/dports/science/elmerfem/elmerfem-release-9.0/post/src/camera/ |
H A D | camera.h | 96 } camera_t; typedef 98 CAM_EXT camera_t *Camera; 102 void cam_set_projection( camera_t *camera,camera_proj_t projection ); 103 void cam_set_field_angle( camera_t *camera, double angle ); 105 void cam_set_up_vector(camera_t *camera,double x,double y,double z ); 106 void cam_set_clip(camera_t *camera,double n,double f); 107 void cam_set_look_to(camera_t *camera,double x,double y,double z,int relative); 108 void cam_set_onoff( camera_t *camera,int onoff); 109 camera_t *cam_add_camera( camera_t *camera,char *name ); 110 void cam_delete_list( camera_t *camera ); [all …]
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H A D | camera.c | 122 void cam_set_projection( camera_t *camera,camera_proj_t projection ) in cam_set_projection() 143 void cam_set_field_angle( camera_t *camera, double angle ) in cam_set_field_angle() 217 void cam_set_clip(camera_t *camera,double n,double f) in cam_set_clip() 255 void cam_set_onoff( camera_t *camera,int onoff) in cam_set_onoff() 277 camera_t *cam_add_camera( camera_t *camera,char *name ) in cam_add_camera() 279 camera_t *new_cam = camera; in cam_add_camera() 288 new_cam = (camera_t *)calloc(1,sizeof(camera_t) ); in cam_add_camera() 329 void cam_delete_list( camera_t *camera ) in cam_delete_list() 331 camera_t *ptr; in cam_delete_list() 364 int cam_display_list( camera_t *camera, object_t *object ) in cam_display_list() [all …]
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/dports/graphics/colmap/colmap-3.6/src/base/ |
H A D | camera_rig.h | 61 bool HasCamera(const camera_t camera_id) const; 64 camera_t RefCameraId() const; 65 void SetRefCameraId(const camera_t camera_id); 68 std::vector<camera_t> GetCameraIds() const; 76 void AddCamera(const camera_t camera_id, const Eigen::Vector4d& rel_qvec, 89 Eigen::Vector4d& RelativeQvec(const camera_t camera_id); 90 const Eigen::Vector4d& RelativeQvec(const camera_t camera_id) const; 91 Eigen::Vector3d& RelativeTvec(const camera_t camera_id); 92 const Eigen::Vector3d& RelativeTvec(const camera_t camera_id) const; 121 camera_t ref_camera_id_ = kInvalidCameraId; [all …]
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H A D | database_cache.h | 63 inline class Camera& Camera(const camera_t camera_id); 64 inline const class Camera& Camera(const camera_t camera_id) const; 69 inline const EIGEN_STL_UMAP(camera_t, class Camera) & Cameras() const; 73 inline bool ExistsCamera(const camera_t camera_id) const; 101 EIGEN_STL_UMAP(camera_t, class Camera) cameras_; 112 class Camera& DatabaseCache::Camera(const camera_t camera_id) { in Camera() 116 const class Camera& DatabaseCache::Camera(const camera_t camera_id) const { in Camera() 128 const EIGEN_STL_UMAP(camera_t, class Camera) & DatabaseCache::Cameras() const { in EIGEN_STL_UMAP() argument 136 bool DatabaseCache::ExistsCamera(const camera_t camera_id) const { in ExistsCamera()
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H A D | camera_rig.cc | 44 bool CameraRig::HasCamera(const camera_t camera_id) const { in HasCamera() 48 camera_t CameraRig::RefCameraId() const { return ref_camera_id_; } in RefCameraId() 50 void CameraRig::SetRefCameraId(const camera_t camera_id) { in SetRefCameraId() 55 std::vector<camera_t> CameraRig::GetCameraIds() const { in GetCameraIds() 56 std::vector<camera_t> rig_camera_ids; in GetCameraIds() 68 void CameraRig::AddCamera(const camera_t camera_id, in AddCamera() 112 Eigen::Vector4d& CameraRig::RelativeQvec(const camera_t camera_id) { in RelativeQvec() 116 const Eigen::Vector4d& CameraRig::RelativeQvec(const camera_t camera_id) const { in RelativeQvec() 120 Eigen::Vector3d& CameraRig::RelativeTvec(const camera_t camera_id) { in RelativeTvec() 124 const Eigen::Vector3d& CameraRig::RelativeTvec(const camera_t camera_id) const { in RelativeTvec() [all …]
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H A D | reconstruction.h | 80 inline const class Camera& Camera(const camera_t camera_id) const; 88 inline class Camera& Camera(const camera_t camera_id); 96 inline const EIGEN_STL_UMAP(camera_t, class Camera) & Cameras() const; 107 inline bool ExistsCamera(const camera_t camera_id) const; 330 EIGEN_STL_UMAP(camera_t, class Camera) cameras_; 359 const class Camera& Reconstruction::Camera(const camera_t camera_id) const { in Camera() 382 class Camera& Reconstruction::Camera(const camera_t camera_id) { in Camera() 405 const EIGEN_STL_UMAP(camera_t, Camera) & Reconstruction::Cameras() const { in EIGEN_STL_UMAP() argument 426 bool Reconstruction::ExistsCamera(const camera_t camera_id) const { in ExistsCamera()
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H A D | camera.h | 50 inline camera_t CameraId() const; 51 inline void SetCameraId(const camera_t camera_id); 147 camera_t camera_id_; 170 camera_t Camera::CameraId() const { return camera_id_; } in CameraId() 172 void Camera::SetCameraId(const camera_t camera_id) { camera_id_ = camera_id; } in SetCameraId()
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H A D | image.h | 75 inline camera_t CameraId() const; 76 inline void SetCameraId(const camera_t camera_id); 207 camera_t camera_id_; 261 inline camera_t Image::CameraId() const { return camera_id_; } in CameraId() 263 inline void Image::SetCameraId(const camera_t camera_id) { in SetCameraId()
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/dports/games/gtkradiant/GPL/GtkRadiant/radiant/ |
H A D | camwindow.cpp | 112 struct camera_t; 123 struct camera_t struct 206 void Camera_updateVectors(camera_t& camera) in Camera_updateVectors() 398 void Camera_keyMove(camera_t& camera) in Camera_keyMove() 477 void Camera_MoveUp_KeyUp(camera_t& camera) in Camera_MoveUp_KeyUp() 511 void Camera_PitchUp_KeyUp(camera_t& camera) in Camera_PitchUp_KeyUp() 610 camera_t& m_camera; 647 camera_t m_Camera; 707 camera_t& getCamera() in getCamera() 1772 return camera_t::draw_mode; in CamWnd_GetMode() [all …]
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/dports/games/netradiant/netradiant-20150621-src/radiant/ |
H A D | camwindow.cpp | 115 struct camera_t; 126 struct camera_t struct 164 camera_t( View* view, const Callback& update ) in camera_t() argument 207 void Camera_updateVectors( camera_t& camera ){ in Camera_updateVectors() 422 void Camera_keyMove( camera_t& camera ){ in Camera_keyMove() 602 camera_t& m_camera; 628 camera_t* cam = reinterpret_cast<camera_t*>( data ); in Camera_motionDelta() 657 camera_t m_Camera; 713 camera_t& getCamera(){ in getCamera() 1693 return camera_t::draw_mode; in CamWnd_GetMode() [all …]
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/dports/games/egoboo/egoboo-2.8.1/src/game/ |
H A D | camera.h | 123 typedef struct s_camera camera_t; typedef 127 extern camera_t gCamera; 133 camera_t * camera_ctor( camera_t * pcam ); 135 void camera_reset( camera_t * pcam, struct s_ego_mpd * pmesh ); 136 void camera_adjust_angle( camera_t * pcam, float height ); 137 void camera_move( camera_t * pcam, struct s_ego_mpd * pmesh ); 138 void camera_make_matrix( camera_t * pcam ); 139 void camera_look_at( camera_t * pcam, float x, float y ); 141 bool_t camera_reset_target( camera_t * pcam, struct s_ego_mpd * pmesh );
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H A D | camera.c | 42 camera_t gCamera; 59 camera_t * camera_ctor( camera_t * pcam ) in camera_ctor() 127 void camera_look_at( camera_t * pcam, float x, float y ) in camera_look_at() 139 void camera_make_matrix( camera_t * pcam ) in camera_make_matrix() 208 void camera_adjust_angle( camera_t * pcam, float height ) in camera_adjust_angle() 223 void camera_move( camera_t * pcam, ego_mpd_t * pmesh ) in camera_move() 594 void camera_reset( camera_t * pcam, ego_mpd_t * pmesh ) in camera_reset() 624 bool_t camera_reset_target( camera_t * pcam, ego_mpd_t * pmesh ) in camera_reset_target()
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/dports/graphics/colmap/colmap-3.6/src/ui/ |
H A D | colormaps.h | 49 virtual void Prepare(EIGEN_STL_UMAP(camera_t, Camera) & cameras, 71 void Prepare(EIGEN_STL_UMAP(camera_t, Camera) & cameras, 83 void Prepare(EIGEN_STL_UMAP(camera_t, Camera) & cameras, 95 void Prepare(EIGEN_STL_UMAP(camera_t, Camera) & cameras, 107 void Prepare(EIGEN_STL_UMAP(camera_t, Camera) & cameras, 125 virtual void Prepare(EIGEN_STL_UMAP(camera_t, Camera) & cameras, 140 void Prepare(EIGEN_STL_UMAP(camera_t, Camera) & cameras, 155 void Prepare(EIGEN_STL_UMAP(camera_t, Camera) & cameras,
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H A D | colormaps.cc | 69 void PointColormapPhotometric::Prepare(EIGEN_STL_UMAP(camera_t, Camera) & in Prepare() argument 82 void PointColormapError::Prepare(EIGEN_STL_UMAP(camera_t, Camera) & cameras, in Prepare() argument 103 void PointColormapTrackLen::Prepare(EIGEN_STL_UMAP(camera_t, Camera) & cameras, in Prepare() argument 126 EIGEN_STL_UMAP(camera_t, Camera) & cameras, in Prepare() argument 133 std::unordered_map<camera_t, float> focal_lengths; in Prepare() 134 EIGEN_STL_UMAP(camera_t, Eigen::Vector2f) principal_points; in Prepare() 213 void ImageColormapUniform::Prepare(EIGEN_STL_UMAP(camera_t, Camera) & cameras, in Prepare() argument 226 void ImageColormapNameFilter::Prepare(EIGEN_STL_UMAP(camera_t, Camera) & in Prepare() argument
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/dports/graphics/yafaray/libYafaRay-3.5.1/include/core_api/ |
H A D | camera.h | 39 class YAFRAYCORE_EXPORT camera_t 42 camera_t() { } in camera_t() function 43 …camera_t(const point3d_t &pos, const point3d_t &look, const point3d_t &up, int _resx, int _resy, f… in camera_t() function 64 virtual ~camera_t() {} in ~camera_t()
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H A D | environment.h | 17 class camera_t; variable 40 typedef camera_t *camera_factory_t(paraMap_t &,renderEnvironment_t &); 51 camera_t *getCamera(const std::string &name)const; 61 camera_t* createCamera (const std::string &name, paraMap_t ¶ms); 74 const std::map<std::string,camera_t *> * getCameraTable() const { return &camera_table; } in getCameraTable() 119 std::map<std::string,camera_t *> camera_table;
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H A D | scene.h | 24 class camera_t; variable 78 const camera_t *cam; 175 void setCamera(camera_t *cam); 189 const camera_t* getCamera() const { return camera; } in getCamera() 224 camera_t *camera;
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/dports/graphics/colmap/colmap-3.6/src/optim/ |
H A D | bundle_adjustment.h | 127 void SetConstantCamera(const camera_t camera_id); 128 void SetVariableCamera(const camera_t camera_id); 129 bool IsConstantCamera(const camera_t camera_id) const; 161 std::unordered_set<camera_t> constant_camera_ids_; 201 std::unordered_set<camera_t> camera_ids_; 261 std::unordered_set<camera_t> camera_ids_;
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/dports/graphics/colmap/colmap-3.6/src/util/ |
H A D | types.h | 79 typedef uint32_t camera_t; typedef 96 const camera_t kInvalidCameraId = std::numeric_limits<camera_t>::max();
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_local.h | 112 } camera_t; typedef 114 extern camera_t camera, camera2; 131 void P_ResetCamera(player_t *player, camera_t *thiscam); 132 boolean P_TryCameraMove(fixed_t x, fixed_t y, camera_t *thiscam); 133 void P_SlideCameraMove(camera_t *thiscam); 134 boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcalled); 311 fixed_t P_CameraFloorZ(camera_t *mobj, sector_t *sector, sector_t *boundsec, fixed_t x, fixed_t y, … 337 void P_CalcChasePostImg(player_t *player, camera_t *thiscam); 338 boolean P_CameraThinker(player_t *player, camera_t *thiscam, boolean resetcalled); 391 extern camera_t *mapcampointer; [all …]
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/dports/games/opensonic/opensnc-src-0.1.4/src/entities/ |
H A D | camera.c | 27 typedef struct camera_t camera_t; typedef 28 struct camera_t { struct 43 static camera_t camera; argument
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | camera.h | 49 } camera_t; typedef 51 extern camera_t camera;
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | camera.h | 49 } camera_t; typedef 51 extern camera_t camera;
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/dports/graphics/yafaray/libYafaRay-3.5.1/include/cameras/ |
H A D | equirectangularCamera.h | 15 class equirectangularCam_t: public camera_t 25 static camera_t* factory(paraMap_t ¶ms, renderEnvironment_t &render);
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H A D | orthographicCamera.h | 14 class orthoCam_t: public camera_t 24 static camera_t* factory(paraMap_t ¶ms, renderEnvironment_t &render);
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