/dports/misc/vxl/vxl-3.3.2/contrib/brl/bpro/core/vpgl_pro/processes/ |
H A D | vpgl_perturb_perspective_camera_processes.cxx | 88 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(i++); in vpgl_perturb_persp_cam_orient_process() local 92 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_perturb_persp_cam_orient_process() 186 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(i++); in vpgl_rotate_persp_cam_process() local 191 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_rotate_persp_cam_process() 251 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(i++); in vpgl_perturb_persp_loc_cam_orient_process() local 255 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_perturb_persp_loc_cam_orient_process() 314 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(i++); in vpgl_perturb_uniform_persp_cam_orient_process() local 318 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_perturb_uniform_persp_cam_orient_process()
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H A D | vpgl_get_backproject_ray_process.cxx | 54 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(i++); in vpgl_get_backproject_ray_process() local 59 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_get_backproject_ray_process() 115 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(i++); in vpgl_get_rpc_backproject_ray_process() local 124 auto* cam = dynamic_cast<vpgl_rational_camera<double>*>(cam_ptr.ptr()); in vpgl_get_rpc_backproject_ray_process()
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H A D | vpgl_generate_3d_point_process_from_depth_process.cxx | 53 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(i++); in vpgl_generate_3d_point_from_depth_process() local 59 if(auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr())) { in vpgl_generate_3d_point_from_depth_process() 62 else if(auto* cam = dynamic_cast<vpgl_generic_camera<double>*>(cam_ptr.ptr())) { in vpgl_generate_3d_point_from_depth_process()
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H A D | vpgl_generate_xyz_from_depth_image_process.cxx | 52 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(i++); in vpgl_generate_xyz_from_depth_image_process() local 67 if(auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr())) in vpgl_generate_xyz_from_depth_image_process() 83 else if(auto* cam = dynamic_cast<vpgl_generic_camera<double>*>(cam_ptr.ptr())) in vpgl_generate_xyz_from_depth_image_process()
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H A D | vpgl_create_perspective_camera_process.cxx | 106 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(0); in vpgl_create_perspective_camera_process2() local 107 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_create_perspective_camera_process2() 156 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(0); in vpgl_create_perspective_camera_process3() local 157 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_create_perspective_camera_process3() 223 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(0); in vpgl_create_perspective_camera_process4() local 224 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_create_perspective_camera_process4()
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H A D | vpgl_get_perspective_cam_center_process.cxx | 45 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(0); in vpgl_get_perspective_cam_center_process() local 46 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_get_perspective_cam_center_process()
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H A D | vpgl_scale_perspective_camera_process.cxx | 47 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(0); in vpgl_scale_perspective_camera_process() local 48 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_scale_perspective_camera_process()
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H A D | vpgl_get_view_direction_at_point_process.cxx | 52 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(i++); in vpgl_get_view_direction_at_point_process() local 57 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_get_view_direction_at_point_process()
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H A D | vpgl_resample_perspective_camera_process.cxx | 48 vpgl_camera_double_sptr cam_ptr = pro.get_input<vpgl_camera_double_sptr>(0); in vpgl_resample_perspective_camera_process() local 49 auto* cam = dynamic_cast<vpgl_perspective_camera<double>*>(cam_ptr.ptr()); in vpgl_resample_perspective_camera_process()
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H A D | vpgl_generate_3d_point_from_cams_process.cxx | 80 auto* cam_ptr = (vpgl_perspective_camera<double>*) cam_sptr.ptr(); in vpgl_generate_3d_point_from_cams_process() local 81 cams.push_back(*cam_ptr); in vpgl_generate_3d_point_from_cams_process()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/bvxm/pro/processes/ |
H A D | bvxm_estimate_camera_process.cxx | 191 vpgl_camera_double_sptr cam_ptr = new vpgl_perspective_camera<double>(*cam_est); in bvxm_estimate_camera_process() local 192 func.apply(cam_ptr,img_eei); in bvxm_estimate_camera_process() 200 pro.set_output_val<vpgl_camera_double_sptr>(j++, cam_ptr); in bvxm_estimate_camera_process()
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/dports/multimedia/libdc1394/libdc1394-2.2.6/dc1394/macosx/ |
H A D | capture.c | 303 servicing_thread (void * cam_ptr) in servicing_thread() argument 305 platform_camera_t * craw = cam_ptr; in servicing_thread()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/bpgl/ |
H A D | bpgl_geotif_camera.hxx | 171 bool bpgl_geotif_camera<T>::geo_bounds_from_rational_cam(vpgl_camera<T>* cam_ptr, vgl_box_2d<T> con… in geo_bounds_from_rational_cam() argument 173 vpgl_rational_camera<T>* rat_cam_ptr = dynamic_cast<vpgl_rational_camera<T>*>(cam_ptr); in geo_bounds_from_rational_cam()
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