Searched refs:cachedQueuedMusic (Results 1 – 7 of 7) sorted by relevance
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/media/audio/ |
H A D | audio.cpp | 686 SOUNDCLIP *cachedQueuedMusic = NULL; variable 730 if (cachedQueuedMusic != NULL) { in clear_music_cache() 731 cachedQueuedMusic->destroy(); in clear_music_cache() 732 delete cachedQueuedMusic; in clear_music_cache() 733 cachedQueuedMusic = NULL; in clear_music_cache() 747 play_new_music(tuneToPlay - QUEUED_MUSIC_REPEAT, cachedQueuedMusic); in play_next_queued() 754 play_new_music(tuneToPlay, cachedQueuedMusic); in play_next_queued() 760 cachedQueuedMusic = NULL; in play_next_queued() 767 cachedQueuedMusic = load_music_from_disk(play.music_queue[0], 0); in play_next_queued()
|
H A D | audio.h | 110 extern SOUNDCLIP *cachedQueuedMusic;
|
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/media/audio/ |
H A D | audio.cpp | 718 if (_G(cachedQueuedMusic) != nullptr) { in clear_music_cache() 719 _G(cachedQueuedMusic)->destroy(); in clear_music_cache() 720 delete _G(cachedQueuedMusic); in clear_music_cache() 721 _G(cachedQueuedMusic) = nullptr; in clear_music_cache() 737 play_new_music(tuneToPlay - QUEUED_MUSIC_REPEAT, _G(cachedQueuedMusic)); in play_next_queued() 743 play_new_music(tuneToPlay, _G(cachedQueuedMusic)); in play_next_queued() 749 _G(cachedQueuedMusic) = nullptr; in play_next_queued() 756 _G(cachedQueuedMusic) = load_music_from_disk(_GP(play).music_queue[0], 0); in play_next_queued()
|
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/game/ |
H A D | savegame.cpp | 529 if ((play.music_queue_size > 0) && (cachedQueuedMusic == NULL)) in DoAfterRestore() 531 cachedQueuedMusic = load_music_from_disk(play.music_queue[0], 0); in DoAfterRestore()
|
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/game/ |
H A D | savegame.cpp | 636 if ((_GP(play).music_queue_size > 0) && (_G(cachedQueuedMusic) == nullptr)) { in DoAfterRestore() 637 _G(cachedQueuedMusic) = load_music_from_disk(_GP(play).music_queue[0], 0); in DoAfterRestore()
|
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | global_audio.cpp | 258 cachedQueuedMusic = load_music_from_disk(musnum, (play.music_repeat > 0)); in PlayMusicQueued()
|
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | global_audio.cpp | 257 _G(cachedQueuedMusic) = load_music_from_disk(musnum, (_GP(play).music_repeat > 0)); in PlayMusicQueued()
|