/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/ |
H A D | view.cpp | 103 AgiViewCel *celData = nullptr; in decodeView() local 189 loopData->cel = celData; in decodeView() 250 celData++; in decodeView() 261 byte *rawBitmap = new byte[celData->width * celData->height]; in unpackViewCelData() 271 celData->rawBitmap = rawBitmap; in unpackViewCelData() 276 rawBitmap += celData->width; in unpackViewCelData() 287 curColor = celData->clearKey; in unpackViewCelData() 327 uint16 totalPixels = celData->width * celData->height; in unpackViewCelData() 330 celData->clearKey = _gfx->getCGAMixtureColor(celData->clearKey); in unpackViewCelData() 346 byte *rawBitmap = new byte[celData->width * celData->height]; in unpackViewCelDataAGI256() [all …]
|
H A D | sprite.cpp | 238 AgiViewCel *celPtr = screenObj->celData; in drawCel() 413 screenObj.ySize_prev = screenObj.celData->height; in showObject() 414 screenObj.xSize_prev = screenObj.celData->width; in showObject()
|
H A D | view.h | 113 struct AgiViewCel *celData; member
|
H A D | agi.h | 1028 void unpackViewCelData(AgiViewCel *celData, byte *compressedData, uint16 compressedSize); 1029 void unpackViewCelDataAGI256(AgiViewCel *celData, byte *compressedData, uint16 compressedSize);
|
/dports/games/scummvm/scummvm-2.5.1/engines/agi/ |
H A D | view.cpp | 105 AgiViewCel *celData = nullptr; in decodeView() local 191 loopData->cel = celData; in decodeView() 252 celData++; in decodeView() 263 byte *rawBitmap = new byte[celData->width * celData->height]; in unpackViewCelData() 273 celData->rawBitmap = rawBitmap; in unpackViewCelData() 278 rawBitmap += celData->width; in unpackViewCelData() 289 curColor = celData->clearKey; in unpackViewCelData() 329 uint16 totalPixels = celData->width * celData->height; in unpackViewCelData() 332 celData->clearKey = _gfx->getCGAMixtureColor(celData->clearKey); in unpackViewCelData() 348 byte *rawBitmap = new byte[celData->width * celData->height]; in unpackViewCelDataAGI256() [all …]
|
H A D | sprite.cpp | 238 AgiViewCel *celPtr = screenObj->celData; in drawCel() 413 screenObj.ySize_prev = screenObj.celData->height; in showObject() 414 screenObj.xSize_prev = screenObj.celData->width; in showObject()
|
H A D | view.h | 113 struct AgiViewCel *celData; member
|
H A D | agi.h | 971 void unpackViewCelData(AgiViewCel *celData, byte *compressedData, uint16 compressedSize); 972 void unpackViewCelDataAGI256(AgiViewCel *celData, byte *compressedData, uint16 compressedSize);
|
/dports/graphics/aseprite/aseprite-1.2.9/src/doc/ |
H A D | cel_data.cpp | 31 CelData::CelData(const CelData& celData) in CelData() argument 33 , m_image(celData.m_image) in CelData() 34 , m_opacity(celData.m_opacity) in CelData() 35 , m_bounds(celData.m_bounds) in CelData() 36 , m_boundsF(celData.m_boundsF ? new gfx::RectF(*celData.m_boundsF): in CelData()
|
H A D | cel.cpp | 28 Cel::Cel(frame_t frame, const CelDataRef& celData) in Cel() argument 32 , m_data(celData) in Cel() 59 void Cel::setDataRef(const CelDataRef& celData) in setDataRef() argument 61 ASSERT(celData); in setDataRef() 62 m_data = celData; in setDataRef()
|
H A D | cel_io.cpp | 37 CelDataRef celData(subObjects->getCelDataRef(celDataId)); in read_cel() local 38 if (!celData) in read_cel() 41 base::UniquePtr<Cel> cel(new Cel(frame, celData)); in read_cel()
|
H A D | cel.h | 28 Cel(frame_t frame, const CelDataRef& celData); 55 void setDataRef(const CelDataRef& celData);
|
H A D | cel_data.h | 22 CelData(const CelData& celData);
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/ |
H A D | view.cpp | 105 SciSpan<const byte> celData, loopData; in initData() local 198 celData = _resource->subspan(celOffset); in initData() 207 cel->displaceX = (signed char)celData[4]; in initData() 208 cel->displaceY = celData[5]; in initData() 209 cel->clearKey = celData[6]; in initData() 312 cel->scriptWidth = cel->width = celData.getInt16SEAt(0); in initData() 314 cel->displaceX = celData.getInt16SEAt(4); in initData() 315 cel->displaceY = celData.getInt16SEAt(6); in initData() 321 cel->clearKey = celData[8]; in initData() 323 cel->offsetRLE = celData.getUint32SEAt(24); in initData() [all …]
|
H A D | compare.cpp | 200 const SciSpan<const byte> &celData = tmpView->getBitmap(loopNo, celNo); in kernelIsItSkip() local 201 bool result = (celData[position.y * celInfo->width + position.x] == celInfo->clearKey); in kernelIsItSkip()
|
/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/ |
H A D | view.cpp | 108 SciSpan<const byte> celData, loopData; in initData() local 201 celData = _resource->subspan(celOffset); in initData() 210 cel->displaceX = (signed char)celData[4]; in initData() 211 cel->displaceY = celData[5]; in initData() 212 cel->clearKey = celData[6]; in initData() 314 cel->scriptWidth = cel->width = celData.getInt16SEAt(0); in initData() 316 cel->displaceX = celData.getInt16SEAt(4); in initData() 317 cel->displaceY = celData.getInt16SEAt(6); in initData() 323 cel->clearKey = celData[8]; in initData() 325 cel->offsetRLE = celData.getUint32SEAt(24); in initData() [all …]
|
H A D | compare.cpp | 200 const SciSpan<const byte> &celData = tmpView->getBitmap(loopNo, celNo); in kernelIsItSkip() local 201 bool result = (celData[position.y * celInfo->width + position.x] == celInfo->clearKey); in kernelIsItSkip()
|
/dports/graphics/aseprite/aseprite-1.2.9/src/app/cmd/ |
H A D | trim_cel.cpp | 37 CelData* celData = cel->dataRef().get(); in TrimCel() local 41 if (c && c->dataRef().get() == celData) in TrimCel()
|
/dports/graphics/aseprite/aseprite-1.2.9/src/app/crash/ |
H A D | read_document.cpp | 131 CelDataRef celData(loadObject<CelData*>("celdata", celdataId, &Reader::readCelData)); in getCelDataRef() local 132 return m_celdatas[celdataId] = celData; in getCelDataRef()
|