/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_xcvar.h | 70 XCVAR_DEF( cg_drawStatus, "1", NULL, CVAR_ARCHIVE )
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H A D | cg_newDraw.c | 570 if ( cg_drawStatus.integer == 0 ) { in CG_OwnerDraw()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_main.c | 135 vmCvar_t cg_drawStatus; variable 261 { &cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE },
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H A D | cg_draw.c | 2550 if( cg_drawStatus.integer == 0 ) in CG_OwnerDraw() 3129 if( cg_drawStatus.integer ) in CG_DrawIntermission() 3261 if( cg_drawStatus.integer ) in CG_Draw2D() 3266 else if( cg_drawStatus.integer ) in CG_Draw2D()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_draw.cpp | 1856 if ( cg_drawStatus.integer == 2 ) in CG_DrawHUD() 1896 if ( cg_drawStatus.integer == 2 ) in CG_DrawHUD() 2352 if ( cg_drawStatus.integer == 0 ) { in CG_DrawStats()
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H A D | cg_local.h | 585 extern vmCvar_t cg_drawStatus;
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H A D | cg_main.cpp | 262 vmCvar_t cg_drawStatus; variable 364 { &cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE },
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 116 vmCvar_t cg_drawStatus; variable 216 { &cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE },
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H A D | cg_draw.c | 541 if ( cg_drawStatus.integer == 0 ) { in CG_DrawStatusBar() 2558 if ( cg_drawStatus.integer ) { in CG_Draw2D()
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H A D | cg_newdraw.c | 168 if ( cg_drawStatus.integer == 0 ) { in CG_DrawPlayerArmorIcon() 1517 if ( cg_drawStatus.integer == 0 ) { in CG_OwnerDraw()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 116 vmCvar_t cg_drawStatus; variable 216 { &cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE },
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H A D | cg_draw.c | 541 if ( cg_drawStatus.integer == 0 ) { in CG_DrawStatusBar() 2558 if ( cg_drawStatus.integer ) { in CG_Draw2D()
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H A D | cg_newdraw.c | 168 if ( cg_drawStatus.integer == 0 ) { in CG_DrawPlayerArmorIcon() 1517 if ( cg_drawStatus.integer == 0 ) { in CG_OwnerDraw()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_main.c | 116 vmCvar_t cg_drawStatus; variable 216 { &cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE },
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H A D | cg_draw.c | 541 if ( cg_drawStatus.integer == 0 ) { in CG_DrawStatusBar() 2558 if ( cg_drawStatus.integer ) { in CG_Draw2D()
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H A D | cg_newdraw.c | 168 if ( cg_drawStatus.integer == 0 ) { in CG_DrawPlayerArmorIcon() 1517 if ( cg_drawStatus.integer == 0 ) { in CG_OwnerDraw()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_main.c | 116 vmCvar_t cg_drawStatus; variable 216 { &cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE },
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H A D | cg_draw.c | 541 if ( cg_drawStatus.integer == 0 ) { in CG_DrawStatusBar() 2558 if ( cg_drawStatus.integer ) { in CG_Draw2D()
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H A D | cg_newdraw.c | 168 if ( cg_drawStatus.integer == 0 ) { in CG_DrawPlayerArmorIcon() 1517 if ( cg_drawStatus.integer == 0 ) { in CG_OwnerDraw()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_local.h | 569 extern vmCvar_t cg_drawStatus;
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H A D | cg_main.cpp | 257 vmCvar_t cg_drawStatus; variable 349 { &cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE },
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_main.c | 138 vmCvar_t cg_drawStatus; variable 320 { &cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE },
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H A D | cg_newdraw.c | 178 if ( cg_drawStatus.integer == 0 ) { in CG_DrawPlayerArmorIcon() 2345 if ( cg_drawStatus.integer == 0 ) { in CG_OwnerDraw()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_main.c | 137 vmCvar_t cg_drawStatus; variable 316 { &cg_drawStatus, "cg_drawStatus", "1", CVAR_ARCHIVE },
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H A D | cg_newdraw.c | 177 if ( cg_drawStatus.integer == 0 ) { in CG_DrawPlayerArmorIcon() 2246 if ( cg_drawStatus.integer == 0 ) { in CG_OwnerDraw()
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