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Searched refs:castorder (Results 1 – 13 of 13) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Df_finale.cc477 if (castorder->closecombat) in CastPerformAction()
482 if (castorder->closecombat) in CastPerformAction()
487 if (castorder->rangeattack) in CastPerformAction()
523 if (!castorder) in CastInitNew()
527 language[castorder->cast_title] : castorder->name.c_str(); in CastInitNew()
558 CastInitNew(castorder->castorder + 1); in CastTicker()
560 if (castorder->seesound) in CastTicker()
584 st = castonmelee ? castorder->melee_state : castorder->missile_state; in CastTicker()
589 st = castonmelee ? castorder->melee_state : castorder->missile_state; in CastTicker()
636 if (castorder->deathsound) in CastSkip()
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/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Df_finale.cpp249 castinfo_t castorder[] = { variable
292 castorder[2].name = GStrings(CC_HEAVY); in F_StartCast()
293 castorder[3].name = GStrings(CC_IMP); in F_StartCast()
294 castorder[4].name = GStrings(CC_DEMON); in F_StartCast()
295 castorder[5].name = GStrings(CC_LOST); in F_StartCast()
296 castorder[6].name = GStrings(CC_CACO); in F_StartCast()
297 castorder[7].name = GStrings(CC_HELL); in F_StartCast()
298 castorder[8].name = GStrings(CC_BARON); in F_StartCast()
299 castorder[9].name = GStrings(CC_ARACH); in F_StartCast()
300 castorder[10].name = GStrings(CC_PAIN); in F_StartCast()
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/dports/games/vavoom/vavoom-1.33/progs/common/uibase/
H A DFinaleScreen.vc766 castorder[0] = ZombieMan;
767 castorder[1] = ShotgunGuy;
768 castorder[2] = ChaingunGuy;
769 castorder[3] = DoomImp;
770 castorder[4] = Demon;
771 castorder[5] = LostSoul;
772 castorder[6] = Cacodemon;
773 castorder[7] = HellKnight;
777 castorder[11] = Revenant;
778 castorder[12] = Fatso;
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Df_finale.c609 castinfo_t castorder[] = { variable
653 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast()
690 if(!castorder[castnum].isindemo) in F_CastTicker()
694 if (castorder[castnum].type == NUMMOBJTYPES) in F_CastTicker()
696 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker()
698 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
712 if (st != mobjinfo[castorder[castnum].type].meleestate && in F_CastTicker()
713 st != mobjinfo[castorder[castnum].type].missilestate) in F_CastTicker()
721 sfx = mobjinfo[castorder[castnum].type].attacksound; in F_CastTicker()
782 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Df_finale.c609 castinfo_t castorder[] = { variable
653 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast()
690 if(!castorder[castnum].isindemo) in F_CastTicker()
694 if (castorder[castnum].type == NUMMOBJTYPES) in F_CastTicker()
696 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker()
698 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
712 if (st != mobjinfo[castorder[castnum].type].meleestate && in F_CastTicker()
713 st != mobjinfo[castorder[castnum].type].missilestate) in F_CastTicker()
721 sfx = mobjinfo[castorder[castnum].type].attacksound; in F_CastTicker()
782 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder()
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/dports/games/prboom/prboom-2.5.0/src/
H A Df_finale.c363 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast()
390 if (castorder[castnum].name == NULL) in F_CastTicker()
392 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker()
393 S_StartSound (NULL, mobjinfo[castorder[castnum].type].seesound); in F_CastTicker()
394 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
447 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
455 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
458 &states[mobjinfo[castorder[castnum].type].missilestate]; in F_CastTicker()
494 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder()
498 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Df_finale.c362 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast()
389 if (castorder[castnum].name == NULL) in F_CastTicker()
391 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker()
392 S_StartSound (NULL, mobjinfo[castorder[castnum].type].seesound); in F_CastTicker()
393 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
446 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
454 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
457 &states[mobjinfo[castorder[castnum].type].missilestate]; in F_CastTicker()
493 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder()
497 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Df_finale.c426 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast()
462 if (castorder[castnum].name == NULL) in F_CastTicker()
469 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker()
522 caststate=&states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
530 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
533 &states[mobjinfo[castorder[castnum].type].missilestate]; in F_CastTicker()
545 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
569 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder()
573 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder()
574 S_StartSound (NULL, mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Df_finale.c436 castinfo_t castorder[] = { variable
477 castorder[i].name = text[CC_ZOMBIE_NUM+i]; in F_StartCast()
481 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast()
508 if (castorder[castnum].name == NULL) in F_CastTicker()
510 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker()
511 S_StartSound(mobjinfo[castorder[castnum].type].seesound); in F_CastTicker()
512 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
609 caststate = &states[mobjinfo[castorder[castnum].type].deathstate]; in F_CastResponder()
613 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder()
614 S_StartSound(mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Df_finale.c370 castinfo_t castorder[] = { variable
564 if (castorder[castnum].name == NULL) in F_CastTicker()
566 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker()
652 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
655 &states[mobjinfo[castorder[castnum].type].missilestate]; in F_CastTicker()
726 castskip = castnum ? -1 : arrlen(castorder)-2; in F_CastResponder()
744 if (xdeath && mobjinfo[castorder[castnum].type].xdeathstate) in F_CastResponder()
764 if (xdeath && mobjinfo[castorder[castnum].type].xdeathstate) in F_CastResponder()
767 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder()
773 (mobjinfo[castorder[castnum].type].flags & MF_FLIPPABLE) && in F_CastResponder()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Df_finale.c306 castinfo_t castorder[] = { variable
344 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast()
371 if (castorder[castnum].name == NULL) in F_CastTicker()
373 if (mobjinfo[castorder[castnum].type].seesound) in F_CastTicker()
374 S_StartSound (NULL, mobjinfo[castorder[castnum].type].seesound); in F_CastTicker()
375 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
436 &states[mobjinfo[castorder[castnum].type].meleestate]; in F_CastTicker()
439 &states[mobjinfo[castorder[castnum].type].missilestate]; in F_CastTicker()
479 if (mobjinfo[castorder[castnum].type].deathsound) in F_CastResponder()
480 S_StartSound (NULL, mobjinfo[castorder[castnum].type].deathsound); in F_CastResponder()
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/dports/games/edge/Edge-1.35-source/ddf/
H A Dthing.cc588 if (dynamic_mobj->castorder > 0) in ThingFinishEntry()
1785 castorder = src.castorder; in CopyDetail()
1914 castorder = 0; in Default()
2201 if (m->castorder > 0) in LookupCastMember()
2208 if (m->castorder > castpos) in LookupCastMember()
2210 if (best->castorder > castpos) in LookupCastMember()
2212 int of1 = m->castorder - castpos; in LookupCastMember()
2213 int of2 = best->castorder - castpos; in LookupCastMember()
2232 if (best->castorder < castpos) in LookupCastMember()
2234 int of1 = castpos - m->castorder; in LookupCastMember()
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H A Dthing.h780 int castorder; variable