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Searched refs:char_torchtime (Results 1 – 3 of 3) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dentity_editor.cpp20 char_torchtime(skill[25]), in Entity()
H A Dentity.hpp48 Sint32& char_torchtime; member in Entity
H A Dentity.cpp48 char_torchtime(skill[25]), in Entity()
3626 this->char_torchtime++; in handleEffects()
3627 …if ( (this->char_torchtime >= 7200 && myStats->shield->type == TOOL_TORCH) || (this->char_torchtim… in handleEffects()
3629 this->char_torchtime = 0; in handleEffects()