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Searched refs:camera_shakey (Results 1 – 4 of 4) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Ditem_usage_funcs.cpp172 auto& camera_shakey = cameravars[player >= 0 ? player : 0].shakey; in item_PotionWater() local
184 camera_shakey += 10; in item_PotionWater()
198 camera_shakey += 10; in item_PotionWater()
210 camera_shakey += 10; in item_PotionWater()
224 camera_shakey += 10; in item_PotionWater()
732 auto& camera_shakey = cameravars[player >= 0 ? player : 0].shakey; in item_PotionSickness() local
760 camera_shakey += 10; in item_PotionSickness()
1448 auto& camera_shakey = cameravars[player >= 0 ? player : 0].shakey; in item_PotionAcid() local
1476 camera_shakey += 10; in item_PotionAcid()
1538 auto& camera_shakey = cameravars[player >= 0 ? player : 0].shakey; in item_PotionUnstableStorm() local
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H A Dacthudweapon.cpp358 auto& camera_shakey = cameravars[HUDWEAPON_PLAYERNUM].shakey; in actHudWeapon() local
1230 camera_shakey += 6; in actHudWeapon()
1779 camera_shakey += 6; in actHudWeapon()
2273 camera_shakey += 4; in actHudWeapon()
2416 camera_shakey += 6; in actHudWeapon()
2785 camera_shakey += 6; in actHudWeapon()
3010 auto& camera_shakey = cameravars[HUDSHIELD_PLAYERNUM].shakey; in actHudShield() local
3727 auto& camera_shakey = cameravars[HUDSHIELD_PLAYERNUM].shakey; in actHudAdditional() local
H A Dgame.cpp282 auto& camera_shakey = cameravars[c].shakey; in gameLogic() local
288 camera_shakey2 = (camera_shakey2 + camera_shakey) * .9; in gameLogic()
315 camera_shakey -= 1; in gameLogic()
319 camera_shakey += 1; in gameLogic()
325 camera_shakey = 0; in gameLogic()
H A Dentity.cpp2529 auto& camera_shakey = cameravars[player >= 0 ? player : 0].shakey; in handleEffects() local
3118 camera_shakey += 10; in handleEffects()
3275 camera_shakey += 10; in handleEffects()
3328 camera_shakey += 9; in handleEffects()
3744 camera_shakey += 10; in handleEffects()
3814 camera_shakey += 3; in handleEffects()
4073 camera_shakey += 5; in handleEffects()
4325 camera_shakey += 8; in handleEffects()