/dports/sysutils/helmfile/helmfile-0.138.7/pkg/testhelper/ |
H A D | diff.go | 29 distances := calculateDistances(records) 71 func calculateDistances(diffs []difflib.DiffRecord) map[int]int { func
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/dports/multimedia/qmmp-qt5/qmmp-1.5.2/src/plugins/Ui/skinned/ |
H A D | dock.h | 43 void calculateDistances();
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H A D | titlebar.cpp | 96 Dock::instance()->calculateDistances(); in mousePressEvent()
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H A D | dock.cpp | 202 void Dock::calculateDistances() in calculateDistances() function in Dock
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/dports/games/brogue/BrogueCE-1.10.1/src/brogue/ |
H A D | Dijkstra.c | 208 void calculateDistances(short **distanceMap, in calculateDistances() function 253 calculateDistances(distanceMap, x2, y2, blockingTerrainFlags, NULL, true, true); in pathingDistance()
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H A D | RogueMain.c | 535 …calculateDistances(mapToStairs, px, py, (flying ? T_OBSTRUCTS_PASSABILITY : T_PATHING_BLOCKER) | T… in startLevel() 826 … calculateDistances(mapToStairs, player.xLoc, player.yLoc, T_PATHING_BLOCKER, NULL, true, true); in startLevel() 827 calculateDistances(mapToPit, levels[rogue.depthLevel-1].playerExitedVia[0], in startLevel()
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H A D | Architect.c | 1144 … calculateDistances(distanceMap, originX, originY, T_PATHING_BLOCKER, NULL, true, false); in buildAMachine() 1232 calculateDistances(distanceMap, originX, originY, T_PATHING_BLOCKER, NULL, true, true); in buildAMachine() 3751 calculateDistances(mapToStairs, player.xLoc, player.yLoc, T_PATHING_BLOCKER, NULL, true, true); in initializeLevel() 3752 calculateDistances(mapToPit, in initializeLevel()
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H A D | Monsters.c | 966 …calculateDistances(grid, summoner->xLoc, summoner->yLoc, (T_PATHING_BLOCKER | T_SACRED), NULL, tru… in summonMinions() 1056 calculateDistances(grid, player.xLoc, player.yLoc, T_DIVIDES_LEVEL, NULL, true, true); in getRandomMonsterSpawnLocation() 1120 …calculateDistances(grid, monst->xLoc, monst->yLoc, forbiddenFlagsForMonster(&(monst->info)) & T_DI… in teleport() 2071 calculateDistances(target->mapToMe, target->xLoc, target->yLoc, 0, monst, true, false); in pathTowardCreature() 2077 calculateDistances(target->mapToMe, target->xLoc, target->yLoc, 0, monst, true, false); in pathTowardCreature()
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H A D | Combat.c | 1389 calculateDistances(grid, decedent->xLoc, decedent->yLoc, T_PATHING_BLOCKER, NULL, true, true); in anyoneWantABite()
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H A D | Movement.c | 1613 calculateDistances(distanceMap, x, y, 0, &player, false, false); in travel()
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H A D | Rogue.h | 2864 void calculateDistances(short **distanceMap,
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H A D | IO.c | 2156 … calculateDistances(distanceMap, player.xLoc, player.yLoc, T_OBSTRUCTS_PASSABILITY, 0, true, true); in funkyFade()
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H A D | Items.c | 3270 calculateDistances(grid, x, y, T_PATHING_BLOCKER, NULL, true, false); in aggravateMonsters()
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/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/libs/tracing/ |
H A D | timelineitemsrenderpass.cpp | 115 void calculateDistances(); 641 void NodeUpdater::calculateDistances() in calculateDistances() function in Timeline::NodeUpdater 809 calculateDistances(); in run()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/logic/ |
H A D | soccer.cpp | 68 void calculateDistances(int32 worldPosArray, int32 a2, int32 closestActorArray, int32 maxDistance); 440 calculateDistances(worldPosArray, a3, closestActorArray, maxDistance); in op_1011() 449 void LogicHEsoccer::calculateDistances(int32 worldPosArray, int32 a2, int32 closestActorArray, int3… in calculateDistances() function in Scumm::LogicHEsoccer
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/logic/ |
H A D | soccer.cpp | 68 void calculateDistances(int32 worldPosArray, int32 a2, int32 closestActorArray, int32 maxDistance); 440 calculateDistances(worldPosArray, a3, closestActorArray, maxDistance); in op_1011() 449 void LogicHEsoccer::calculateDistances(int32 worldPosArray, int32 a2, int32 closestActorArray, int3… in calculateDistances() function in Scumm::LogicHEsoccer
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