/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_text.cpp | 722 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
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H A D | cg_local.h | 549 extern vmCvar_t cg_centertime;
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H A D | cg_main.cpp | 236 vmCvar_t cg_centertime; variable 376 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_main.c | 113 vmCvar_t cg_centertime; variable 284 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
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H A D | cg_local.h | 1375 extern vmCvar_t cg_centertime;
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H A D | cg_draw.c | 2955 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 93 vmCvar_t cg_centertime; variable 239 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
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H A D | cg_local.h | 1082 extern vmCvar_t cg_centertime;
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H A D | cg_draw.c | 1799 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 93 vmCvar_t cg_centertime; variable 239 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
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H A D | cg_local.h | 1082 extern vmCvar_t cg_centertime;
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H A D | cg_draw.c | 1799 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_main.c | 93 vmCvar_t cg_centertime; variable 239 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
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H A D | cg_local.h | 1082 extern vmCvar_t cg_centertime;
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H A D | cg_draw.c | 1799 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_main.c | 93 vmCvar_t cg_centertime; variable 239 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
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H A D | cg_local.h | 1082 extern vmCvar_t cg_centertime;
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H A D | cg_draw.c | 1799 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_main.c | 105 vmCvar_t cg_centertime; variable 352 { &cg_centertime, "cg_centertime", "5", CVAR_CHEAT }, // DHM - Nerve :: changed from 3 to 5
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H A D | cg_local.h | 1600 extern vmCvar_t cg_centertime;
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H A D | cg_draw.c | 1451 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_main.c | 102 vmCvar_t cg_centertime; variable 350 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
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H A D | cg_local.h | 1611 extern vmCvar_t cg_centertime;
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H A D | cg_draw.c | 1985 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
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