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Searched refs:cg_noTaunt (Results 1 – 20 of 20) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_xcvar.h107 XCVAR_DEF( cg_noTaunt, "0", NULL, CVAR_ARCHIVE )
H A Dcg_event.c1586 if ( cg_noTaunt.integer ) in CG_EntityEvent()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_main.c199 vmCvar_t cg_noTaunt; variable
372 { &cg_noTaunt, "cg_noTaunt", "0", CVAR_ARCHIVE},
H A Dcg_local.h1461 extern vmCvar_t cg_noTaunt;
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_main.c178 vmCvar_t cg_noTaunt; variable
308 { &cg_noTaunt, "cg_noTaunt", "0", CVAR_ARCHIVE},
H A Dcg_servercmds.c952 if (cg_noTaunt.integer != 0) { in CG_VoiceChat()
H A Dcg_local.h1166 extern vmCvar_t cg_noTaunt;
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_main.c178 vmCvar_t cg_noTaunt; variable
308 { &cg_noTaunt, "cg_noTaunt", "0", CVAR_ARCHIVE},
H A Dcg_servercmds.c952 if (cg_noTaunt.integer != 0) { in CG_VoiceChat()
H A Dcg_local.h1166 extern vmCvar_t cg_noTaunt;
/dports/games/evq3/evq3/code/cgame/
H A Dcg_main.c178 vmCvar_t cg_noTaunt; variable
308 { &cg_noTaunt, "cg_noTaunt", "0", CVAR_ARCHIVE},
H A Dcg_servercmds.c941 if (cg_noTaunt.integer != 0) { in CG_VoiceChat()
H A Dcg_local.h1166 extern vmCvar_t cg_noTaunt;
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_main.c178 vmCvar_t cg_noTaunt; variable
308 { &cg_noTaunt, "cg_noTaunt", "0", CVAR_ARCHIVE},
H A Dcg_servercmds.c941 if (cg_noTaunt.integer != 0) { in CG_VoiceChat()
H A Dcg_local.h1166 extern vmCvar_t cg_noTaunt;
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_main.c252 vmCvar_t cg_noTaunt; // NERVE - SMF variable
412 { &cg_noTaunt, "cg_noTaunt", "0", CVAR_ARCHIVE}, // NERVE - SMF
H A Dcg_servercmds.c1312 if ( cg_noTaunt.integer != 0 ) { in CG_VoiceChat()
H A Dcg_local.h1713 extern vmCvar_t cg_noTaunt; // NERVE - SMF
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/ui/
H A Dingame_options.menu165 cvar "cg_noTaunt"