Home
last modified time | relevance | path

Searched refs:canPutBuilding (Results 1 – 3 of 3) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Deditorbigmap.cpp378 if (gm->canPutBuilding in change_map_under_cursor()
509 bool signpost_placeable = GameMap::getInstance()->canPutBuilding in change_map_under_cursor()
522 bool port_placeable = GameMap::getInstance()->canPutBuilding in change_map_under_cursor()
542 bool bridge_placeable = GameMap::getInstance()->canPutBuilding in change_map_under_cursor()
856 if (gm->canPutBuilding in after_draw()
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DGameMap.cpp1284 if (canPutBuilding (building_type, width, *it, true)) in findNearestAreaForBuilding()
1422 bool GameMap::canPutBuilding(Maptile::Building bldg, guint32 size, Vector<int> to, bool making_isla… in canPutBuilding() function in GameMap
1525 if (canPutBuilding(getBuilding(from), size, to) == false) in moveBuilding()
2054 canPutBuilding (Maptile::CITY, cs->getCityTileWidth(), tile); in putNewCity()
2068 canPutBuilding (Maptile::RUIN, cs->getRuinTileWidth(), tile); in putNewRuin()
2081 canPutBuilding (Maptile::STONE, 1, tile); in putNewStone()
2095 canPutBuilding (Maptile::TEMPLE, cs->getTempleTileWidth(), tile); in putNewTemple()
H A DGameMap.h958 …bool canPutBuilding(Maptile::Building bldg, guint32 size, Vector<int> to, bool making_islands = tr…