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Searched refs:cg_debugAnim (Results 1 – 25 of 35) sorted by relevance

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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_animation.c95 if( cg_debugAnim.integer ) in CG_RunLerpFrame()
H A Dcg_buildable.c415 if( cg_debugAnim.integer ) in CG_SetBuildableLerpFrameAnimation()
518 if( cg_debugAnim.integer ) in CG_RunBuildableLerpFrame()
571 if( cg_debugAnim.integer ) in CG_BuildableAnimation()
H A Dcg_main.c137 vmCvar_t cg_debugAnim; variable
292 { &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT },
H A Dcg_players.c904 if( cg_debugAnim.integer ) in CG_SetLerpFrameAnimation()
986 if( cg_debugAnim.integer ) in CG_RunPlayerLerpFrame()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_xcvar.h76 XCVAR_DEF( cg_debugAnim, "0", NULL, CVAR_CHEAT )
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_panimate.cpp2298 …if ( cg_debugAnim.integer == 3 || (!gent->s.number && cg_debugAnim.integer == 1) || (gent->s.numbe… in PM_SetAnimFinal()
2544 …if ( cg_debugAnim.integer == 3 || (!gent->s.number && cg_debugAnim.integer == 1) || (gent->s.numbe… in PM_SetAnimFinal()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_players.c1143 if ( cg_debugAnim.integer == 1 ) { // DHM - Nerve :: extra debug info in CG_SetLerpFrameAnimation()
1208 if ( cg_debugAnim.integer ) { in CG_RunLerpFrame()
1315 if ( cg_debugAnim.integer == 1 ) { // DHM - Nerve :: extra debug info in CG_SetLerpFrameAnimationRate()
1506 if ( cg_debugAnim.integer > 3 ) { in CG_RunLerpFrameRate()
H A Dcg_main.c141 vmCvar_t cg_debugAnim; variable
373 { &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT },
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_panimate.cpp4674 if ((cg_debugAnim.integer==3) || // 3 = do everyone in PM_SetAnimFinal()
4675 (cg_debugAnim.integer==1 && gent->s.number==0) || // 1 = only the player in PM_SetAnimFinal()
4676 (cg_debugAnim.integer==2 && gent->s.number!=0) || // 2 = only everyone else in PM_SetAnimFinal()
4677 (cg_debugAnim.integer==4 && gent->s.number!=cg_debugAnimTarget.integer) // 4 = specific entnum in PM_SetAnimFinal()
4894 if ((cg_debugAnim.integer==3) || // 3 = do everyone in PM_SetAnimFinal()
4895 (cg_debugAnim.integer==1 && gent->s.number==0) || // 1 = only the player in PM_SetAnimFinal()
4896 (cg_debugAnim.integer==2 && gent->s.number!=0) || // 2 = only everyone else in PM_SetAnimFinal()
4897 (cg_debugAnim.integer==4 && gent->s.number!=cg_debugAnimTarget.integer) // 4 = specific entnum in PM_SetAnimFinal()
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_main.c118 vmCvar_t cg_debugAnim; variable
247 { &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT },
H A Dcg_players.c1115 if ( cg_debugAnim.integer ) { in CG_SetLerpFrameAnimation()
1189 if ( cg_debugAnim.integer ) { in CG_RunLerpFrame()
H A Dcg_local.h1109 extern vmCvar_t cg_debugAnim;
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_main.c118 vmCvar_t cg_debugAnim; variable
247 { &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT },
H A Dcg_players.c1115 if ( cg_debugAnim.integer ) { in CG_SetLerpFrameAnimation()
1189 if ( cg_debugAnim.integer ) { in CG_RunLerpFrame()
H A Dcg_local.h1109 extern vmCvar_t cg_debugAnim;
/dports/games/evq3/evq3/code/cgame/
H A Dcg_main.c118 vmCvar_t cg_debugAnim; variable
247 { &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT },
H A Dcg_players.c1115 if ( cg_debugAnim.integer ) { in CG_SetLerpFrameAnimation()
1189 if ( cg_debugAnim.integer ) { in CG_RunLerpFrame()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_main.c118 vmCvar_t cg_debugAnim; variable
247 { &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT },
H A Dcg_players.c1115 if ( cg_debugAnim.integer ) { in CG_SetLerpFrameAnimation()
1189 if ( cg_debugAnim.integer ) { in CG_RunLerpFrame()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_local.h573 extern vmCvar_t cg_debugAnim;
H A Dcg_main.cpp260 vmCvar_t cg_debugAnim; variable
388 { &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT },
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_main.c140 vmCvar_t cg_debugAnim; variable
378 { &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT },
H A Dcg_players.c1731 if ( cg_debugAnim.integer == 1 ) { // DHM - Nerve :: extra debug info in CG_SetLerpFrameAnimation()
1796 if ( cg_debugAnim.integer ) { in CG_RunLerpFrame()
1912 if ( cg_debugAnim.integer == 1 ) { // DHM - Nerve :: extra debug info in CG_SetLerpFrameAnimationRate()
2147 if ( cg_debugAnim.integer ) { in CG_RunLerpFrameRate()
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_local.h588 extern vmCvar_t cg_debugAnim;
H A Dcg_main.cpp264 vmCvar_t cg_debugAnim; variable
394 { &cg_debugAnim, "cg_debuganim", "0", CVAR_CHEAT },

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