/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_effects.c | 499 if ( !cg_blood.integer ) { in CG_Bleed() 567 if ( !cg_blood.integer ) { in CG_GibPlayer() 684 if ( !cg_blood.integer ) { in CG_BigExplode()
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H A D | cg_main.c | 154 vmCvar_t cg_blood; variable 281 { &cg_blood, "com_blood", "1", CVAR_ARCHIVE },
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H A D | cg_local.h | 1146 extern vmCvar_t cg_blood;
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_effects.c | 499 if ( !cg_blood.integer ) { in CG_Bleed() 567 if ( !cg_blood.integer ) { in CG_GibPlayer() 684 if ( !cg_blood.integer ) { in CG_BigExplode()
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H A D | cg_main.c | 154 vmCvar_t cg_blood; variable 281 { &cg_blood, "com_blood", "1", CVAR_ARCHIVE },
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H A D | cg_local.h | 1146 extern vmCvar_t cg_blood;
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_effects.c | 499 if ( !cg_blood.integer ) { in CG_Bleed() 567 if ( !cg_blood.integer ) { in CG_GibPlayer() 684 if ( !cg_blood.integer ) { in CG_BigExplode()
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H A D | cg_main.c | 154 vmCvar_t cg_blood; variable 281 { &cg_blood, "com_blood", "1", CVAR_ARCHIVE },
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H A D | cg_local.h | 1146 extern vmCvar_t cg_blood;
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_effects.c | 499 if ( !cg_blood.integer ) { in CG_Bleed() 567 if ( !cg_blood.integer ) { in CG_GibPlayer() 684 if ( !cg_blood.integer ) { in CG_BigExplode()
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H A D | cg_main.c | 154 vmCvar_t cg_blood; variable 281 { &cg_blood, "com_blood", "1", CVAR_ARCHIVE },
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H A D | cg_local.h | 1146 extern vmCvar_t cg_blood;
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/dports/games/openspades/openspades-0.1.3/Sources/Client/ |
H A D | Client_LocalEnts.cpp | 56 DEFINE_SPADES_SETTING(cg_blood, "1"); 145 if (!cg_blood) in Bleed()
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H A D | Client_Update.cpp | 52 SPADES_SETTING(cg_blood);
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_effects.c | 347 if ( !cg_blood.integer ) { in CG_Bleed() 423 if ( !cg_blood.integer ) { in CG_LaunchGib() 712 if ( cg_blood.integer ) { in CG_GibPlayer()
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H A D | cg_main.c | 197 vmCvar_t cg_blood; variable 429 { &cg_blood, "cg_showblood", "1", CVAR_ARCHIVE },
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H A D | cg_localents.c | 163 if ( !cg_blood.integer ) { in CG_BloodTrail()
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H A D | cg_view.c | 996 if (!cg_blood.integer) { in CG_DamageBlendBlob()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_main.c | 175 vmCvar_t cg_blood; variable 359 { &cg_blood, "com_blood", "1", CVAR_ARCHIVE },
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H A D | cg_local.h | 1441 extern vmCvar_t cg_blood;
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_main.c | 198 vmCvar_t cg_blood; variable 426 { &cg_blood, "com_blood", "1", CVAR_ARCHIVE },
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H A D | cg_view.c | 967 if (!cg_blood.integer) { in CG_DamageBlendBlob()
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H A D | cg_localents.c | 163 if ( !cg_blood.integer ) { in CG_BloodTrail()
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H A D | cg_effects.c | 331 if ( !cg_blood.integer ) { in CG_Bleed()
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/dports/games/openspades/openspades-0.1.3/Resources/Scripts/Gui/ |
H A D | Preferences.as | 643 layouter.AddToggleField(_Tr("Preferences", "Blood"), "cg_blood");
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