Searched refs:castPause (Results 1 – 3 of 3) sorted by relevance
170 if (_npcInfo[i].spriteset == kMonsterOneWing && _npcInfo[i].castPause > _ticks) in updateNPCs()585 if (!_npcInfo[i].attacking && _npcInfo[i].castPause < _ticks) { in updateNPCs()604 _npcInfo[i].castPause = _ticks + 4500; in updateNPCs()645 if (_npcInfo[i].castPause < _ticks) { in updateNPCs()647 _npcInfo[i].castPause = _ticks + 12000; in updateNPCs()780 if (_npcInfo[i].castPause < _ticks) { in updateNPCs()869 if (!_npcInfo[i].attacking && _npcInfo[i].castPause < _ticks) { in updateNPCs()884 _npcInfo[i].castPause = _ticks + 3000; in updateNPCs()
245 int castPause; member
534 _npcInfo[i].castPause = _ticks; in loadMap()625 _npcInfo[i].castPause = 0; in loadMap()