Searched refs:can_create_worker (Results 1 – 3 of 3) sorted by relevance
866 if (can_create_worker(game, carrierid)) { in fetch_from_flag()952 if (can_create_worker(game, worker_id)) { in launch_worker()1019 if (can_create_worker(game, carrierid)) { in do_launch_ware()1074 bool Warehouse::can_create_worker(Game&, DescriptionIndex const worker) const { in can_create_worker() function in Widelands::Warehouse1112 assert(can_create_worker(game, worker)); in create_worker()1241 while (pw.amount && can_create_worker(game, pw.index)) { in update_planned_workers()
179 bool can_create_worker(Game&, DescriptionIndex) const;
858 while (wh->can_create_worker(game, index)) { in create_requested_worker()