angles[1] = cTBonePtr->ofsAngles[1]; in R_CalcBone()
670 sh = (short *)cTBonePtr->ofsAngles; in R_CalcBone()
720 cTBonePtr = &cBoneListTorso[boneNum]; in R_CalcBoneLerp()
740 sh = (short *)cTBonePtr->angles; in R_CalcBoneLerp()
766 sh = (short *)cTBonePtr->angles; in R_CalcBoneLerp()
794 sh = (short *)cTBonePtr->ofsAngles; in R_CalcBoneLerp()
[all …]