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Searched refs:cg_centertime (Results 1 – 24 of 24) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_text.cpp722 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
H A Dcg_local.h549 extern vmCvar_t cg_centertime;
H A Dcg_main.cpp236 vmCvar_t cg_centertime; variable
376 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_main.c113 vmCvar_t cg_centertime; variable
284 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
H A Dcg_local.h1375 extern vmCvar_t cg_centertime;
H A Dcg_draw.c2955 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_main.c93 vmCvar_t cg_centertime; variable
239 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
H A Dcg_local.h1082 extern vmCvar_t cg_centertime;
H A Dcg_draw.c1799 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_main.c93 vmCvar_t cg_centertime; variable
239 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
H A Dcg_local.h1082 extern vmCvar_t cg_centertime;
H A Dcg_draw.c1799 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_main.c93 vmCvar_t cg_centertime; variable
239 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
H A Dcg_local.h1082 extern vmCvar_t cg_centertime;
H A Dcg_draw.c1799 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_main.c93 vmCvar_t cg_centertime; variable
239 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
H A Dcg_local.h1082 extern vmCvar_t cg_centertime;
H A Dcg_draw.c1799 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_main.c105 vmCvar_t cg_centertime; variable
352 { &cg_centertime, "cg_centertime", "5", CVAR_CHEAT }, // DHM - Nerve :: changed from 3 to 5
H A Dcg_local.h1600 extern vmCvar_t cg_centertime;
H A Dcg_draw.c1451 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_main.c102 vmCvar_t cg_centertime; variable
350 { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT },
H A Dcg_local.h1611 extern vmCvar_t cg_centertime;
H A Dcg_draw.c1985 color = CG_FadeColor( cg.centerPrintTime, 1000 * cg_centertime.value ); in CG_DrawCenterString()