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Searched refs:cached_dlight (Results 1 – 16 of 16) sorted by relevance

/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/
H A Dgl_lightmap.c250 surf->cached_dlight = (surf->dlightframe == r_framecount); in R_BuildLightMap_1()
310 surf->cached_dlight = (surf->dlightframe == r_framecount); in R_BuildLightMap_3()
375 surf->cached_dlight = (surf->dlightframe == r_framecount); in R_BuildLightMap_4()
H A Dgl_rsurf.c287 if ((fa->dlightframe == r_framecount) || fa->cached_dlight) { in R_AddToLightmapChain()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/
H A Dglsl_lightmap.c134 surf->cached_dlight = (surf->dlightframe == r_framecount); in R_BuildLightMap_1()
H A Dglsl_bsp.c350 if ((surf->dlightframe == r_framecount) || surf->cached_dlight) { in update_lightmap()
/dports/games/tenebrae/tenebrae_0/
H A Dgl_model.h178 qboolean cached_dlight; // true if dynamic light in cache member
H A Dgl_rsurf.c248 surf->cached_dlight = (surf->dlightframe == r_framecount); in R_BuildLightMap()
1131 || fa->cached_dlight) // dynamic previously in R_RenderDynamicLightmaps()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dgl_model.h151 qboolean cached_dlight; // true if dynamic light in cache member
H A Dgl_rsurf.c169 surf->cached_dlight = (surf->dlightframe == r_framecount); in R_BuildLightMap()
750 || fa->cached_dlight) // dynamic previously in R_RenderBrushPoly()
809 || fa->cached_dlight) // dynamic previously in R_RenderDynamicLightmaps()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dgl_model.h149 qboolean cached_dlight; // true if dynamic light in cache member
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dgl_model.h171 qboolean cached_dlight; // true if dynamic light in cache member
H A Dr_brush.c324 || fa->cached_dlight) // dynamic previously in R_RenderDynamicLightmaps()
933 surf->cached_dlight = (surf->dlightframe == r_framecount); in R_BuildLightMap()
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/
H A Dmodel.h178 qboolean cached_dlight; // true if dynamic light in cache member
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dgl_rsurf.c195 surf->cached_dlight = (surf->dlightframe == r_framecount); in R_BuildLightMap()
754 || fa->cached_dlight) // dynamic previously in R_RenderBrushPoly()
876 || fa->cached_dlight) // dynamic previously in R_RenderBrushPolyMTex()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dgl_rsurf.c200 surf->cached_dlight = (surf->dlightframe == r_framecount); in R_BuildLightMap()
782 || fa->cached_dlight) // dynamic previously in R_RenderBrushPoly()
929 || fa->cached_dlight) // dynamic previously in R_RenderBrushPolyMTex()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A DChangeLog15864 some cleanup of surface->cached_dlight handling to fix the broken unlit q1bsp handling (it was not …
29714 …t rid of all the (no longer used) cached_ fields in the msurface_t struct, except for cached_dlight
29724 …similarly dlights mark surfaces they touch as well... both use surf->cached_dlight... this doesn…
/dports/games/darkplaces/darkplaces/
H A DChangeLog51126 some cleanup of surface->cached_dlight handling to fix the broken unlit q1bsp handling (it was not …
74236 …t rid of all the (no longer used) cached_ fields in the msurface_t struct, except for cached_dlight
74256 …similarly dlights mark surfaces they touch as well... both use surf->cached_dlight... this doesn…