Searched refs:candidateFramebuffer (Results 1 – 4 of 4) sorted by relevance
34 for(const auto& candidateFramebuffer : m_framebuffers) in LoadTexture() local36 if(candidateFramebuffer->m_basePtr == tex0.GetBufPtr() && in LoadTexture()37 candidateFramebuffer->m_width == tex0.GetBufWidth() && in LoadTexture()38 IsCompatibleFramebufferPSM(candidateFramebuffer->m_psm, tex0.nPsm) && in LoadTexture()39 candidateFramebuffer->m_canBeUsedAsTexture) in LoadTexture()41 …leRatioX = static_cast<float>(tex0.GetWidth()) / static_cast<float>(candidateFramebuffer->m_width); in LoadTexture()42 …RatioY = static_cast<float>(tex0.GetHeight()) / static_cast<float>(candidateFramebuffer->m_height); in LoadTexture()49 result.texture = candidateFramebuffer->m_renderTarget; in LoadTexture()51 result.renderTargetWidth = candidateFramebuffer->m_width; in LoadTexture()52 result.renderTargetHeight = candidateFramebuffer->m_height; in LoadTexture()
464 for(const auto& candidateFramebuffer : m_framebuffers) in DrawActiveFramebuffer() local467 (candidateFramebuffer->m_basePtr == fb.GetBufPtr()) && in DrawActiveFramebuffer()469 (candidateFramebuffer->m_width == fb.GetBufWidth())) in DrawActiveFramebuffer()472 framebuffer = candidateFramebuffer; in DrawActiveFramebuffer()
85 for(const auto& candidateFramebuffer : m_framebuffers) in SearchTextureFramebuffer() local88 if(candidateFramebuffer->m_basePtr == tex0.GetBufPtr() && in SearchTextureFramebuffer()89 candidateFramebuffer->m_width == tex0.GetBufWidth() && in SearchTextureFramebuffer()92 framebuffer = candidateFramebuffer; in SearchTextureFramebuffer()100 candidateFramebuffer->m_psm == CGSHandler::PSMCT32 && in SearchTextureFramebuffer()103 framebuffer = candidateFramebuffer; in SearchTextureFramebuffer()112 for(const auto& candidateFramebuffer : m_framebuffers) in SearchTextureFramebuffer() local115 if(candidateFramebuffer->m_basePtr <= tex0.GetBufPtr() && in SearchTextureFramebuffer()116 candidateFramebuffer->m_width == tex0.GetBufWidth() && in SearchTextureFramebuffer()117 candidateFramebuffer->m_psm == tex0.nPsm) in SearchTextureFramebuffer()[all …]
142 for(const auto& candidateFramebuffer : m_framebuffers) in FlipImpl() local145 (candidateFramebuffer->m_basePtr == fb.GetBufPtr()) && in FlipImpl()146 (GetFramebufferBitDepth(candidateFramebuffer->m_psm) == GetFramebufferBitDepth(fb.nPSM)) && in FlipImpl()147 (candidateFramebuffer->m_width == fb.GetBufWidth())) in FlipImpl()150 framebuffer = candidateFramebuffer; in FlipImpl()2171 for(const auto& candidateFramebuffer : m_framebuffers) in GetScreenshot() local2174 (candidateFramebuffer->m_basePtr == fb.GetBufPtr()) && in GetScreenshot()2175 (GetFramebufferBitDepth(candidateFramebuffer->m_psm) == GetFramebufferBitDepth(fb.nPSM)) && in GetScreenshot()2176 (candidateFramebuffer->m_width == fb.GetBufWidth())) in GetScreenshot()2179 framebuffer = candidateFramebuffer; in GetScreenshot()