Searched refs:castles_for_kings (Results 1 – 6 of 6) sorted by relevance
/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | cmd4.c | 2211 …if (cfg.castles_for_kings) fprintf(fff, "\n provided the player is a king, queen, emperor or empre… 2215 …if (cfg.castles_for_kings) fprintf(fff, "\n provided the player is a king, queen, emperor or empre… 2218 …if (cfg.castles_for_kings) fprintf(fff, "\n or castles if the player is a king, queen, emperor or … 2225 …if (cfg.castles_for_kings) fprintf(fff, "\n provided the player is a king, queen, emperor or empre… 2229 …if (cfg.castles_for_kings) fprintf(fff, "\n provided the player is a king, queen, emperor or empre… 2232 …if (cfg.castles_for_kings) fprintf(fff, "\n or castles if the player is a king, queen, emperor or …
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H A D | util.pre | 137 bool castles_for_kings;
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H A D | lua_bind.c | 560 if (cfg.castles_for_kings && !p_ptr->once_winner) in lua_count_houses()
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H A D | init2.c | 3243 cfg.castles_for_kings = str_to_boolean(value); in set_server_option()
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H A D | cmd2.c | 1483 if (cfg.castles_for_kings && !Players[i]->total_winner) { in chown_door() 6964 if (cfg.castles_for_kings && !p_ptr->total_winner) {
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | types.h | 3190 bool castles_for_kings; member
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