Searched refs:cancelButId_ (Results 1 – 4 of 4) sorted by relevance
/dports/games/freesynd/freesynd-0.7.5/src/menus/ |
H A D | confmenu.cpp | 69 …cancelButId_ = addOption(476, 122, 123, 23, "#MENU_CANCEL_BUT", FontManager::SIZE_2, MENU_NO_MENU,… in ConfMenu() 200 } else if (actionId == cancelButId_) { in handleAction() 241 getOption(cancelButId_)->setVisible(false); in showMainPanel() 287 getOption(cancelButId_)->setVisible(true); in showLogoPanel() 307 getOption(cancelButId_)->setVisible(true); in showUserNamePanel() 321 getOption(cancelButId_)->setVisible(true); in showCompanyNamePanel()
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H A D | selectmenu.cpp | 72 cancelButId_ = addOption(500, 270, 127, 22, "#MENU_CANCEL_BUT", in SelectMenu() 609 getOption(cancelButId_)->setVisible(true); in handleMouseDown() 648 getOption(cancelButId_)->setVisible(true); in showModWeaponPanel() 661 getOption(cancelButId_)->setVisible(false); in showItemList() 729 } else if (actionId == cancelButId_) { in handleAction() 820 getOption(cancelButId_)->setVisible(true); in updateSelectedWeapon()
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H A D | confmenu.h | 105 int cancelButId_; variable
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H A D | selectmenu.h | 109 int cancelButId_; variable
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