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Searched refs:causticPhoton (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/yafaray/libYafaRay-3.5.1/src/integrators/
H A Dphotonintegr.cc166 bool causticPhoton = false; in causticWorker() local
199 if(causticPhoton) in causticWorker()
222causticPhoton = ((sample.sampledFlags & (BSDF_GLOSSY | BSDF_SPECULAR | BSDF_DISPERSIVE)) && direct… in causticWorker()
317 bool causticPhoton = false; in diffuseWorker() local
351 if(!causticPhoton) in diffuseWorker()
358 if(finalGather && ourRandom() < 0.125 && !causticPhoton ) in diffuseWorker()
687 bool causticPhoton = false; in preprocess() local
719 if(!causticPhoton) in preprocess()
727 if(finalGather && ourRandom() < 0.125 && !causticPhoton ) in preprocess()
903 bool causticPhoton = false; in preprocess() local
[all …]
H A Dsppm.cc458 bool causticPhoton = false; in photonWorker() local
490 if(!directPhoton && !causticPhoton && (bsdfs & (BSDF_DIFFUSE))) in photonWorker()
502 if(!directPhoton && causticPhoton && (bsdfs & (BSDF_DIFFUSE | BSDF_GLOSSY))) in photonWorker()
529causticPhoton = ((sample.sampledFlags & (BSDF_GLOSSY | BSDF_SPECULAR | BSDF_DISPERSIVE)) && direct… in photonWorker()
530 …le.sampledFlags & (BSDF_GLOSSY | BSDF_SPECULAR | BSDF_FILTER | BSDF_DISPERSIVE)) && causticPhoton); in photonWorker()
709 bool causticPhoton = false; in prePass() local
736 if(!directPhoton && !causticPhoton && (bsdfs & (BSDF_DIFFUSE))) in prePass()
749 if(!directPhoton && causticPhoton && (bsdfs & (BSDF_DIFFUSE | BSDF_GLOSSY))) in prePass()
777causticPhoton = ((sample.sampledFlags & (BSDF_GLOSSY | BSDF_SPECULAR | BSDF_DISPERSIVE)) && direct… in prePass()
778 …le.sampledFlags & (BSDF_GLOSSY | BSDF_SPECULAR | BSDF_FILTER | BSDF_DISPERSIVE)) && causticPhoton); in prePass()
/dports/graphics/yafaray/libYafaRay-3.5.1/src/yafraycore/
H A Dmcintegrator.cc405 bool causticPhoton = false; in causticWorker() local
436 if(causticPhoton) in causticWorker()
457causticPhoton = ((sample.sampledFlags & (BSDF_GLOSSY | BSDF_SPECULAR | BSDF_DISPERSIVE)) && direct… in causticWorker()
458 …le.sampledFlags & (BSDF_GLOSSY | BSDF_SPECULAR | BSDF_FILTER | BSDF_DISPERSIVE)) && causticPhoton); in causticWorker()
462 if(!(causticPhoton || directPhoton)) break; in causticWorker()
631 bool causticPhoton = false; in createCausticMap() local
661 if(causticPhoton) in createCausticMap()
683causticPhoton = ((sample.sampledFlags & (BSDF_GLOSSY | BSDF_SPECULAR | BSDF_DISPERSIVE)) && direct… in createCausticMap()
684 …le.sampledFlags & (BSDF_GLOSSY | BSDF_SPECULAR | BSDF_FILTER | BSDF_DISPERSIVE)) && causticPhoton); in createCausticMap()
688 if(!(causticPhoton || directPhoton)) break; in createCausticMap()