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Searched refs:c_num_tiles (Results 1 – 21 of 21) sorted by relevance

/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dtiles.h26 #define FIX_COORD(x) (((x)+c_num_tiles)%c_num_tiles)
55 int dy = (t2.ty - ty + c_num_tiles) % c_num_tiles; in distance_2d()
56 int dx = (t2.tx - tx + c_num_tiles) % c_num_tiles; in distance_2d()
67 int dy = (t2.ty - ty + c_num_tiles) % c_num_tiles; in square_distance_2d()
68 int dx = (t2.tx - tx + c_num_tiles) % c_num_tiles; in square_distance_2d()
78 int dy = (t2.ty - ty + c_num_tiles) % c_num_tiles; in square_distance_3d()
79 int dx = (t2.tx - tx + c_num_tiles) % c_num_tiles; in square_distance_3d()
90 int dy = (t2.ty - ty + c_num_tiles) % c_num_tiles; in square_distance_screen_space()
91 int dx = (t2.tx - tx + c_num_tiles) % c_num_tiles; in square_distance_screen_space()
123 return diff >= c_num_tiles / 2 ? (diff - c_num_tiles) : in delta()
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H A Dexult_constants.h38 constexpr const int c_num_tiles = c_tiles_per_chunk * c_num_chunks; variable
75 return (x + 1) % c_num_tiles; in INCR_TILE()
78 return (x - amt + c_num_tiles) % c_num_tiles;
83 return delta < -c_num_tiles / 2 ? delta + c_num_tiles : in SUB_TILE()
84 delta >= c_num_tiles / 2 ? delta - c_num_tiles : delta; in SUB_TILE()
H A Dgamerend.cc76 if (t < -c_num_tiles / 2) in Figure_screen_offset()
77 t += c_num_tiles; in Figure_screen_offset()
78 t %= c_num_tiles; in Figure_screen_offset()
404 while (dx < -c_num_tiles / 2) dx += c_num_tiles; in paint_lerped()
405 while (dx > c_num_tiles / 2) dx -= c_num_tiles; in paint_lerped()
406 while (dy < -c_num_tiles / 2) dy += c_num_tiles; in paint_lerped()
407 while (dy > c_num_tiles / 2) dy -= c_num_tiles; in paint_lerped()
426 while (avposx_ld > c_num_tiles * c_tilesize / 2) avposx_ld -= c_num_tiles * c_tilesize; in paint_lerped()
428 while (avposy_ld > c_num_tiles * c_tilesize / 2) avposy_ld -= c_num_tiles * c_tilesize; in paint_lerped()
430 scrolltx = ((scrolltx / c_tilesize) + c_num_tiles) % c_num_tiles; in paint_lerped()
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H A Drect.h29 start = (start + c_num_tiles) % c_num_tiles; in Point_in_strip()
30 pt = (pt + c_num_tiles) % c_num_tiles; in Point_in_strip()
33 if (end >= c_num_tiles) { in Point_in_strip()
35 if (!(pt >= start && pt < c_num_tiles) && in Point_in_strip()
36 !(pt >= 0 && pt < (end % c_num_tiles))) { in Point_in_strip()
H A Ddir.cc32 if (delta >= c_num_tiles / 2) // World-wrapping. in Wrap_Delta()
33 return c_num_tiles / 2 - delta; in Wrap_Delta()
34 else if (delta <= -c_num_tiles / 2) in Wrap_Delta()
35 return -c_num_tiles / 2 - delta; in Wrap_Delta()
H A Dcheat.cc317 obj->move((t.tx + dx + c_num_tiles) % c_num_tiles, in move_chunk()
318 (t.ty + dy + c_num_tiles) % c_num_tiles, t.tz); in move_chunk()
645 int newtx = (tile.tx + dx + c_num_tiles) % c_num_tiles; in move_selected_objs()
646 int newty = (tile.ty + dy + c_num_tiles) % c_num_tiles; in move_selected_objs()
860 t.tx = (t.tx + c_num_tiles) % c_num_tiles; in map_teleport()
861 t.ty = (t.ty + c_num_tiles) % c_num_tiles; in map_teleport()
H A Dpaths.cc164 if (dx < -c_num_tiles / 2) // Wrap around the world. in estimate_cost()
165 dx += c_num_tiles; in estimate_cost()
169 if (dy < -c_num_tiles / 2) in estimate_cost()
170 dy += c_num_tiles; in estimate_cost()
207 if (dy < -c_num_tiles / 2) in estimate_cost()
208 dy += c_num_tiles; in estimate_cost()
214 if (dx < -c_num_tiles / 2) in estimate_cost()
215 dx += c_num_tiles; in estimate_cost()
H A Dgamewin.cc1165 if (t.tx < -c_num_tiles / 2) in get_shape_rect()
1166 t.tx += c_num_tiles; in get_shape_rect()
1167 if (t.ty < -c_num_tiles / 2) in get_shape_rect()
1168 t.ty += c_num_tiles; in get_shape_rect()
1187 if (t.tx < -c_num_tiles / 2) in Get_shape_location()
1188 t.tx += c_num_tiles; in Get_shape_location()
1190 t.ty += c_num_tiles; in Get_shape_location()
1727 tx = (tx + c_num_tiles) % c_num_tiles; in start_actor_alt()
1728 ty = (ty + c_num_tiles) % c_num_tiles; in start_actor_alt()
1762 tx = (tx + c_num_tiles) % c_num_tiles; in start_actor()
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H A Dreadnpcs.cc73 main_actor->move(c_num_tiles / 2, c_num_tiles / 2, 0); in read_npcs()
H A Dcheat_screen.cc347 snprintf(buf, 512, "Enter X Coord. Max %i (-1 to cancel)", c_num_tiles); in SharedPrompt()
352 snprintf(buf, 512, "Enter Y Coord. Max %i (-1 to cancel)", c_num_tiles); in SharedPrompt()
404 snprintf(buf, 512, "Enter X Coord. Max %04x (-1 to cancel)", c_num_tiles); in SharedPrompt()
409 snprintf(buf, 512, "Enter Y Coord. Max %04x (-1 to cancel)", c_num_tiles); in SharedPrompt()
2218 if (i < -1 || i > c_num_tiles) mode = CP_InvalidValue; in BusinessActivate()
2231 if (i < -1 || i > c_num_tiles) mode = CP_InvalidValue; in BusinessActivate()
2910 if (i < -1 || i > c_num_tiles) mode = CP_InvalidValue; in TeleportActivate()
2924 if (i < -1 || i > c_num_tiles) mode = CP_InvalidValue; in TeleportActivate()
2938 if (i < -1 || i > c_num_tiles) mode = CP_InvalidValue; in TeleportActivate()
2951 if (i < -1 || i > c_num_tiles) mode = CP_InvalidValue; in TeleportActivate()
H A Dexult.cc2638 int tx = (gwin->get_scrolltx() + x / c_tilesize) % c_num_tiles; in Drop_dragged_shape()
2639 int ty = (gwin->get_scrollty() + y / c_tilesize) % c_num_tiles; in Drop_dragged_shape()
2681 int tx = (gwin->get_scrolltx() + x / c_tilesize) % c_num_tiles; in Drop_dragged_chunk()
2682 int ty = (gwin->get_scrollty() + y / c_tilesize) % c_num_tiles; in Drop_dragged_chunk()
2734 int tx = (gwin->get_scrolltx() + x / c_tilesize) % c_num_tiles; in Drop_dragged_combo()
2735 int ty = (gwin->get_scrollty() + y / c_tilesize) % c_num_tiles; in Drop_dragged_combo()
2740 int ntx = (tx + elem.tx) % c_num_tiles; in Drop_dragged_combo()
2741 int nty = (ty + elem.ty) % c_num_tiles; in Drop_dragged_combo()
H A Ddrag.cc605 int tx = (scrolltx + x / c_tilesize) % c_num_tiles; in drop_at_lift()
606 int ty = (scrollty + y / c_tilesize) % c_num_tiles; in drop_at_lift()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Dbarge.cc127 r.tx = (r.tx + ytiles + c_num_tiles) % c_num_tiles; in Rotate90r()
128 r.ty = (r.ty + c_num_tiles) % c_num_tiles; in Rotate90r()
147 r.ty = (r.ty + xtiles + c_num_tiles) % c_num_tiles; in Rotate90l()
148 r.tx = (r.tx + c_num_tiles) % c_num_tiles; in Rotate90l()
168 r.tx = (r.tx + xtiles + c_num_tiles) % c_num_tiles; in Rotate180()
169 r.ty = (r.ty + ytiles + c_num_tiles) % c_num_tiles; in Rotate180()
193 TileRect foot((pos.tx - xts + 1 + c_num_tiles) % c_num_tiles, in get_tile_footprint()
205 center.tx = (center.tx - xtiles / 2 + c_num_tiles) % c_num_tiles; in set_center()
206 center.ty = (center.ty - ytiles / 2 + c_num_tiles) % c_num_tiles; in set_center()
637 (ot.tx + dx + c_num_tiles) % c_num_tiles, in move()
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H A Dfind_nearby.h80 TileRect bounds((pos.tx - delta + c_num_tiles) % c_num_tiles, in find_nearby()
81 (pos.ty - delta + c_num_tiles) % c_num_tiles, in find_nearby()
H A Dchunks.cc886 startx = (startx + c_num_tiles) % c_num_tiles; // Watch for wrapping. in is_blocked()
887 starty = (starty + c_num_tiles) % c_num_tiles; in is_blocked()
888 int stopy = (starty + ytiles) % c_num_tiles; in is_blocked()
889 int stopx = (startx + xtiles) % c_num_tiles; in is_blocked()
970 horizx0 = (to.tx + 1 - xtiles + c_num_tiles) % c_num_tiles; in is_blocked()
977 vertx0 = (to.tx + 1 - xtiles + c_num_tiles) % c_num_tiles; in is_blocked()
978 vertx1 = (from.tx + 1 - xtiles + c_num_tiles) % c_num_tiles; in is_blocked()
980 verty0 = (to.ty + 1 - ytiles + c_num_tiles) % c_num_tiles; in is_blocked()
989 horizy0 = (to.ty + 1 - ytiles + c_num_tiles) % c_num_tiles; in is_blocked()
990 horizy1 = (from.ty + 1 - ytiles + c_num_tiles) % c_num_tiles; in is_blocked()
H A Dobjs.cc234 coord2 = (coord2 - size2 + c_num_tiles) % c_num_tiles; in delta_wrap_check()
236 coord1 = (coord1 - size1 + c_num_tiles) % c_num_tiles; in delta_wrap_check()
822 TileRect foot((t.tx - xtiles + 1 + c_num_tiles) % c_num_tiles, in get_footprint()
823 (t.ty - ytiles + 1 + c_num_tiles) % c_num_tiles, in get_footprint()
841 Block vol((t.tx - xtiles + 1 + c_num_tiles) % c_num_tiles, in get_block()
842 (t.ty - ytiles + 1 + c_num_tiles) % c_num_tiles, in get_block()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/pathfinder/
H A DZombie.cc134 *major_coord = (*major_coord + c_num_tiles) % c_num_tiles; in GetNextStep()
135 *minor_coord1 = (*minor_coord1 + c_num_tiles) % c_num_tiles; in GetNextStep()
136 *minor_coord2 = (*minor_coord2 + c_num_tiles) % c_num_tiles; in GetNextStep()
H A Dpath.cc62 newt.tx = (newt.tx + c_num_tiles) % c_num_tiles; in operator ()()
63 newt.ty = (newt.ty + c_num_tiles) % c_num_tiles; in operator ()()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/mapedit/
H A Dlocator.cc306 int w = (txs * draww) / c_num_tiles; in render()
307 int h = (tys * drawh) / c_num_tiles; in render()
451 tx = (mx * c_num_tiles) / alloc.width; in goto_mouse()
452 ty = (my * c_num_tiles) / alloc.height; in goto_mouse()
H A Dcombo.cc251 starttx(c_num_tiles), startty(c_num_tiles), in Combo()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/usecode/
H A Dintrinsics.cc3372 if (saved_pos.tx < 0 || saved_pos.tx >= c_num_tiles) in USECODE_INTRINSIC()