/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_view.c | 259 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView() 260 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
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H A D | cg_main.c | 143 vmCvar_t cg_thirdPersonRange; variable 258 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", CVAR_CHEAT },
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H A D | cg_local.h | 1134 extern vmCvar_t cg_thirdPersonRange;
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_view.c | 259 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView() 260 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
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H A D | cg_main.c | 143 vmCvar_t cg_thirdPersonRange; variable 258 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", CVAR_CHEAT },
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H A D | cg_local.h | 1134 extern vmCvar_t cg_thirdPersonRange;
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_view.c | 259 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView() 260 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
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H A D | cg_main.c | 143 vmCvar_t cg_thirdPersonRange; variable 258 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", CVAR_CHEAT },
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H A D | cg_local.h | 1134 extern vmCvar_t cg_thirdPersonRange;
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_view.c | 259 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView() 260 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
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H A D | cg_main.c | 143 vmCvar_t cg_thirdPersonRange; variable 258 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", CVAR_CHEAT },
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_xcvar.h | 141 XCVAR_DEF( cg_thirdPersonRange, "80", NULL, CVAR_ARCHIVE )
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H A D | cg_view.c | 355 float thirdPersonRange = cg_thirdPersonRange.value; in CG_CalcIdealThirdPersonViewLocation() 1077 float range = cg_thirdPersonRange.value; in CG_OffsetFighterView() 1381 VectorMA(cent->lerpOrigin, cg_thirdPersonRange.value*2, positionDir, desiredPos); in CG_ThirdPersonActionCam()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_view.c | 319 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView() 320 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
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H A D | cg_main.c | 163 vmCvar_t cg_thirdPersonRange; variable 304 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", CVAR_CHEAT },
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_view.c | 326 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView() 327 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
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H A D | cg_main.c | 184 vmCvar_t cg_thirdPersonRange; variable 385 { &cg_thirdPersonRange, "cg_thirdPersonRange", "80", CVAR_CHEAT }, // JPW NERVE per atvi req
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_view.c | 310 VectorMA( view, -cg_thirdPersonRange.value * forwardScale, forward, view ); in CG_OffsetThirdPersonView() 311 VectorMA( view, -cg_thirdPersonRange.value * sideScale, right, view ); in CG_OffsetThirdPersonView()
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H A D | cg_main.c | 185 vmCvar_t cg_thirdPersonRange; variable 390 { &cg_thirdPersonRange, "cg_thirdPersonRange", "40", 0 },
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_local.h | 600 extern vmCvar_t cg_thirdPersonRange;
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H A D | cg_main.cpp | 287 vmCvar_t cg_thirdPersonRange; variable 397 { &cg_thirdPersonRange, "cg_thirdPersonRange", "80", CVAR_ARCHIVE },
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_local.h | 620 extern vmCvar_t cg_thirdPersonRange;
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H A D | cg_ents.cpp | 2223 cg.overrides.thirdPersonRange = cg_thirdPersonRange.value * 3.0f; in CG_MatrixEffect() 2282 cg.overrides.thirdPersonRange = cg_thirdPersonRange.value; in CG_MatrixEffect()
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H A D | cg_main.cpp | 295 vmCvar_t cg_thirdPersonRange; variable 415 { &cg_thirdPersonRange, "cg_thirdPersonRange", "80", CVAR_ARCHIVE },
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_active.cpp | 1421 cg.overrides.thirdPersonRange = cg_thirdPersonRange.value+backDist; in G_CheckClampUcmd() 1443 cg.overrides.thirdPersonRange = cg_thirdPersonRange.value+backDist; in G_CheckClampUcmd()
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