/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_xcvar.h | 53 XCVAR_DEF( cg_crosshairX, "0", NULL, CVAR_ARCHIVE )
|
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_main.c | 132 vmCvar_t cg_crosshairX; variable 273 { &cg_crosshairX, "cg_crosshairX", "0", CVAR_ARCHIVE },
|
H A D | cg_local.h | 1396 extern vmCvar_t cg_crosshairX;
|
/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 112 vmCvar_t cg_crosshairX; variable 229 { &cg_crosshairX, "cg_crosshairX", "0", CVAR_ARCHIVE },
|
H A D | cg_local.h | 1102 extern vmCvar_t cg_crosshairX;
|
H A D | cg_draw.c | 1905 x = cg_crosshairX.integer; in CG_DrawCrosshair()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 112 vmCvar_t cg_crosshairX; variable 229 { &cg_crosshairX, "cg_crosshairX", "0", CVAR_ARCHIVE },
|
H A D | cg_local.h | 1102 extern vmCvar_t cg_crosshairX;
|
H A D | cg_draw.c | 1905 x = cg_crosshairX.integer; in CG_DrawCrosshair()
|
/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_main.c | 112 vmCvar_t cg_crosshairX; variable 229 { &cg_crosshairX, "cg_crosshairX", "0", CVAR_ARCHIVE },
|
H A D | cg_local.h | 1102 extern vmCvar_t cg_crosshairX;
|
H A D | cg_draw.c | 1905 x = cg_crosshairX.integer; in CG_DrawCrosshair()
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_main.c | 112 vmCvar_t cg_crosshairX; variable 229 { &cg_crosshairX, "cg_crosshairX", "0", CVAR_ARCHIVE },
|
H A D | cg_local.h | 1102 extern vmCvar_t cg_crosshairX;
|
H A D | cg_draw.c | 1905 x = cg_crosshairX.integer; in CG_DrawCrosshair()
|
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_local.h | 566 extern vmCvar_t cg_crosshairX;
|
H A D | cg_main.cpp | 253 vmCvar_t cg_crosshairX; variable 367 { &cg_crosshairX, "cg_crosshairX", "0", CVAR_ARCHIVE },
|
H A D | cg_draw.cpp | 1512 x = cg_crosshairX.integer; in CG_DrawCrosshair()
|
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_main.c | 130 vmCvar_t cg_crosshairX; variable 339 { &cg_crosshairX, "cg_crosshairX", "0", CVAR_ARCHIVE },
|
H A D | cg_draw.c | 1821 x = cg_crosshairX.integer; in CG_DrawCrosshair() 1850 x = cg_crosshairX.integer; in CG_DrawCrosshair()
|
H A D | cg_local.h | 1626 extern vmCvar_t cg_crosshairX;
|
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_main.c | 131 vmCvar_t cg_crosshairX; variable 338 { &cg_crosshairX, "cg_crosshairX", "0", CVAR_ARCHIVE },
|
H A D | cg_local.h | 1639 extern vmCvar_t cg_crosshairX;
|
/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_local.h | 582 extern vmCvar_t cg_crosshairX;
|
H A D | cg_main.cpp | 258 vmCvar_t cg_crosshairX; variable 382 { &cg_crosshairX, "cg_crosshairX", "0", CVAR_ARCHIVE },
|