/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/test/ |
H A D | animatesprites.con | 10 gamevar ceilz 0 0 72 /*out:*/ ceilz ceilhit florz florhit 76 qsprintf Q Q /**/ ceilhit ceilz florhit florz
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | clip.cpp | 1822 *ceilz = INT32_MIN; *ceilhit = -1; in getzrange() 1855 getzsofslope(sectnum,closest.x,closest.y,ceilz,florz); in getzrange() 1926 if (pos->z > daz && daz > *ceilz) { *ceilz = daz; *ceilhit = hitwhat; } in getzrange() 1931 if (pos->z > fz && fz > *ceilz) { *ceilz = fz; *ceilhit = hitwhat; } in getzrange() 2028 if (pos->z > daz && daz > *ceilz) { *ceilz = daz; *ceilhit = hitwhat; } in getzrange() 2033 if (pos->z > fz && fz > *ceilz) { *ceilz = fz; *ceilhit = hitwhat; } in getzrange() 2043 if (daz > *ceilz) in getzrange() 2047 *ceilz = daz, *ceilhit = k+16384; in getzrange() 2143 if ((pos->z > daz) && (daz > *ceilz in getzrange() 2149 *ceilz = daz; in getzrange() [all …]
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H A D | polymer.cpp | 2686 int32_t ceilz, florz; in polymer_updatesector() local 2742 getzsofslope(sectnum, wal->x, wal->y, &ceilz, &florz); in polymer_updatesector() 2744 s->ceil.buffer[i].y = -(float)(ceilz) / 16.0f; in polymer_updatesector()
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H A D | polymost.cpp | 5129 void fgetzsofslope(usectorptr_t sec, float dax, float day, float* ceilz, float *florz) in fgetzsofslope() argument 5131 *ceilz = float(sec->ceilingz); *florz = float(sec->floorz); in fgetzsofslope() 5146 *ceilz += (sec->ceilingheinum*j)/i; in fgetzsofslope()
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H A D | engine.cpp | 13184 void getzsofslopeptr(usectorptr_t sec, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) in getzsofslopeptr() argument 13186 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslopeptr() 13202 *ceilz += scale(sec->ceilingheinum,j>>shift,i)<<shift; in getzsofslopeptr()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1270 void getzrange(const vec3_t *pos, int16_t sectnum, int32_t *ceilz, int32_t *ceilhit, int32_t *flo… 1351 int32_t *ceilz, int32_t *florz) ATTRIBUTE((nonnull(1,4,5))); 1367 static FORCE_INLINE void getzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, in… in getzsofslope() argument 1369 getzsofslopeptr((usectorptr_t)§or[sectnum], dax, day, ceilz, florz); in getzsofslope() 1372 …void getcorrectzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ceilz, int32_t *florz) in getcorrectzsofslope() argument 1376 getzsofslopeptr((usectorptr_t)§or[sectnum], closest.x, closest.y, ceilz, florz); in getcorrectzsofslope() 1716 static inline void getzrange_old(int32_t x, int32_t y, int32_t z, int16_t sectnum, int32_t *ceilz, … 1719 static inline void getzrange_old(int32_t x, int32_t y, int32_t z, int16_t sectnum, int32_t *ceilz, … in getzrange_old() argument 1723 getzrange(&vector, sectnum, ceilz, ceilhit, florz, florhit, walldist, cliptype); in getzrange_old()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 429 void getzrange(int x, int y, int z, short sectnum, int *ceilz, int *ceilhit, int *florz, int *flo… 448 void getzsofslope(short sectnum, int dax, int day, int *ceilz, int *florz);
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | actor.cpp | 588 int ceilz,ceilhit,florz,florhit; in KeepActorOnFloor() local 590 &ceilz, &ceilhit, &florz, &florhit); in KeepActorOnFloor()
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H A D | sprite.cpp | 4709 int32_t* ceilz, int32_t* ceilhit, int32_t* florz, int32_t* florhit) in getzrangepoint() argument 4719 *ceilz = 0x80000000; in getzrangepoint() 4727 getzsofslope(sectnum, x, y, ceilz, florz); in getzrangepoint() 4814 if (daz > *ceilz) in getzrangepoint() 4816 *ceilz = daz; in getzrangepoint()
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H A D | game.h | 2135 void getzrangepoint(int x, int y, int z, short sectnum, int32_t* ceilz, int32_t* ceilhit, int32_t* …
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | actor.c | 591 int ceilz,ceilhit,florz,florhit; in KeepActorOnFloor() local 593 &ceilz, &ceilhit, &florz, &florhit); in KeepActorOnFloor()
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H A D | sprite.c | 4731 LONGp ceilz, LONGp ceilhit, LONGp florz, LONGp florhit) in getzrangepoint() argument 4741 *ceilz = 0x80000000; in getzrangepoint() 4749 getzsofslope(sectnum, x, y, ceilz, florz); in getzrangepoint() 4836 if (daz > *ceilz) in getzrangepoint() 4838 *ceilz = daz; in getzrangepoint()
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H A D | game.h | 2142 VOID getzrangepoint(int x, int y, int z, short sectnum, LONGp ceilz, LONGp ceilhit, LONGp florz, LO…
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | defs_common.lua | 563 local ceilz, ceilhit, florz, florhit = zret[0], zret[1], zret[2], zret[3] 565 return zret_t({ ceilhit>=49152, bit.band(ceilhit,16383), ceilz },
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | level.cpp | 1021 float ceilz = src->ceiling.GetPointZ(dst->soundorg); in AddExtraFloor() local 1026 if (infloorz <= ceilz && inceilz >= floorz) in AddExtraFloor()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | m32exec.cpp | 1889 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local 1892 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute() 1893 Gv_SetVar(ceilzvar, ceilz); in VM_Execute()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | m32exec.cpp | 1885 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local 1888 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute() 1889 Gv_SetVarX(ceilzvar, ceilz); in VM_Execute()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32exec.cpp | 1889 int32_t ceilz, ceilhit, florz, florhit; in VM_Execute() local 1892 … getzrange(&vect, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask); in VM_Execute() 1893 Gv_SetVar(ceilzvar, ceilz); in VM_Execute()
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H A D | gameexec.cpp | 4509 int32_t ceilz, ceilhit, florz, florhit; local 4511 … getzrange(&v.vect, v.sectNum, &ceilz, &ceilhit, &florz, &florhit, v2.walldist, v2.clipmask); 4512 Gv_SetVar(ceilzvar, ceilz);
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 6163 long *ceilz, long *ceilhit, long *florz, long *florhit, in getzrange() argument 6178 *ceilz = 0x80000000; *ceilhit = -1; in getzrange() 6188 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange() 6241 if (daz > *ceilz) { *ceilz = daz; *ceilhit = k+16384; } in getzrange() 6348 if ((z > daz) && (daz > *ceilz)) { *ceilz = daz; *ceilhit = j+49152; } in getzrange() 7918 getzsofslope(short sectnum, long dax, long day, long *ceilz, long *florz) in getzsofslope() argument 7925 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope() 7932 if (sec->ceilingstat&2) *ceilz = (*ceilz)+scale(sec->ceilingheinum,j,i); in getzsofslope()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 6203 long *ceilz, long *ceilhit, long *florz, long *florhit, in getzrange() argument 6218 *ceilz = 0x80000000; *ceilhit = -1; in getzrange() 6228 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange() 6281 if (daz > *ceilz) { *ceilz = daz; *ceilhit = k+16384; } in getzrange() 6388 if ((z > daz) && (daz > *ceilz)) { *ceilz = daz; *ceilhit = j+49152; } in getzrange() 7936 getzsofslope(short sectnum, long dax, long day, long *ceilz, long *florz) in getzsofslope() argument 7943 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope() 7950 if (sec->ceilingstat&2) *ceilz = (*ceilz)+scale(sec->ceilingheinum,j,i); in getzsofslope()
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/dports/editors/neovim/neovim-0.6.1/runtime/syntax/ |
H A D | sas.vim | 101 …ptprc blshift bnot bor brshift bxor byte cat catq cats catt catx cdf ceil ceilz cexist char choose… 185 …prc blkshptprc blshift bnot bor brshift bxor byte cat cats catt catx ceil ceilz choosec choosen cm…
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/dports/editors/vim/vim-8.2.3745/runtime/syntax/ |
H A D | sas.vim | 101 …ptprc blshift bnot bor brshift bxor byte cat catq cats catt catx cdf ceil ceilz cexist char choose… 185 …prc blkshptprc blshift bnot bor brshift bxor byte cat cats catt catx ceil ceilz choosec choosen cm…
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 9387 int *ceilz, int *ceilhit, int *florz, int *florhit, in getzrange() argument 9402 *ceilz = 0x80000000; *ceilhit = -1; in getzrange() 9412 getzsofslope(sectnum,x,y,ceilz,florz); in getzrange() 9465 if (daz > *ceilz) { *ceilz = daz; *ceilhit = k+16384; } in getzrange() 9572 if ((z > daz) && (daz > *ceilz)) { *ceilz = daz; *ceilhit = j+49152; } in getzrange() 10224 void getzsofslope(short sectnum, int dax, int day, int *ceilz, int *florz) in getzsofslope() argument 10231 *ceilz = sec->ceilingz; *florz = sec->floorz; in getzsofslope() 10238 if (sec->ceilingstat&2) *ceilz = (*ceilz)+scale(sec->ceilingheinum,j,i); in getzsofslope()
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