/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_main.c | 151 vmCvar_t cg_gun_x; variable 281 { &cg_gun_x, "cg_gunX", "0", CVAR_CHEAT },
|
H A D | cg_view.c | 195 cg.testModelEntity.origin[ i ] += cg.refdef.viewaxis[ 0 ][ i ] * cg_gun_x.value; in CG_AddTestModel()
|
H A D | cg_local.h | 1415 extern vmCvar_t cg_gun_x;
|
H A D | cg_weapons.c | 1062 VectorMA( hand.origin, cg_gun_x.value, cg.refdef.viewaxis[ 0 ], hand.origin ); in CG_AddViewWeapon()
|
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_view.c | 161 cg.testModelEntity.origin[i] += cg.refdef.viewaxis[0][i] * cg_gun_x.value; in CG_AddTestModel()
|
H A D | cg_main.c | 131 vmCvar_t cg_gun_x; variable 236 { &cg_gun_x, "cg_gunX", "0", CVAR_CHEAT },
|
H A D | cg_local.h | 1121 extern vmCvar_t cg_gun_x;
|
/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_view.c | 161 cg.testModelEntity.origin[i] += cg.refdef.viewaxis[0][i] * cg_gun_x.value; in CG_AddTestModel()
|
H A D | cg_main.c | 131 vmCvar_t cg_gun_x; variable 236 { &cg_gun_x, "cg_gunX", "0", CVAR_CHEAT },
|
H A D | cg_local.h | 1121 extern vmCvar_t cg_gun_x;
|
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_view.c | 161 cg.testModelEntity.origin[i] += cg.refdef.viewaxis[0][i] * cg_gun_x.value; in CG_AddTestModel()
|
H A D | cg_main.c | 131 vmCvar_t cg_gun_x; variable 236 { &cg_gun_x, "cg_gunX", "0", CVAR_CHEAT },
|
H A D | cg_local.h | 1121 extern vmCvar_t cg_gun_x;
|
/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_view.c | 161 cg.testModelEntity.origin[i] += cg.refdef.viewaxis[0][i] * cg_gun_x.value; in CG_AddTestModel()
|
H A D | cg_main.c | 131 vmCvar_t cg_gun_x; variable 236 { &cg_gun_x, "cg_gunX", "0", CVAR_CHEAT },
|
H A D | cg_local.h | 1121 extern vmCvar_t cg_gun_x;
|
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_local.h | 582 extern vmCvar_t cg_gun_x;
|
H A D | cg_main.cpp | 270 vmCvar_t cg_gun_x; variable 373 { &cg_gun_x, "cg_gunX", "0", CVAR_CHEAT },
|
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_main.c | 158 vmCvar_t cg_gun_x; variable 349 { &cg_gun_x, "cg_gunX", "0", CVAR_CHEAT },
|
H A D | cg_view.c | 175 cg.testModelEntity.origin[i] += cg.refdef.viewaxis[0][i] * cg_gun_x.value; in CG_AddTestModel()
|
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_main.c | 158 vmCvar_t cg_gun_x; variable 347 { &cg_gun_x, "cg_gunX", "0", CVAR_CHEAT },
|
H A D | cg_view.c | 175 cg.testModelEntity.origin[i] += cg.refdef.viewaxis[0][i] * cg_gun_x.value; in CG_AddTestModel()
|
H A D | cg_weapons.c | 2877 if ( cg_gun_x.value ) { in CG_AddPlayerFoot() 2878 VectorMA( wolfkick.origin, cg_gun_x.value, cg.refdef.viewaxis[0], wolfkick.origin ); in CG_AddPlayerFoot() 3005 gunoff[0] = cg_gun_x.value; in CG_AddViewWeapon()
|
/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_local.h | 593 extern vmCvar_t cg_gun_x;
|
H A D | cg_main.cpp | 269 vmCvar_t cg_gun_x; variable 399 { &cg_gun_x, "cg_gunX", "0", CVAR_ARCHIVE },
|