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Searched refs:calculateDistances (Results 1 – 16 of 16) sorted by relevance

/dports/sysutils/helmfile/helmfile-0.138.7/pkg/testhelper/
H A Ddiff.go29 distances := calculateDistances(records)
71 func calculateDistances(diffs []difflib.DiffRecord) map[int]int { func
/dports/multimedia/qmmp-qt5/qmmp-1.5.2/src/plugins/Ui/skinned/
H A Ddock.h43 void calculateDistances();
H A Dtitlebar.cpp96 Dock::instance()->calculateDistances(); in mousePressEvent()
H A Ddock.cpp202 void Dock::calculateDistances() in calculateDistances() function in Dock
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/
H A DDijkstra.c208 void calculateDistances(short **distanceMap, in calculateDistances() function
253 calculateDistances(distanceMap, x2, y2, blockingTerrainFlags, NULL, true, true); in pathingDistance()
H A DRogueMain.c535calculateDistances(mapToStairs, px, py, (flying ? T_OBSTRUCTS_PASSABILITY : T_PATHING_BLOCKER) | T… in startLevel()
826calculateDistances(mapToStairs, player.xLoc, player.yLoc, T_PATHING_BLOCKER, NULL, true, true); in startLevel()
827 calculateDistances(mapToPit, levels[rogue.depthLevel-1].playerExitedVia[0], in startLevel()
H A DArchitect.c1144calculateDistances(distanceMap, originX, originY, T_PATHING_BLOCKER, NULL, true, false); in buildAMachine()
1232 calculateDistances(distanceMap, originX, originY, T_PATHING_BLOCKER, NULL, true, true); in buildAMachine()
3751 calculateDistances(mapToStairs, player.xLoc, player.yLoc, T_PATHING_BLOCKER, NULL, true, true); in initializeLevel()
3752 calculateDistances(mapToPit, in initializeLevel()
H A DMonsters.c966calculateDistances(grid, summoner->xLoc, summoner->yLoc, (T_PATHING_BLOCKER | T_SACRED), NULL, tru… in summonMinions()
1056 calculateDistances(grid, player.xLoc, player.yLoc, T_DIVIDES_LEVEL, NULL, true, true); in getRandomMonsterSpawnLocation()
1120calculateDistances(grid, monst->xLoc, monst->yLoc, forbiddenFlagsForMonster(&(monst->info)) & T_DI… in teleport()
2071 calculateDistances(target->mapToMe, target->xLoc, target->yLoc, 0, monst, true, false); in pathTowardCreature()
2077 calculateDistances(target->mapToMe, target->xLoc, target->yLoc, 0, monst, true, false); in pathTowardCreature()
H A DCombat.c1389 calculateDistances(grid, decedent->xLoc, decedent->yLoc, T_PATHING_BLOCKER, NULL, true, true); in anyoneWantABite()
H A DMovement.c1613 calculateDistances(distanceMap, x, y, 0, &player, false, false); in travel()
H A DRogue.h2864 void calculateDistances(short **distanceMap,
H A DIO.c2156calculateDistances(distanceMap, player.xLoc, player.yLoc, T_OBSTRUCTS_PASSABILITY, 0, true, true); in funkyFade()
H A DItems.c3270 calculateDistances(grid, x, y, T_PATHING_BLOCKER, NULL, true, false); in aggravateMonsters()
/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/libs/tracing/
H A Dtimelineitemsrenderpass.cpp115 void calculateDistances();
641 void NodeUpdater::calculateDistances() in calculateDistances() function in Timeline::NodeUpdater
809 calculateDistances(); in run()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/logic/
H A Dsoccer.cpp68 void calculateDistances(int32 worldPosArray, int32 a2, int32 closestActorArray, int32 maxDistance);
440 calculateDistances(worldPosArray, a3, closestActorArray, maxDistance); in op_1011()
449 void LogicHEsoccer::calculateDistances(int32 worldPosArray, int32 a2, int32 closestActorArray, int3… in calculateDistances() function in Scumm::LogicHEsoccer
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/logic/
H A Dsoccer.cpp68 void calculateDistances(int32 worldPosArray, int32 a2, int32 closestActorArray, int32 maxDistance);
440 calculateDistances(worldPosArray, a3, closestActorArray, maxDistance); in op_1011()
449 void LogicHEsoccer::calculateDistances(int32 worldPosArray, int32 a2, int32 closestActorArray, int3… in calculateDistances() function in Scumm::LogicHEsoccer