Home
last modified time | relevance | path

Searched refs:cg_noPlayerAnims (Results 1 – 25 of 28) sorted by relevance

12

/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_xcvar.h104 XCVAR_DEF( cg_noPlayerAnims, "0", NULL, CVAR_CHEAT )
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_main.c143 vmCvar_t cg_noPlayerAnims; variable
298 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
H A Dcg_players.c1032 if( cg_noPlayerAnims.integer ) in CG_PlayerAnimation()
1072 if( cg_noPlayerAnims.integer ) in CG_PlayerNonSegAnimation()
2318 if( cg_noPlayerAnims.integer ) in CG_Corpse()
H A Dcg_local.h1409 extern vmCvar_t cg_noPlayerAnims;
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_main.c123 vmCvar_t cg_noPlayerAnims; variable
252 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
H A Dcg_local.h1115 extern vmCvar_t cg_noPlayerAnims;
H A Dcg_players.c1236 if ( cg_noPlayerAnims.integer ) { in CG_PlayerAnimation()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_main.c123 vmCvar_t cg_noPlayerAnims; variable
252 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
H A Dcg_local.h1115 extern vmCvar_t cg_noPlayerAnims;
H A Dcg_players.c1236 if ( cg_noPlayerAnims.integer ) { in CG_PlayerAnimation()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_main.c123 vmCvar_t cg_noPlayerAnims; variable
252 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
H A Dcg_local.h1115 extern vmCvar_t cg_noPlayerAnims;
H A Dcg_players.c1236 if ( cg_noPlayerAnims.integer ) { in CG_PlayerAnimation()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_main.c123 vmCvar_t cg_noPlayerAnims; variable
252 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
H A Dcg_local.h1115 extern vmCvar_t cg_noPlayerAnims;
H A Dcg_players.c1236 if ( cg_noPlayerAnims.integer ) { in CG_PlayerAnimation()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_local.h578 extern vmCvar_t cg_noPlayerAnims;
H A Dcg_main.cpp265 vmCvar_t cg_noPlayerAnims; variable
393 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_main.c146 vmCvar_t cg_noPlayerAnims; variable
378 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
H A Dcg_local.h1641 extern vmCvar_t cg_noPlayerAnims;
H A Dcg_players.c1555 if ( cg_noPlayerAnims.integer ) { in CG_PlayerAnimation()
H A Dcg_weapons.c1719 if ( cg_noPlayerAnims.integer ) { in CG_WeaponAnimation()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_main.c145 vmCvar_t cg_noPlayerAnims; variable
383 { &cg_noPlayerAnims, "cg_noplayeranims", "0", CVAR_CHEAT },
H A Dcg_local.h1655 extern vmCvar_t cg_noPlayerAnims;
H A Dcg_weapons.c1684 if ( cg_noPlayerAnims.integer ) { in CG_WeaponAnimation()

12