Searched refs:canPutBuilding (Results 1 – 3 of 3) sorted by relevance
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/ |
H A D | editorbigmap.cpp | 378 if (gm->canPutBuilding in change_map_under_cursor() 509 bool signpost_placeable = GameMap::getInstance()->canPutBuilding in change_map_under_cursor() 522 bool port_placeable = GameMap::getInstance()->canPutBuilding in change_map_under_cursor() 542 bool bridge_placeable = GameMap::getInstance()->canPutBuilding in change_map_under_cursor() 856 if (gm->canPutBuilding in after_draw()
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/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | GameMap.cpp | 1284 if (canPutBuilding (building_type, width, *it, true)) in findNearestAreaForBuilding() 1422 bool GameMap::canPutBuilding(Maptile::Building bldg, guint32 size, Vector<int> to, bool making_isla… in canPutBuilding() function in GameMap 1525 if (canPutBuilding(getBuilding(from), size, to) == false) in moveBuilding() 2054 canPutBuilding (Maptile::CITY, cs->getCityTileWidth(), tile); in putNewCity() 2068 canPutBuilding (Maptile::RUIN, cs->getRuinTileWidth(), tile); in putNewRuin() 2081 canPutBuilding (Maptile::STONE, 1, tile); in putNewStone() 2095 canPutBuilding (Maptile::TEMPLE, cs->getTempleTileWidth(), tile); in putNewTemple()
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H A D | GameMap.h | 958 …bool canPutBuilding(Maptile::Building bldg, guint32 size, Vector<int> to, bool making_islands = tr…
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