Home
last modified time | relevance | path

Searched refs:celData (Results 1 – 19 of 19) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/
H A Dview.cpp103 AgiViewCel *celData = nullptr; in decodeView() local
189 loopData->cel = celData; in decodeView()
250 celData++; in decodeView()
261 byte *rawBitmap = new byte[celData->width * celData->height]; in unpackViewCelData()
271 celData->rawBitmap = rawBitmap; in unpackViewCelData()
276 rawBitmap += celData->width; in unpackViewCelData()
287 curColor = celData->clearKey; in unpackViewCelData()
327 uint16 totalPixels = celData->width * celData->height; in unpackViewCelData()
330 celData->clearKey = _gfx->getCGAMixtureColor(celData->clearKey); in unpackViewCelData()
346 byte *rawBitmap = new byte[celData->width * celData->height]; in unpackViewCelDataAGI256()
[all …]
H A Dsprite.cpp238 AgiViewCel *celPtr = screenObj->celData; in drawCel()
413 screenObj.ySize_prev = screenObj.celData->height; in showObject()
414 screenObj.xSize_prev = screenObj.celData->width; in showObject()
H A Dview.h113 struct AgiViewCel *celData; member
H A Dagi.h1028 void unpackViewCelData(AgiViewCel *celData, byte *compressedData, uint16 compressedSize);
1029 void unpackViewCelDataAGI256(AgiViewCel *celData, byte *compressedData, uint16 compressedSize);
/dports/games/scummvm/scummvm-2.5.1/engines/agi/
H A Dview.cpp105 AgiViewCel *celData = nullptr; in decodeView() local
191 loopData->cel = celData; in decodeView()
252 celData++; in decodeView()
263 byte *rawBitmap = new byte[celData->width * celData->height]; in unpackViewCelData()
273 celData->rawBitmap = rawBitmap; in unpackViewCelData()
278 rawBitmap += celData->width; in unpackViewCelData()
289 curColor = celData->clearKey; in unpackViewCelData()
329 uint16 totalPixels = celData->width * celData->height; in unpackViewCelData()
332 celData->clearKey = _gfx->getCGAMixtureColor(celData->clearKey); in unpackViewCelData()
348 byte *rawBitmap = new byte[celData->width * celData->height]; in unpackViewCelDataAGI256()
[all …]
H A Dsprite.cpp238 AgiViewCel *celPtr = screenObj->celData; in drawCel()
413 screenObj.ySize_prev = screenObj.celData->height; in showObject()
414 screenObj.xSize_prev = screenObj.celData->width; in showObject()
H A Dview.h113 struct AgiViewCel *celData; member
H A Dagi.h971 void unpackViewCelData(AgiViewCel *celData, byte *compressedData, uint16 compressedSize);
972 void unpackViewCelDataAGI256(AgiViewCel *celData, byte *compressedData, uint16 compressedSize);
/dports/graphics/aseprite/aseprite-1.2.9/src/doc/
H A Dcel_data.cpp31 CelData::CelData(const CelData& celData) in CelData() argument
33 , m_image(celData.m_image) in CelData()
34 , m_opacity(celData.m_opacity) in CelData()
35 , m_bounds(celData.m_bounds) in CelData()
36 , m_boundsF(celData.m_boundsF ? new gfx::RectF(*celData.m_boundsF): in CelData()
H A Dcel.cpp28 Cel::Cel(frame_t frame, const CelDataRef& celData) in Cel() argument
32 , m_data(celData) in Cel()
59 void Cel::setDataRef(const CelDataRef& celData) in setDataRef() argument
61 ASSERT(celData); in setDataRef()
62 m_data = celData; in setDataRef()
H A Dcel_io.cpp37 CelDataRef celData(subObjects->getCelDataRef(celDataId)); in read_cel() local
38 if (!celData) in read_cel()
41 base::UniquePtr<Cel> cel(new Cel(frame, celData)); in read_cel()
H A Dcel.h28 Cel(frame_t frame, const CelDataRef& celData);
55 void setDataRef(const CelDataRef& celData);
H A Dcel_data.h22 CelData(const CelData& celData);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/
H A Dview.cpp105 SciSpan<const byte> celData, loopData; in initData() local
198 celData = _resource->subspan(celOffset); in initData()
207 cel->displaceX = (signed char)celData[4]; in initData()
208 cel->displaceY = celData[5]; in initData()
209 cel->clearKey = celData[6]; in initData()
312 cel->scriptWidth = cel->width = celData.getInt16SEAt(0); in initData()
314 cel->displaceX = celData.getInt16SEAt(4); in initData()
315 cel->displaceY = celData.getInt16SEAt(6); in initData()
321 cel->clearKey = celData[8]; in initData()
323 cel->offsetRLE = celData.getUint32SEAt(24); in initData()
[all …]
H A Dcompare.cpp200 const SciSpan<const byte> &celData = tmpView->getBitmap(loopNo, celNo); in kernelIsItSkip() local
201 bool result = (celData[position.y * celInfo->width + position.x] == celInfo->clearKey); in kernelIsItSkip()
/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/
H A Dview.cpp108 SciSpan<const byte> celData, loopData; in initData() local
201 celData = _resource->subspan(celOffset); in initData()
210 cel->displaceX = (signed char)celData[4]; in initData()
211 cel->displaceY = celData[5]; in initData()
212 cel->clearKey = celData[6]; in initData()
314 cel->scriptWidth = cel->width = celData.getInt16SEAt(0); in initData()
316 cel->displaceX = celData.getInt16SEAt(4); in initData()
317 cel->displaceY = celData.getInt16SEAt(6); in initData()
323 cel->clearKey = celData[8]; in initData()
325 cel->offsetRLE = celData.getUint32SEAt(24); in initData()
[all …]
H A Dcompare.cpp200 const SciSpan<const byte> &celData = tmpView->getBitmap(loopNo, celNo); in kernelIsItSkip() local
201 bool result = (celData[position.y * celInfo->width + position.x] == celInfo->clearKey); in kernelIsItSkip()
/dports/graphics/aseprite/aseprite-1.2.9/src/app/cmd/
H A Dtrim_cel.cpp37 CelData* celData = cel->dataRef().get(); in TrimCel() local
41 if (c && c->dataRef().get() == celData) in TrimCel()
/dports/graphics/aseprite/aseprite-1.2.9/src/app/crash/
H A Dread_document.cpp131 CelDataRef celData(loadObject<CelData*>("celdata", celdataId, &Reader::readCelData)); in getCelDataRef() local
132 return m_celdatas[celdataId] = celData; in getCelDataRef()