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Searched refs:cg_crosshairSize (Results 1 – 25 of 26) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_xcvar.h52 XCVAR_DEF( cg_crosshairSize, "24", NULL, CVAR_ARCHIVE )
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_main.c111 vmCvar_t cg_crosshairSize; variable
227 { &cg_crosshairSize, "cg_crosshairSize", "24", CVAR_ARCHIVE },
H A Dcg_draw.c1895 w = h = cg_crosshairSize.value; in CG_DrawCrosshair()
1950 w = h = cg_crosshairSize.value; in CG_DrawCrosshair3D()
H A Dcg_local.h1104 extern vmCvar_t cg_crosshairSize;
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_main.c111 vmCvar_t cg_crosshairSize; variable
227 { &cg_crosshairSize, "cg_crosshairSize", "24", CVAR_ARCHIVE },
H A Dcg_draw.c1895 w = h = cg_crosshairSize.value; in CG_DrawCrosshair()
1950 w = h = cg_crosshairSize.value; in CG_DrawCrosshair3D()
H A Dcg_local.h1104 extern vmCvar_t cg_crosshairSize;
/dports/games/evq3/evq3/code/cgame/
H A Dcg_main.c111 vmCvar_t cg_crosshairSize; variable
227 { &cg_crosshairSize, "cg_crosshairSize", "24", CVAR_ARCHIVE },
H A Dcg_draw.c1895 w = h = cg_crosshairSize.value; in CG_DrawCrosshair()
1950 w = h = cg_crosshairSize.value; in CG_DrawCrosshair3D()
H A Dcg_local.h1104 extern vmCvar_t cg_crosshairSize;
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_main.c111 vmCvar_t cg_crosshairSize; variable
227 { &cg_crosshairSize, "cg_crosshairSize", "24", CVAR_ARCHIVE },
H A Dcg_draw.c1895 w = h = cg_crosshairSize.value; in CG_DrawCrosshair()
1950 w = h = cg_crosshairSize.value; in CG_DrawCrosshair3D()
H A Dcg_local.h1104 extern vmCvar_t cg_crosshairSize;
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_local.h568 extern vmCvar_t cg_crosshairSize;
H A Dcg_main.cpp255 vmCvar_t cg_crosshairSize; variable
366 { &cg_crosshairSize, "cg_crosshairSize", "24", CVAR_ARCHIVE },
H A Dcg_draw.cpp1490 w = h = cg_crosshairSize.value; in CG_DrawCrosshair()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_main.c129 vmCvar_t cg_crosshairSize; variable
337 { &cg_crosshairSize, "cg_crosshairSize", "48", CVAR_ARCHIVE },
H A Dcg_draw.c1814 w = h = cg_crosshairSize.value; in CG_DrawCrosshair()
1849 w = h = cg_crosshairSize.value; in CG_DrawCrosshair()
1958 w = cg_crosshairSize.value; in CG_DrawCrosshair3D()
H A Dcg_local.h1628 extern vmCvar_t cg_crosshairSize;
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_main.c129 vmCvar_t cg_crosshairSize; variable
335 { &cg_crosshairSize, "cg_crosshairSize", "24", CVAR_ARCHIVE },
H A Dcg_draw.c2488 w = h = cg_crosshairSize.value; in CG_DrawCrosshair()
2664 w = cg_crosshairSize.value; in CG_DrawCrosshair3D()
H A Dcg_local.h1641 extern vmCvar_t cg_crosshairSize;
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_local.h584 extern vmCvar_t cg_crosshairSize;
H A Dcg_main.cpp260 vmCvar_t cg_crosshairSize; variable
381 { &cg_crosshairSize, "cg_crosshairSize", "24", CVAR_ARCHIVE },
H A Dcg_draw.cpp2729 w = h = cg_crosshairSize.value; in CG_DrawCrosshair()

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