/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_main.c | 173 vmCvar_t cg_forceModel; variable 309 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE }, 408 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars() 456 if( forceModelModificationCount != cg_forceModel.modificationCount ) in CG_UpdateCvars() 458 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
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H A D | cg_local.h | 1438 extern vmCvar_t cg_forceModel;
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 152 vmCvar_t cg_forceModel; variable 263 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE }, 340 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars() 395 if ( forceModelModificationCount != cg_forceModel.modificationCount ) { in CG_UpdateCvars() 396 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
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H A D | cg_players.c | 942 if ( cg_forceModel.integer ) { in CG_NewClientInfo() 986 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
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H A D | cg_local.h | 1143 extern vmCvar_t cg_forceModel;
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 152 vmCvar_t cg_forceModel; variable 263 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE }, 340 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars() 395 if ( forceModelModificationCount != cg_forceModel.modificationCount ) { in CG_UpdateCvars() 396 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
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H A D | cg_players.c | 942 if ( cg_forceModel.integer ) { in CG_NewClientInfo() 986 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
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H A D | cg_local.h | 1143 extern vmCvar_t cg_forceModel;
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_main.c | 152 vmCvar_t cg_forceModel; variable 263 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE }, 340 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars() 395 if ( forceModelModificationCount != cg_forceModel.modificationCount ) { in CG_UpdateCvars() 396 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
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H A D | cg_players.c | 942 if ( cg_forceModel.integer ) { in CG_NewClientInfo() 986 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
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H A D | cg_local.h | 1143 extern vmCvar_t cg_forceModel;
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_main.c | 152 vmCvar_t cg_forceModel; variable 263 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE }, 340 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars() 395 if ( forceModelModificationCount != cg_forceModel.modificationCount ) { in CG_UpdateCvars() 396 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
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H A D | cg_players.c | 942 if ( cg_forceModel.integer ) { in CG_NewClientInfo() 986 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
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H A D | cg_local.h | 1143 extern vmCvar_t cg_forceModel;
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_main.c | 193 vmCvar_t cg_forceModel; variable 390 { &cg_forceModel, "", "0", CVAR_ARCHIVE }, // DHM - Nerve 513 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars() 554 if ( forceModelModificationCount != cg_forceModel.modificationCount ) { in CG_UpdateCvars() 555 forceModelModificationCount = cg_forceModel.modificationCount; in CG_UpdateCvars()
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H A D | cg_players.c | 991 if ( cg_forceModel.integer ) { in CG_NewClientInfo() 1007 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
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H A D | cg_local.h | 1687 extern vmCvar_t cg_forceModel;
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_xcvar.h | 87 XCVAR_DEF( cg_forceModel, "0", CG_ForceModelChange, CVAR_ARCHIVE )
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H A D | cg_players.c | 1656 if ( cg_forceModel.integer ) { in CG_NewClientInfo()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_main.c | 194 vmCvar_t cg_forceModel; variable 395 { &cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE }, 503 forceModelModificationCount = cg_forceModel.modificationCount; in CG_RegisterCvars()
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H A D | cg_local.h | 1703 extern vmCvar_t cg_forceModel;
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