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Searched refs:ceilz (Results 1 – 24 of 24) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/test/
H A Danimatesprites.con10 gamevar ceilz 0 0
72 /*out:*/ ceilz ceilhit florz florhit
76 qsprintf Q Q /**/ ceilhit ceilz florhit florz
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dclip.cpp1822 *ceilz = INT32_MIN; *ceilhit = -1; in getzrange()
1855 getzsofslope(sectnum,closest.x,closest.y,ceilz,florz); in getzrange()
1926 if (pos->z > daz && daz > *ceilz) { *ceilz = daz; *ceilhit = hitwhat; } in getzrange()
1931 if (pos->z > fz && fz > *ceilz) { *ceilz = fz; *ceilhit = hitwhat; } in getzrange()
2028 if (pos->z > daz && daz > *ceilz) { *ceilz = daz; *ceilhit = hitwhat; } in getzrange()
2033 if (pos->z > fz && fz > *ceilz) { *ceilz = fz; *ceilhit = hitwhat; } in getzrange()
2043 if (daz > *ceilz) in getzrange()
2047 *ceilz = daz, *ceilhit = k+16384; in getzrange()
2143 if ((pos->z > daz) && (daz > *ceilz in getzrange()
2149 *ceilz = daz; in getzrange()
[all …]
H A Dpolymer.cpp2686 int32_t ceilz, florz; in polymer_updatesector() local
2742 getzsofslope(sectnum, wal->x, wal->y, &ceilz, &florz); in polymer_updatesector()
2744 s->ceil.buffer[i].y = -(float)(ceilz) / 16.0f; in polymer_updatesector()
H A Dpolymost.cpp5129 void fgetzsofslope(usectorptr_t sec, float dax, float day, float* ceilz, float *florz) in fgetzsofslope() argument
5131 *ceilz = float(sec->ceilingz); *florz = float(sec->floorz); in fgetzsofslope()
5146 *ceilz += (sec->ceilingheinum*j)/i; in fgetzsofslope()
H A Dengine.cpp13184 void getzsofslopeptr(usectorptr_t sec, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) in getzsofslopeptr() argument
13186 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslopeptr()
13202 *ceilz += scale(sec->ceilingheinum,j>>shift,i)<<shift; in getzsofslopeptr()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuild.h1270 void getzrange(const vec3_t *pos, int16_t sectnum, int32_t *ceilz, int32_t *ceilhit, int32_t *flo…
1351 int32_t *ceilz, int32_t *florz) ATTRIBUTE((nonnull(1,4,5)));
1367 static FORCE_INLINE void getzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, in… in getzsofslope() argument
1369 getzsofslopeptr((usectorptr_t)&sector[sectnum], dax, day, ceilz, florz); in getzsofslope()
1372 …void getcorrectzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) in getcorrectzsofslope() argument
1376 getzsofslopeptr((usectorptr_t)&sector[sectnum], closest.x, closest.y, ceilz, florz); in getcorrectzsofslope()
1716 static inline void getzrange_old(int32_t x, int32_t y, int32_t z, int16_t sectnum, int32_t *ceilz, …
1719 static inline void getzrange_old(int32_t x, int32_t y, int32_t z, int16_t sectnum, int32_t *ceilz, … in getzrange_old() argument
1723 getzrange(&vector, sectnum, ceilz, ceilhit, florz, florhit, walldist, cliptype); in getzrange_old()
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dbuild.h429 void getzrange(int x, int y, int z, short sectnum, int *ceilz, int *ceilhit, int *florz, int *flo…
448 void getzsofslope(short sectnum, int dax, int day, int *ceilz, int *florz);
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dactor.cpp588 int ceilz,ceilhit,florz,florhit; in KeepActorOnFloor() local
590 &ceilz, &ceilhit, &florz, &florhit); in KeepActorOnFloor()
H A Dsprite.cpp4709 int32_t* ceilz, int32_t* ceilhit, int32_t* florz, int32_t* florhit) in getzrangepoint() argument
4719 *ceilz = 0x80000000; in getzrangepoint()
4727 getzsofslope(sectnum, x, y, ceilz, florz); in getzrangepoint()
4814 if (daz > *ceilz) in getzrangepoint()
4816 *ceilz = daz; in getzrangepoint()
H A Dgame.h2135 void getzrangepoint(int x, int y, int z, short sectnum, int32_t* ceilz, int32_t* ceilhit, int32_t* …
/dports/games/jfsw/jfsw-c434002/src/
H A Dactor.c591 int ceilz,ceilhit,florz,florhit; in KeepActorOnFloor() local
593 &ceilz, &ceilhit, &florz, &florhit); in KeepActorOnFloor()
H A Dsprite.c4731 LONGp ceilz, LONGp ceilhit, LONGp florz, LONGp florhit) in getzrangepoint() argument
4741 *ceilz = 0x80000000; in getzrangepoint()
4749 getzsofslope(sectnum, x, y, ceilz, florz); in getzrangepoint()
4836 if (daz > *ceilz) in getzrangepoint()
4838 *ceilz = daz; in getzrangepoint()
H A Dgame.h2142 VOID getzrangepoint(int x, int y, int z, short sectnum, LONGp ceilz, LONGp ceilhit, LONGp florz, LO…
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/
H A Ddefs_common.lua563 local ceilz, ceilhit, florz, florhit = zret[0], zret[1], zret[2], zret[3]
565 return zret_t({ ceilhit>=49152, bit.band(ceilhit,16383), ceilz },
/dports/games/vavoom/vavoom-1.33/source/
H A Dlevel.cpp1021 float ceilz = src->ceiling.GetPointZ(dst->soundorg); in AddExtraFloor() local
1026 if (infloorz <= ceilz && inceilz >= floorz) in AddExtraFloor()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dm32exec.cpp1889 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local
1892 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute()
1893 Gv_SetVar(ceilzvar, ceilz); in VM_Execute()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dm32exec.cpp1885 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local
1888 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute()
1889 Gv_SetVarX(ceilzvar, ceilz); in VM_Execute()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dm32exec.cpp1889 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local
1892 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute()
1893 Gv_SetVar(ceilzvar, ceilz); in VM_Execute()
H A Dgameexec.cpp4509 int32_t ceilz, ceilhit, florz, florhit; local
4511 … getzrange(&v.vect, v.sectNum, &ceilz, &ceilhit, &florz, &florhit, v2.walldist, v2.clipmask);
4512 Gv_SetVar(ceilzvar, ceilz);
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C6163 long *ceilz, long *ceilhit, long *florz, long *florhit, in getzrange() argument
6178 *ceilz = 0x80000000; *ceilhit = -1; in getzrange()
6188 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange()
6241 if (daz > *ceilz) { *ceilz = daz; *ceilhit = k+16384; } in getzrange()
6348 if ((z > daz) && (daz > *ceilz)) { *ceilz = daz; *ceilhit = j+49152; } in getzrange()
7918 getzsofslope(short sectnum, long dax, long day, long *ceilz, long *florz) in getzsofslope() argument
7925 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope()
7932 if (sec->ceilingstat&2) *ceilz = (*ceilz)+scale(sec->ceilingheinum,j,i); in getzsofslope()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C6203 long *ceilz, long *ceilhit, long *florz, long *florhit, in getzrange() argument
6218 *ceilz = 0x80000000; *ceilhit = -1; in getzrange()
6228 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange()
6281 if (daz > *ceilz) { *ceilz = daz; *ceilhit = k+16384; } in getzrange()
6388 if ((z > daz) && (daz > *ceilz)) { *ceilz = daz; *ceilhit = j+49152; } in getzrange()
7936 getzsofslope(short sectnum, long dax, long day, long *ceilz, long *florz) in getzsofslope() argument
7943 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope()
7950 if (sec->ceilingstat&2) *ceilz = (*ceilz)+scale(sec->ceilingheinum,j,i); in getzsofslope()
/dports/editors/neovim/neovim-0.6.1/runtime/syntax/
H A Dsas.vim101 …ptprc blshift bnot bor brshift bxor byte cat catq cats catt catx cdf ceil ceilz cexist char choose…
185 …prc blkshptprc blshift bnot bor brshift bxor byte cat cats catt catx ceil ceilz choosec choosen cm…
/dports/editors/vim/vim-8.2.3745/runtime/syntax/
H A Dsas.vim101 …ptprc blshift bnot bor brshift bxor byte cat catq cats catt catx cdf ceil ceilz cexist char choose…
185 …prc blkshptprc blshift bnot bor brshift bxor byte cat cats catt catx ceil ceilz choosec choosen cm…
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c9387 int *ceilz, int *ceilhit, int *florz, int *florhit, in getzrange() argument
9402 *ceilz = 0x80000000; *ceilhit = -1; in getzrange()
9412 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange()
9465 if (daz > *ceilz) { *ceilz = daz; *ceilhit = k+16384; } in getzrange()
9572 if ((z > daz) && (daz > *ceilz)) { *ceilz = daz; *ceilhit = j+49152; } in getzrange()
10224 void getzsofslope(short sectnum, int dax, int day, int *ceilz, int *florz) in getzsofslope() argument
10231 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope()
10238 if (sec->ceilingstat&2) *ceilz = (*ceilz)+scale(sec->ceilingheinum,j,i); in getzsofslope()