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Searched refs:cg_forceModel (Results 1 – 21 of 21) sorted by relevance

/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_main.c173 vmCvar_t cg_forceModel; variable
309 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE },
408 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars()
456 if( forceModelModificationCount != cg_forceModel.modificationCount ) in CG_UpdateCvars()
458 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
H A Dcg_local.h1438 extern vmCvar_t cg_forceModel;
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_main.c152 vmCvar_t cg_forceModel; variable
263 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE },
340 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars()
395 if ( forceModelModificationCount != cg_forceModel.modificationCount ) { in CG_UpdateCvars()
396 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
H A Dcg_players.c942 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
986 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
H A Dcg_local.h1143 extern vmCvar_t cg_forceModel;
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_main.c152 vmCvar_t cg_forceModel; variable
263 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE },
340 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars()
395 if ( forceModelModificationCount != cg_forceModel.modificationCount ) { in CG_UpdateCvars()
396 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
H A Dcg_players.c942 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
986 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
H A Dcg_local.h1143 extern vmCvar_t cg_forceModel;
/dports/games/evq3/evq3/code/cgame/
H A Dcg_main.c152 vmCvar_t cg_forceModel; variable
263 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE },
340 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars()
395 if ( forceModelModificationCount != cg_forceModel.modificationCount ) { in CG_UpdateCvars()
396 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
H A Dcg_players.c942 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
986 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
H A Dcg_local.h1143 extern vmCvar_t cg_forceModel;
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_main.c152 vmCvar_t cg_forceModel; variable
263 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE },
340 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars()
395 if ( forceModelModificationCount != cg_forceModel.modificationCount ) { in CG_UpdateCvars()
396 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
H A Dcg_players.c942 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
986 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
H A Dcg_local.h1143 extern vmCvar_t cg_forceModel;
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_main.c193 vmCvar_t cg_forceModel; variable
390 { &cg_forceModel, "", "0", CVAR_ARCHIVE }, // DHM - Nerve
513 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars()
554 if ( forceModelModificationCount != cg_forceModel.modificationCount ) { in CG_UpdateCvars()
555 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
H A Dcg_players.c991 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
1007 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
H A Dcg_local.h1687 extern vmCvar_t cg_forceModel;
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_xcvar.h87 XCVAR_DEF( cg_forceModel, "0", CG_ForceModelChange, CVAR_ARCHIVE )
H A Dcg_players.c1656 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_main.c194 vmCvar_t cg_forceModel; variable
395 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE },
503 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars()
H A Dcg_local.h1703 extern vmCvar_t cg_forceModel;