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Searched refs:cg_smallFont (Results 1 – 25 of 27) sorted by relevance

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/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_draw.c56 if (scale <= cg_smallFont.value) { in CG_Text_Width()
93 if (scale <= cg_smallFont.value) { in CG_Text_Height()
137 if (scale <= cg_smallFont.value) { in CG_Text_Paint()
H A Dcg_main.c176 vmCvar_t cg_smallFont; variable
310 { &cg_smallFont, "ui_smallFont", "0.25", CVAR_ARCHIVE},
H A Dcg_local.h1164 extern vmCvar_t cg_smallFont;
H A Dcg_newdraw.c1220 if (scale <= cg_smallFont.value) { in CG_Text_Paint_Limit()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_draw.c56 if (scale <= cg_smallFont.value) { in CG_Text_Width()
93 if (scale <= cg_smallFont.value) { in CG_Text_Height()
137 if (scale <= cg_smallFont.value) { in CG_Text_Paint()
H A Dcg_main.c176 vmCvar_t cg_smallFont; variable
310 { &cg_smallFont, "ui_smallFont", "0.25", CVAR_ARCHIVE},
H A Dcg_local.h1164 extern vmCvar_t cg_smallFont;
H A Dcg_newdraw.c1220 if (scale <= cg_smallFont.value) { in CG_Text_Paint_Limit()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_draw.c56 if (scale <= cg_smallFont.value) { in CG_Text_Width()
93 if (scale <= cg_smallFont.value) { in CG_Text_Height()
137 if (scale <= cg_smallFont.value) { in CG_Text_Paint()
H A Dcg_main.c176 vmCvar_t cg_smallFont; variable
310 { &cg_smallFont, "ui_smallFont", "0.25", CVAR_ARCHIVE},
H A Dcg_local.h1164 extern vmCvar_t cg_smallFont;
H A Dcg_newdraw.c1220 if (scale <= cg_smallFont.value) { in CG_Text_Paint_Limit()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_draw.c56 if (scale <= cg_smallFont.value) { in CG_Text_Width()
93 if (scale <= cg_smallFont.value) { in CG_Text_Height()
137 if (scale <= cg_smallFont.value) { in CG_Text_Paint()
H A Dcg_main.c176 vmCvar_t cg_smallFont; variable
310 { &cg_smallFont, "ui_smallFont", "0.25", CVAR_ARCHIVE},
H A Dcg_local.h1164 extern vmCvar_t cg_smallFont;
H A Dcg_newdraw.c1220 if (scale <= cg_smallFont.value) { in CG_Text_Paint_Limit()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_main.c197 vmCvar_t cg_smallFont; variable
374 { &cg_smallFont, "ui_smallFont", "0.2", CVAR_ARCHIVE},
H A Dcg_draw.c55 if( scale <= cg_smallFont.value ) in CG_Text_Width()
103 if( scale <= cg_smallFont.value ) in CG_Text_Height()
161 if( scale <= cg_smallFont.value ) in CG_Text_Paint()
1534 if( scale <= cg_smallFont.value ) in CG_Text_Paint_Limit()
H A Dcg_local.h1459 extern vmCvar_t cg_smallFont;
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_main.c250 vmCvar_t cg_smallFont; variable
415 { &cg_smallFont, "ui_smallFont", "0.25", CVAR_ARCHIVE},
H A Dcg_draw.c69 if ( scale <= cg_smallFont.value ) { in CG_Text_Width()
106 if ( scale <= cg_smallFont.value ) { in CG_Text_Height()
152 if ( scale <= cg_smallFont.value ) { in CG_Text_Paint()
H A Dcg_local.h1711 extern vmCvar_t cg_smallFont;
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_main.c256 vmCvar_t cg_smallFont; variable
415 { &cg_smallFont, "ui_smallFont", "0.25", CVAR_ARCHIVE},
H A Dcg_draw.c64 if ( scale <= cg_smallFont.value ) { in CG_Text_Width()
109 if ( scale <= cg_smallFont.value ) { in CG_Text_Height()
163 if ( scale <= cg_smallFont.value ) { in CG_Text_Paint()
H A Dcg_local.h1728 extern vmCvar_t cg_smallFont;

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