Home
last modified time | relevance | path

Searched refs:cameraang (Results 1 – 6 of 6) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_main.cpp45 int CG_GetCameraAng( vec3_t cameraang );
548 int CG_GetCameraAng( vec3_t cameraang ) in CG_GetCameraAng() argument
552 VectorCopy(client_camera.angles, cameraang); in CG_GetCameraAng()
557 VectorCopy( cg.refdefViewAngles, cameraang ); in CG_GetCameraAng()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DGAME.C229 static long cameradist = -1, cameraang = 0, cameraclock = 0; variable
3740 cang += cameraang; in drawscreen()
4245 cameraang -= ((totalclock-cameraclock)<<(2+(keystatus[0x2a]|keystatus[0x36]))); in domovethings()
4247 cameraang += ((totalclock-cameraclock)<<(2+(keystatus[0x2a]|keystatus[0x36]))); in domovethings()
4390 cameraang = 0; in getinput()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DGAME.C230 static long cameradist = -1, cameraang = 0, cameraclock = 0; variable
3741 cang += cameraang; in drawscreen()
4246 cameraang -= ((totalclock-cameraclock)<<(2+(keystatus[0x2a]|keystatus[0x36]))); in domovethings()
4248 cameraang += ((totalclock-cameraclock)<<(2+(keystatus[0x2a]|keystatus[0x36]))); in domovethings()
4391 cameraang = 0; in getinput()
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dgame.cpp250 static int cameradist = -1, cameraang = 0, cameraclock = 0; variable
4030 cang += cameraang; in drawscreen()
4563cameraang -= (((int32_t) totalclock-cameraclock)<<(2+(keystatus[0x2a]|keystatus[0x36]))); in domovethings()
4565cameraang += (((int32_t) totalclock-cameraclock)<<(2+(keystatus[0x2a]|keystatus[0x36]))); in domovethings()
4710 cameraang = 0; in getinput()
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.c218 static int cameradist = -1, cameraang = 0, cameraclock = 0; variable
3980 cang += cameraang;
4503 cameraang -= ((totalclock-cameraclock)<<(2+(keystatus[0x2a]|keystatus[0x36])));
4505 cameraang += ((totalclock-cameraclock)<<(2+(keystatus[0x2a]|keystatus[0x36])));
4667 cameraang = 0;
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/
H A Dlunacon.lua408 cameraang = RW "_gv.cam.ang",