/dports/graphics/ming/libming-ming-0_4_8/test/Text/ |
H A D | test03.py | 11 character1 = SWFText(2); variable 12 character1.setFont(f2); 13 character1.setHeight(20); 14 character1.setColor(0x00, 0x00, 0x00, 0xff); 15 character1.moveTo(10, 20); 16 character1.addString("abc"); 17 character1.moveTo(0, 40); 18 character1.addString("bca"); 19 character1.moveTo(60, 0); 20 character1.addString("cab"); [all …]
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H A D | test02.php | 16 $character1 = new SWFText(2); variable 17 $character1->setFont($f2); 18 $character1->setHeight(400); 19 $character1->setColor(0x00, 0x00, 0x00, 0xff); 20 $character1->addString("abc"); 21 $character1->setFont($f3); 22 $character1->setHeight(800); 23 $character1->setColor(0xff, 0x00, 0x00, 0xff); 24 $character1->addString("def"); 26 $i1 = $m->add($character1);
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/dports/graphics/p5-ming/libming-ming-0_4_8/test/Text/ |
H A D | test03.py | 11 character1 = SWFText(2); variable 12 character1.setFont(f2); 13 character1.setHeight(20); 14 character1.setColor(0x00, 0x00, 0x00, 0xff); 15 character1.moveTo(10, 20); 16 character1.addString("abc"); 17 character1.moveTo(0, 40); 18 character1.addString("bca"); 19 character1.moveTo(60, 0); 20 character1.addString("cab"); [all …]
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H A D | test02.php | 16 $character1 = new SWFText(2); variable 17 $character1->setFont($f2); 18 $character1->setHeight(400); 19 $character1->setColor(0x00, 0x00, 0x00, 0xff); 20 $character1->addString("abc"); 21 $character1->setFont($f3); 22 $character1->setHeight(800); 23 $character1->setColor(0xff, 0x00, 0x00, 0xff); 24 $character1->addString("def"); 26 $i1 = $m->add($character1);
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/dports/graphics/py-ming/libming-ming-0_4_8/test/Text/ |
H A D | test03.py | 11 character1 = SWFText(2); variable 12 character1.setFont(f2); 13 character1.setHeight(20); 14 character1.setColor(0x00, 0x00, 0x00, 0xff); 15 character1.moveTo(10, 20); 16 character1.addString("abc"); 17 character1.moveTo(0, 40); 18 character1.addString("bca"); 19 character1.moveTo(60, 0); 20 character1.addString("cab"); [all …]
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H A D | test02.php | 16 $character1 = new SWFText(2); variable 17 $character1->setFont($f2); 18 $character1->setHeight(400); 19 $character1->setColor(0x00, 0x00, 0x00, 0xff); 20 $character1->addString("abc"); 21 $character1->setFont($f3); 22 $character1->setHeight(800); 23 $character1->setColor(0xff, 0x00, 0x00, 0xff); 24 $character1->addString("def"); 26 $i1 = $m->add($character1);
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/dports/converters/recode/Recode-3.6/src/ |
H A D | permut.c | 26 int character1; in permute_21() local 31 character1 = get_byte (subtask); in permute_21() 32 if (character1 == EOF) in permute_21() 38 put_byte (character1, subtask); in permute_21() 43 put_byte (character1, subtask); in permute_21() 52 int character1; in permute_4321() local 60 if (character1 == EOF) in permute_4321() 66 put_byte (character1, subtask); in permute_4321() 74 put_byte (character1, subtask); in permute_4321() 83 put_byte (character1, subtask); in permute_4321() [all …]
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/dports/graphics/ming/libming-ming-0_4_8/test/FillStyle/ |
H A D | test07.php | 11 $character1 = new SWFShape(); variable 14 $character1_f0 = $character1->addBitmapFill($character65535,SWFFILL_CLIPPED_BITMAP); 23 $character1->setLine($character1_l0_width, $character1_l0_red, $character1_l0_green, $character1_l0… 24 $character1->setRightFill($character1_f0); 25 $character1->drawLine(2000, 0); 26 $character1->drawLine(0, 2000); 27 $character1->drawLine(-2000, 0); 28 $character1->drawLine(0, -2000); 31 $i1 = $m->add($character1);
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H A D | test01.php | 11 $character1 = new SWFShape(); variable 17 $character1_f0 = $character1->addSolidFill($character1_f0_red, $character1_f0_green, $character1_f0… 25 $character1->setLine($character1_l0_width, $character1_l0_red, $character1_l0_green, $character1_l0… 26 $character1->setRightFill($character1_f0); 27 $character1->drawLine(2000, 0); 28 $character1->drawLine(0, 2000); 29 $character1->drawLine(-2000, 0); 30 $character1->drawLine(0, -2000); 33 $i1 = $m->add($character1);
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H A D | test01.py | 14 character1 = SWFShape(); variable 20 character1_f0 = character1.addSolidFill(character1_f0_red, character1_f0_green, character1_f0_blue,… 28 character1.setLine(character1_l0_width, character1_l0_red, character1_l0_green, character1_l0_blue,… 29 character1.setRightFill(character1_f0); 30 character1.drawLine(2000, 0); 31 character1.drawLine(0, 2000); 32 character1.drawLine(-2000, 0); 33 character1.drawLine(0, -2000); 36 i1 = m.add(character1);
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H A D | test01.pl | 20 $character1 = new SWF::Shape(); 26 $character1_f0 = $character1->addSolidFill($character1_f0_red, $character1_f0_green, $character1_f0… 34 $character1->setLine($character1_l0_width, $character1_l0_red, $character1_l0_green, $character1_l0… 35 $character1->setRightFill($character1_f0); 36 $character1->drawLine(2000, 0); 37 $character1->drawLine(0, 2000); 38 $character1->drawLine(-2000, 0); 39 $character1->drawLine(0, -2000); 42 $i1 = $m->add($character1);
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/dports/graphics/p5-ming/libming-ming-0_4_8/test/FillStyle/ |
H A D | test07.php | 11 $character1 = new SWFShape(); variable 14 $character1_f0 = $character1->addBitmapFill($character65535,SWFFILL_CLIPPED_BITMAP); 23 $character1->setLine($character1_l0_width, $character1_l0_red, $character1_l0_green, $character1_l0… 24 $character1->setRightFill($character1_f0); 25 $character1->drawLine(2000, 0); 26 $character1->drawLine(0, 2000); 27 $character1->drawLine(-2000, 0); 28 $character1->drawLine(0, -2000); 31 $i1 = $m->add($character1);
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H A D | test01.php | 11 $character1 = new SWFShape(); variable 17 $character1_f0 = $character1->addSolidFill($character1_f0_red, $character1_f0_green, $character1_f0… 25 $character1->setLine($character1_l0_width, $character1_l0_red, $character1_l0_green, $character1_l0… 26 $character1->setRightFill($character1_f0); 27 $character1->drawLine(2000, 0); 28 $character1->drawLine(0, 2000); 29 $character1->drawLine(-2000, 0); 30 $character1->drawLine(0, -2000); 33 $i1 = $m->add($character1);
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H A D | test01.py | 14 character1 = SWFShape(); 20 character1_f0 = character1.addSolidFill(character1_f0_red, character1_f0_green, character1_f0_blue,… 28 character1.setLine(character1_l0_width, character1_l0_red, character1_l0_green, character1_l0_blue,… 29 character1.setRightFill(character1_f0); 30 character1.drawLine(2000, 0); 31 character1.drawLine(0, 2000); 32 character1.drawLine(-2000, 0); 33 character1.drawLine(0, -2000); 36 i1 = m.add(character1);
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H A D | test01.pl | 20 $character1 = new SWF::Shape(); 26 $character1_f0 = $character1->addSolidFill($character1_f0_red, $character1_f0_green, $character1_f0… 34 $character1->setLine($character1_l0_width, $character1_l0_red, $character1_l0_green, $character1_l0… 35 $character1->setRightFill($character1_f0); 36 $character1->drawLine(2000, 0); 37 $character1->drawLine(0, 2000); 38 $character1->drawLine(-2000, 0); 39 $character1->drawLine(0, -2000); 42 $i1 = $m->add($character1);
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/dports/graphics/py-ming/libming-ming-0_4_8/test/FillStyle/ |
H A D | test07.php | 11 $character1 = new SWFShape(); variable 14 $character1_f0 = $character1->addBitmapFill($character65535,SWFFILL_CLIPPED_BITMAP); 23 $character1->setLine($character1_l0_width, $character1_l0_red, $character1_l0_green, $character1_l0… 24 $character1->setRightFill($character1_f0); 25 $character1->drawLine(2000, 0); 26 $character1->drawLine(0, 2000); 27 $character1->drawLine(-2000, 0); 28 $character1->drawLine(0, -2000); 31 $i1 = $m->add($character1);
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H A D | test01.php | 11 $character1 = new SWFShape(); variable 17 $character1_f0 = $character1->addSolidFill($character1_f0_red, $character1_f0_green, $character1_f0… 25 $character1->setLine($character1_l0_width, $character1_l0_red, $character1_l0_green, $character1_l0… 26 $character1->setRightFill($character1_f0); 27 $character1->drawLine(2000, 0); 28 $character1->drawLine(0, 2000); 29 $character1->drawLine(-2000, 0); 30 $character1->drawLine(0, -2000); 33 $i1 = $m->add($character1);
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H A D | test01.py | 14 character1 = SWFShape(); variable 20 character1_f0 = character1.addSolidFill(character1_f0_red, character1_f0_green, character1_f0_blue,… 28 character1.setLine(character1_l0_width, character1_l0_red, character1_l0_green, character1_l0_blue,… 29 character1.setRightFill(character1_f0); 30 character1.drawLine(2000, 0); 31 character1.drawLine(0, 2000); 32 character1.drawLine(-2000, 0); 33 character1.drawLine(0, -2000); 36 i1 = m.add(character1);
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H A D | test01.pl | 20 $character1 = new SWF::Shape(); 26 $character1_f0 = $character1->addSolidFill($character1_f0_red, $character1_f0_green, $character1_f0… 34 $character1->setLine($character1_l0_width, $character1_l0_red, $character1_l0_green, $character1_l0… 35 $character1->setRightFill($character1_f0); 36 $character1->drawLine(2000, 0); 37 $character1->drawLine(0, 2000); 38 $character1->drawLine(-2000, 0); 39 $character1->drawLine(0, -2000); 42 $i1 = $m->add($character1);
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/dports/graphics/ming/libming-ming-0_4_8/test/Movie/assignSymbol/ |
H A D | test01.php | 15 $character1 = new SWFText(1); variable 16 $character1->setFont($f2); 17 $character1->setHeight(200); 18 $character1->setColor(0x00, 0x00, 0x00); 19 $character1->moveTo(200, 2000); 20 $character1->addString("The quick brown fox jumps over the lazy dog. 1234567890"); 23 $i1 = $m->add($character1); 31 $m->assignSymbol($character1, "mytext");
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H A D | test01.pl | 14 $character1 = new SWF::Text(); 15 $character1->setFont($f2); 16 $character1->setHeight(200); 17 $character1->setColor(0x00, 0x00, 0x00); 18 $character1->moveTo(200, 2000); 19 $character1->addString("The quick brown fox jumps over the lazy dog. 1234567890"); 21 $i1 = $m->add($character1); 27 $m->assignSymbol($character1, "mytext");
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/dports/graphics/p5-ming/libming-ming-0_4_8/test/Movie/assignSymbol/ |
H A D | test01.php | 15 $character1 = new SWFText(1); variable 16 $character1->setFont($f2); 17 $character1->setHeight(200); 18 $character1->setColor(0x00, 0x00, 0x00); 19 $character1->moveTo(200, 2000); 20 $character1->addString("The quick brown fox jumps over the lazy dog. 1234567890"); 23 $i1 = $m->add($character1); 31 $m->assignSymbol($character1, "mytext");
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H A D | test01.pl | 14 $character1 = new SWF::Text(); 15 $character1->setFont($f2); 16 $character1->setHeight(200); 17 $character1->setColor(0x00, 0x00, 0x00); 18 $character1->moveTo(200, 2000); 19 $character1->addString("The quick brown fox jumps over the lazy dog. 1234567890"); 21 $i1 = $m->add($character1); 27 $m->assignSymbol($character1, "mytext");
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/dports/graphics/py-ming/libming-ming-0_4_8/test/Movie/assignSymbol/ |
H A D | test01.php | 15 $character1 = new SWFText(1); variable 16 $character1->setFont($f2); 17 $character1->setHeight(200); 18 $character1->setColor(0x00, 0x00, 0x00); 19 $character1->moveTo(200, 2000); 20 $character1->addString("The quick brown fox jumps over the lazy dog. 1234567890"); 23 $i1 = $m->add($character1); 31 $m->assignSymbol($character1, "mytext");
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H A D | test01.pl | 14 $character1 = new SWF::Text(); 15 $character1->setFont($f2); 16 $character1->setHeight(200); 17 $character1->setColor(0x00, 0x00, 0x00); 18 $character1->moveTo(200, 2000); 19 $character1->addString("The quick brown fox jumps over the lazy dog. 1234567890"); 21 $i1 = $m->add($character1); 27 $m->assignSymbol($character1, "mytext");
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