/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 181 # define cc_vldst(cc,o,r0,r1,i0) _cc_vldst(_jit,cc,o,r0,r1,i0) macro 453 # define CC_VLDRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR,r0,r1,i0) 455 # define CC_VLDR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_P,r0,r1,i0) 457 # define CC_VLDRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64,r0,r1,i0) 459 # define CC_VLDR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64|ARM_P,r0,r1,i0) 461 # define CC_VSTRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR,r0,r1,i0) 463 # define CC_VSTR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_P,r0,r1,i0) 465 # define CC_VSTRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64,r0,r1,i0) 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0)
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 181 # define cc_vldst(cc,o,r0,r1,i0) _cc_vldst(_jit,cc,o,r0,r1,i0) macro 453 # define CC_VLDRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR,r0,r1,i0) 455 # define CC_VLDR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_P,r0,r1,i0) 457 # define CC_VLDRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64,r0,r1,i0) 459 # define CC_VLDR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64|ARM_P,r0,r1,i0) 461 # define CC_VSTRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR,r0,r1,i0) 463 # define CC_VSTR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_P,r0,r1,i0) 465 # define CC_VSTRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64,r0,r1,i0) 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0)
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/dports/devel/lightning/lightning-2.1.3/lib/ |
H A D | jit_arm-vfp.c | 181 # define cc_vldst(cc,o,r0,r1,i0) _cc_vldst(_jit,cc,o,r0,r1,i0) macro 453 # define CC_VLDRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR,r0,r1,i0) 455 # define CC_VLDR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_P,r0,r1,i0) 457 # define CC_VLDRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64,r0,r1,i0) 459 # define CC_VLDR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64|ARM_P,r0,r1,i0) 461 # define CC_VSTRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR,r0,r1,i0) 463 # define CC_VSTR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_P,r0,r1,i0) 465 # define CC_VSTRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64,r0,r1,i0) 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0)
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 181 # define cc_vldst(cc,o,r0,r1,i0) _cc_vldst(_jit,cc,o,r0,r1,i0) macro 453 # define CC_VLDRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR,r0,r1,i0) 455 # define CC_VLDR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_P,r0,r1,i0) 457 # define CC_VLDRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64,r0,r1,i0) 459 # define CC_VLDR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64|ARM_P,r0,r1,i0) 461 # define CC_VSTRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR,r0,r1,i0) 463 # define CC_VSTR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_P,r0,r1,i0) 465 # define CC_VSTRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64,r0,r1,i0) 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0)
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-rsp-paraLLEl/lightning/lib/ |
H A D | jit_arm-vfp.c | 181 # define cc_vldst(cc,o,r0,r1,i0) _cc_vldst(_jit,cc,o,r0,r1,i0) macro 453 # define CC_VLDRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR,r0,r1,i0) 455 # define CC_VLDR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_P,r0,r1,i0) 457 # define CC_VLDRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64,r0,r1,i0) 459 # define CC_VLDR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64|ARM_P,r0,r1,i0) 461 # define CC_VSTRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR,r0,r1,i0) 463 # define CC_VSTR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_P,r0,r1,i0) 465 # define CC_VSTRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64,r0,r1,i0) 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0)
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 181 # define cc_vldst(cc,o,r0,r1,i0) _cc_vldst(_jit,cc,o,r0,r1,i0) macro 453 # define CC_VLDRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR,r0,r1,i0) 455 # define CC_VLDR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_P,r0,r1,i0) 457 # define CC_VLDRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64,r0,r1,i0) 459 # define CC_VLDR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VLDR|ARM_V_F64|ARM_P,r0,r1,i0) 461 # define CC_VSTRN_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR,r0,r1,i0) 463 # define CC_VSTR_F32(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_P,r0,r1,i0) 465 # define CC_VSTRN_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64,r0,r1,i0) 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0)
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