/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_xcvar.h | 104 XCVAR_DEF( cg_noPlayerAnims, "0", NULL, CVAR_CHEAT )
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_main.c | 143 vmCvar_t cg_noPlayerAnims; variable 298 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
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H A D | cg_players.c | 1032 if( cg_noPlayerAnims.integer ) in CG_PlayerAnimation() 1072 if( cg_noPlayerAnims.integer ) in CG_PlayerNonSegAnimation() 2318 if( cg_noPlayerAnims.integer ) in CG_Corpse()
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H A D | cg_local.h | 1409 extern vmCvar_t cg_noPlayerAnims;
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 123 vmCvar_t cg_noPlayerAnims; variable 252 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
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H A D | cg_local.h | 1115 extern vmCvar_t cg_noPlayerAnims;
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H A D | cg_players.c | 1236 if ( cg_noPlayerAnims.integer ) { in CG_PlayerAnimation()
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_main.c | 123 vmCvar_t cg_noPlayerAnims; variable 252 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
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H A D | cg_local.h | 1115 extern vmCvar_t cg_noPlayerAnims;
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H A D | cg_players.c | 1236 if ( cg_noPlayerAnims.integer ) { in CG_PlayerAnimation()
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_main.c | 123 vmCvar_t cg_noPlayerAnims; variable 252 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
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H A D | cg_local.h | 1115 extern vmCvar_t cg_noPlayerAnims;
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H A D | cg_players.c | 1236 if ( cg_noPlayerAnims.integer ) { in CG_PlayerAnimation()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_main.c | 123 vmCvar_t cg_noPlayerAnims; variable 252 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
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H A D | cg_local.h | 1115 extern vmCvar_t cg_noPlayerAnims;
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H A D | cg_players.c | 1236 if ( cg_noPlayerAnims.integer ) { in CG_PlayerAnimation()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_local.h | 578 extern vmCvar_t cg_noPlayerAnims;
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H A D | cg_main.cpp | 265 vmCvar_t cg_noPlayerAnims; variable 393 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_main.c | 146 vmCvar_t cg_noPlayerAnims; variable 378 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
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H A D | cg_local.h | 1641 extern vmCvar_t cg_noPlayerAnims;
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H A D | cg_players.c | 1555 if ( cg_noPlayerAnims.integer ) { in CG_PlayerAnimation()
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H A D | cg_weapons.c | 1719 if ( cg_noPlayerAnims.integer ) { in CG_WeaponAnimation()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_main.c | 145 vmCvar_t cg_noPlayerAnims; variable 383 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
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H A D | cg_local.h | 1655 extern vmCvar_t cg_noPlayerAnims;
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H A D | cg_weapons.c | 1684 if ( cg_noPlayerAnims.integer ) { in CG_WeaponAnimation()
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