/dports/games/edge/Edge-1.35-source/src/ |
H A D | f_finale.cc | 477 if (castorder->closecombat) in CastPerformAction() 482 if (castorder->closecombat) in CastPerformAction() 487 if (castorder->rangeattack) in CastPerformAction() 523 if (!castorder) in CastInitNew() 527 language[castorder->cast_title] : castorder->name.c_str(); in CastInitNew() 558 CastInitNew(castorder->castorder + 1); in CastTicker() 560 if (castorder->seesound) in CastTicker() 584 st = castonmelee ? castorder->melee_state : castorder->missile_state; in CastTicker() 589 st = castonmelee ? castorder->melee_state : castorder->missile_state; in CastTicker() 636 if (castorder->deathsound) in CastSkip() [all …]
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | f_finale.cpp | 249 castinfo_t castorder[] = { variable 292 castorder[2].name = GStrings(CC_HEAVY); in F_StartCast() 293 castorder[3].name = GStrings(CC_IMP); in F_StartCast() 294 castorder[4].name = GStrings(CC_DEMON); in F_StartCast() 295 castorder[5].name = GStrings(CC_LOST); in F_StartCast() 296 castorder[6].name = GStrings(CC_CACO); in F_StartCast() 297 castorder[7].name = GStrings(CC_HELL); in F_StartCast() 298 castorder[8].name = GStrings(CC_BARON); in F_StartCast() 299 castorder[9].name = GStrings(CC_ARACH); in F_StartCast() 300 castorder[10].name = GStrings(CC_PAIN); in F_StartCast() [all …]
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/dports/games/vavoom/vavoom-1.33/progs/common/uibase/ |
H A D | FinaleScreen.vc | 766 castorder[0] = ZombieMan; 767 castorder[1] = ShotgunGuy; 768 castorder[2] = ChaingunGuy; 769 castorder[3] = DoomImp; 770 castorder[4] = Demon; 771 castorder[5] = LostSoul; 772 castorder[6] = Cacodemon; 773 castorder[7] = HellKnight; 777 castorder[11] = Revenant; 778 castorder[12] = Fatso; [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | f_finale.c | 609 castinfo_t castorder[] = { variable 653 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 690 if(!castorder[castnum].isindemo) in F_CastTicker() 694 if (castorder[castnum].type == NUMMOBJTYPES) in F_CastTicker() 696 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker() 698 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 712 if (st != mobjinfo[castorder[castnum].type].meleestate && in F_CastTicker() 713 st != mobjinfo[castorder[castnum].type].missilestate) in F_CastTicker() 721 sfx = mobjinfo[castorder[castnum].type].attacksound; in F_CastTicker() 782 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | f_finale.c | 609 castinfo_t castorder[] = { variable 653 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 690 if(!castorder[castnum].isindemo) in F_CastTicker() 694 if (castorder[castnum].type == NUMMOBJTYPES) in F_CastTicker() 696 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker() 698 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 712 if (st != mobjinfo[castorder[castnum].type].meleestate && in F_CastTicker() 713 st != mobjinfo[castorder[castnum].type].missilestate) in F_CastTicker() 721 sfx = mobjinfo[castorder[castnum].type].attacksound; in F_CastTicker() 782 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder() [all …]
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | f_finale.c | 363 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 390 if (castorder[castnum].name == NULL) in F_CastTicker() 392 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker() 393 S_StartSound (NULL, mobjinfo[castorder[castnum].type].seesound); in F_CastTicker() 394 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 447 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 455 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 458 &states[mobjinfo[castorder[castnum].type].missilestate]; in F_CastTicker() 494 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder() 498 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() [all …]
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | f_finale.c | 362 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 389 if (castorder[castnum].name == NULL) in F_CastTicker() 391 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker() 392 S_StartSound (NULL, mobjinfo[castorder[castnum].type].seesound); in F_CastTicker() 393 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 446 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 454 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 457 &states[mobjinfo[castorder[castnum].type].missilestate]; in F_CastTicker() 493 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder() 497 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() [all …]
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | f_finale.c | 426 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 462 if (castorder[castnum].name == NULL) in F_CastTicker() 469 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker() 522 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 530 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 533 &states[mobjinfo[castorder[castnum].type].missilestate]; in F_CastTicker() 545 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 569 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder() 573 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() 574 S_StartSound (NULL, mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder() [all …]
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | f_finale.c | 436 castinfo_t castorder[] = { variable 477 castorder[i].name = text[CC_ZOMBIE_NUM+i]; in F_StartCast() 481 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 508 if (castorder[castnum].name == NULL) in F_CastTicker() 510 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker() 511 S_StartSound(mobjinfo[castorder[castnum].type].seesound); in F_CastTicker() 512 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 609 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder() 613 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() 614 S_StartSound(mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder() [all …]
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | f_finale.c | 370 castinfo_t castorder[] = { variable 564 if (castorder[castnum].name == NULL) in F_CastTicker() 566 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker() 652 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 655 &states[mobjinfo[castorder[castnum].type].missilestate]; in F_CastTicker() 726 castskip = castnum ? -1 : arrlen(castorder)-2; in F_CastResponder() 744 if (xdeath && mobjinfo[castorder[castnum].type].xdeathstate) in F_CastResponder() 764 if (xdeath && mobjinfo[castorder[castnum].type].xdeathstate) in F_CastResponder() 767 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() 773 (mobjinfo[castorder[castnum].type].flags & MF_FLIPPABLE) && in F_CastResponder() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | f_finale.c | 306 castinfo_t castorder[] = { variable 344 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 371 if (castorder[castnum].name == NULL) in F_CastTicker() 373 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker() 374 S_StartSound (NULL, mobjinfo[castorder[castnum].type].seesound); in F_CastTicker() 375 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 436 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker() 439 &states[mobjinfo[castorder[castnum].type].missilestate]; in F_CastTicker() 479 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder() 480 S_StartSound (NULL, mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder() [all …]
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/dports/games/edge/Edge-1.35-source/ddf/ |
H A D | thing.cc | 588 if (dynamic_mobj->castorder > 0) in ThingFinishEntry() 1785 castorder = src.castorder; in CopyDetail() 1914 castorder = 0; in Default() 2201 if (m->castorder > 0) in LookupCastMember() 2208 if (m->castorder > castpos) in LookupCastMember() 2210 if (best->castorder > castpos) in LookupCastMember() 2212 int of1 = m->castorder - castpos; in LookupCastMember() 2213 int of2 = best->castorder - castpos; in LookupCastMember() 2232 if (best->castorder < castpos) in LookupCastMember() 2234 int of1 = castpos - m->castorder; in LookupCastMember() [all …]
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H A D | thing.h | 780 int castorder; variable
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