Searched refs:cellDepths (Results 1 – 3 of 3) sorted by relevance
/dports/math/vtk8/VTK-8.2.0/Rendering/Core/ |
H A D | vtkCellCenterDepthSort.cxx | 208 float *cellDepths = this->CellDepths->GetPointer(0); in GetNextCells() local 216 float pivot = cellDepths[static_cast<vtkIdType>( in GetNextCells() 220 while ((left <= right) && (cellDepths[left] < pivot)) left++; in GetNextCells() 221 while ((left <= right) && (cellDepths[right] > pivot)) right--; in GetNextCells() 226 std::swap(cellDepths[left], cellDepths[right]); in GetNextCells() 246 this->CellPartitionDepths->SetArray(cellDepths + firstcell, numcells, 1); in GetNextCells()
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/dports/math/vtk9/VTK-9.1.0/Rendering/Core/ |
H A D | vtkCellCenterDepthSort.cxx | 211 float* cellDepths = this->CellDepths->GetPointer(0); in GetNextCells() local 220 float pivot = cellDepths[static_cast<vtkIdType>(vtkMath::Random(left, right))]; in GetNextCells() 223 while ((left <= right) && (cellDepths[left] < pivot)) in GetNextCells() 225 while ((left <= right) && (cellDepths[right] > pivot)) in GetNextCells() 232 std::swap(cellDepths[left], cellDepths[right]); in GetNextCells() 253 this->CellPartitionDepths->SetArray(cellDepths + firstcell, numcells, 1); in GetNextCells()
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/dports/math/vtk6/VTK-6.2.0/Rendering/Core/ |
H A D | vtkCellCenterDepthSort.cxx | 208 float *cellDepths = this->CellDepths->GetPointer(0); in GetNextCells() local 216 float pivot = cellDepths[static_cast<vtkIdType>( in GetNextCells() 220 while ((left <= right) && (cellDepths[left] < pivot)) left++; in GetNextCells() 221 while ((left <= right) && (cellDepths[right] > pivot)) right--; in GetNextCells() 226 std::swap(cellDepths[left], cellDepths[right]); in GetNextCells() 246 this->CellPartitionDepths->SetArray(cellDepths + firstcell, numcells, 1); in GetNextCells()
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