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Searched refs:cg_thirdPersonRange (Results 1 – 25 of 33) sorted by relevance

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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_view.c259 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView()
260 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
H A Dcg_main.c143 vmCvar_t cg_thirdPersonRange; variable
258 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", CVAR_CHEAT },
H A Dcg_local.h1134 extern vmCvar_t cg_thirdPersonRange;
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_view.c259 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView()
260 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
H A Dcg_main.c143 vmCvar_t cg_thirdPersonRange; variable
258 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", CVAR_CHEAT },
H A Dcg_local.h1134 extern vmCvar_t cg_thirdPersonRange;
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_view.c259 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView()
260 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
H A Dcg_main.c143 vmCvar_t cg_thirdPersonRange; variable
258 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", CVAR_CHEAT },
H A Dcg_local.h1134 extern vmCvar_t cg_thirdPersonRange;
/dports/games/evq3/evq3/code/cgame/
H A Dcg_view.c259 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView()
260 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
H A Dcg_main.c143 vmCvar_t cg_thirdPersonRange; variable
258 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", CVAR_CHEAT },
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_xcvar.h141 XCVAR_DEF( cg_thirdPersonRange, "80", NULL, CVAR_ARCHIVE )
H A Dcg_view.c355 float thirdPersonRange = cg_thirdPersonRange.value; in CG_CalcIdealThirdPersonViewLocation()
1077 float range = cg_thirdPersonRange.value; in CG_OffsetFighterView()
1381 VectorMA(cent->lerpOrigin, cg_thirdPersonRange.value*2, positionDir, desiredPos); in CG_ThirdPersonActionCam()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_view.c319 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView()
320 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
H A Dcg_main.c163 vmCvar_t cg_thirdPersonRange; variable
304 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", CVAR_CHEAT },
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_view.c326 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView()
327 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
H A Dcg_main.c184 vmCvar_t cg_thirdPersonRange; variable
385 { &cg_thirdPersonRange, "cg_thirdPersonRange", "80", CVAR_CHEAT }, // JPW NERVE per atvi req
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_view.c310 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView()
311 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
H A Dcg_main.c185 vmCvar_t cg_thirdPersonRange; variable
390 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", 0 },
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_local.h600 extern vmCvar_t cg_thirdPersonRange;
H A Dcg_main.cpp287 vmCvar_t cg_thirdPersonRange; variable
397 { &cg_thirdPersonRange, "cg_thirdPersonRange", "80", CVAR_ARCHIVE },
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_local.h620 extern vmCvar_t cg_thirdPersonRange;
H A Dcg_ents.cpp2223 cg.overrides.thirdPersonRange = cg_thirdPersonRange.value * 3.0f; in CG_MatrixEffect()
2282 cg.overrides.thirdPersonRange = cg_thirdPersonRange.value; in CG_MatrixEffect()
H A Dcg_main.cpp295 vmCvar_t cg_thirdPersonRange; variable
415 { &cg_thirdPersonRange, "cg_thirdPersonRange", "80", CVAR_ARCHIVE },
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_active.cpp1421 cg.overrides.thirdPersonRange = cg_thirdPersonRange.value+backDist; in G_CheckClampUcmd()
1443 cg.overrides.thirdPersonRange = cg_thirdPersonRange.value+backDist; in G_CheckClampUcmd()

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