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Searched refs:chase_target (Results 1 – 25 of 161) sorted by relevance

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/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_chase.c33 if (!ent->client->chase_target->inuse in UpdateChaseCam()
35 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
37 if (ent->client->chase_target == old) { in UpdateChaseCam()
38 ent->client->chase_target = NULL; in UpdateChaseCam()
53 if (!ent->client->chase_target) in ChaseNext()
56 i = ent->client->chase_target - g_edicts; in ChaseNext()
66 } while (e != ent->client->chase_target); in ChaseNext()
68 ent->client->chase_target = e; in ChaseNext()
80 if (!ent->client->chase_target) in ChasePrev()
95 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_chase.c33 if (!ent->client->chase_target->inuse in UpdateChaseCam()
35 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
37 if (ent->client->chase_target == old) { in UpdateChaseCam()
38 ent->client->chase_target = NULL; in UpdateChaseCam()
53 if (!ent->client->chase_target) in ChaseNext()
56 i = ent->client->chase_target - g_edicts; in ChaseNext()
66 } while (e != ent->client->chase_target); in ChaseNext()
68 ent->client->chase_target = e; in ChaseNext()
80 if (!ent->client->chase_target) in ChasePrev()
95 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_chase.c33 if (!ent->client->chase_target->inuse in UpdateChaseCam()
35 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
37 if (ent->client->chase_target == old) { in UpdateChaseCam()
38 ent->client->chase_target = NULL; in UpdateChaseCam()
44 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
140 if (!ent->client->chase_target) in ChasePrev()
155 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_chase.c14 if (!ent->client->chase_target->inuse in UpdateChaseCam()
16 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
18 if (ent->client->chase_target == old) { in UpdateChaseCam()
19 ent->client->chase_target = NULL; in UpdateChaseCam()
25 targ = ent->client->chase_target; in UpdateChaseCam()
97 if (!ent->client->chase_target) in ChaseNext()
100 i = ent->client->chase_target - g_edicts; in ChaseNext()
112 ent->client->chase_target = e; in ChaseNext()
121 if (!ent->client->chase_target) in ChasePrev()
136 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_chase.c33 if (!ent->client->chase_target->inuse in UpdateChaseCam()
35 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
37 if (ent->client->chase_target == old) { in UpdateChaseCam()
38 ent->client->chase_target = NULL; in UpdateChaseCam()
44 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
140 if (!ent->client->chase_target) in ChasePrev()
155 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_chase.c33 if (!ent->client->chase_target->inuse in UpdateChaseCam()
35 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
37 if (ent->client->chase_target == old) { in UpdateChaseCam()
38 ent->client->chase_target = NULL; in UpdateChaseCam()
44 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
140 if (!ent->client->chase_target) in ChasePrev()
155 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_chase.c33 if (!ent->client->chase_target->inuse in UpdateChaseCam()
35 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
37 if (ent->client->chase_target == old) { in UpdateChaseCam()
38 ent->client->chase_target = NULL; in UpdateChaseCam()
44 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
140 if (!ent->client->chase_target) in ChasePrev()
155 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_chase.c14 if (!ent->client->chase_target->inuse in UpdateChaseCam()
16 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
18 if (ent->client->chase_target == old) { in UpdateChaseCam()
19 ent->client->chase_target = NULL; in UpdateChaseCam()
25 targ = ent->client->chase_target; in UpdateChaseCam()
97 if (!ent->client->chase_target) in ChaseNext()
100 i = ent->client->chase_target - g_edicts; in ChaseNext()
112 ent->client->chase_target = e; in ChaseNext()
121 if (!ent->client->chase_target) in ChasePrev()
136 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_chase.c14 if (!ent->client->chase_target->inuse in UpdateChaseCam()
16 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
18 if (ent->client->chase_target == old) { in UpdateChaseCam()
19 ent->client->chase_target = NULL; in UpdateChaseCam()
25 targ = ent->client->chase_target; in UpdateChaseCam()
97 if (!ent->client->chase_target) in ChaseNext()
100 i = ent->client->chase_target - g_edicts; in ChaseNext()
112 ent->client->chase_target = e; in ChaseNext()
121 if (!ent->client->chase_target) in ChasePrev()
136 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_chase.c14 if (!ent->client->chase_target->inuse in UpdateChaseCam()
16 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
18 if (ent->client->chase_target == old) { in UpdateChaseCam()
19 ent->client->chase_target = NULL; in UpdateChaseCam()
25 targ = ent->client->chase_target; in UpdateChaseCam()
97 if (!ent->client->chase_target) in ChaseNext()
100 i = ent->client->chase_target - g_edicts; in ChaseNext()
112 ent->client->chase_target = e; in ChaseNext()
121 if (!ent->client->chase_target) in ChasePrev()
136 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_chase.c33 if (!ent->client->chase_target->inuse in UpdateChaseCam()
35 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
37 if (ent->client->chase_target == old) { in UpdateChaseCam()
38 ent->client->chase_target = NULL; in UpdateChaseCam()
44 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
140 if (!ent->client->chase_target) in ChasePrev()
155 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_chase.c34 if(!ent->client->chase_target->inuse in UpdateChaseCam()
36 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
38 if(ent->client->chase_target == old){ in UpdateChaseCam()
39 ent->client->chase_target = NULL; in UpdateChaseCam()
45 targ = ent->client->chase_target; in UpdateChaseCam()
116 if(!ent->client->chase_target) in ChaseNext()
129 } while(e != ent->client->chase_target); in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
139 if(!ent->client->chase_target) in ChasePrev()
154 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_chase.c13 if(!ent->client->chase_target->inuse in UpdateChaseCam()
15 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
17 if(ent->client->chase_target == old){ in UpdateChaseCam()
18 ent->client->chase_target = NULL; in UpdateChaseCam()
24 targ = ent->client->chase_target; in UpdateChaseCam()
95 if(!ent->client->chase_target) in ChaseNext()
108 } while(e != ent->client->chase_target); in ChaseNext()
110 ent->client->chase_target = e; in ChaseNext()
118 if(!ent->client->chase_target) in ChasePrev()
133 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_chase.c34 if (!ent->client->chase_target->inuse in UpdateChaseCam()
39 if (ent->client->chase_target == old) { in UpdateChaseCam()
40 ent->client->chase_target = NULL; in UpdateChaseCam()
45 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
129 } while (e != ent->client->chase_target); in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
141 if (!ent->client->chase_target) in ChasePrev()
156 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dg_chase.c14 if (!ent->client->chase_target->inuse in UpdateChaseCam()
16 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
18 if (ent->client->chase_target == old) { in UpdateChaseCam()
19 ent->client->chase_target = NULL; in UpdateChaseCam()
25 targ = ent->client->chase_target; in UpdateChaseCam()
97 if (!ent->client->chase_target) in ChaseNext()
100 i = ent->client->chase_target - g_edicts; in ChaseNext()
112 ent->client->chase_target = e; in ChaseNext()
121 if (!ent->client->chase_target) in ChasePrev()
136 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dg_chase.c14 if (!ent->client->chase_target->inuse in UpdateChaseCam()
16 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
18 if (ent->client->chase_target == old) { in UpdateChaseCam()
19 ent->client->chase_target = NULL; in UpdateChaseCam()
25 targ = ent->client->chase_target; in UpdateChaseCam()
97 if (!ent->client->chase_target) in ChaseNext()
100 i = ent->client->chase_target - g_edicts; in ChaseNext()
112 ent->client->chase_target = e; in ChaseNext()
121 if (!ent->client->chase_target) in ChasePrev()
136 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_chase.c34 if(!ent->client->chase_target->inuse in UpdateChaseCam()
36 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
38 if(ent->client->chase_target == old){ in UpdateChaseCam()
39 ent->client->chase_target = NULL; in UpdateChaseCam()
45 targ = ent->client->chase_target; in UpdateChaseCam()
116 if(!ent->client->chase_target) in ChaseNext()
129 } while(e != ent->client->chase_target); in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
139 if(!ent->client->chase_target) in ChasePrev()
154 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_chase.c14 if (!ent->client->chase_target->inuse in UpdateChaseCam()
16 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
18 if (ent->client->chase_target == old) { in UpdateChaseCam()
19 ent->client->chase_target = NULL; in UpdateChaseCam()
25 targ = ent->client->chase_target; in UpdateChaseCam()
97 if (!ent->client->chase_target) in ChaseNext()
100 i = ent->client->chase_target - g_edicts; in ChaseNext()
112 ent->client->chase_target = e; in ChaseNext()
121 if (!ent->client->chase_target) in ChasePrev()
136 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dg_chase.c14 if (!ent->client->chase_target->inuse in UpdateChaseCam()
16 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
18 if (ent->client->chase_target == old) { in UpdateChaseCam()
19 ent->client->chase_target = NULL; in UpdateChaseCam()
25 targ = ent->client->chase_target; in UpdateChaseCam()
97 if (!ent->client->chase_target) in ChaseNext()
100 i = ent->client->chase_target - g_edicts; in ChaseNext()
112 ent->client->chase_target = e; in ChaseNext()
121 if (!ent->client->chase_target) in ChasePrev()
136 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/q2pro/q2pro/game/
H A Dg_chase.c33 if (!ent->client->chase_target->inuse in UpdateChaseCam()
35 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
37 if (ent->client->chase_target == old) { in UpdateChaseCam()
38 ent->client->chase_target = NULL; in UpdateChaseCam()
44 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
140 if (!ent->client->chase_target) in ChasePrev()
155 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_chase.c33 if (!ent->client->chase_target->inuse in UpdateChaseCam()
35 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
37 if (ent->client->chase_target == old) { in UpdateChaseCam()
38 ent->client->chase_target = NULL; in UpdateChaseCam()
44 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
140 if (!ent->client->chase_target) in ChasePrev()
155 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_chase.c33 if (!ent->client->chase_target->inUse in UpdateChaseCam()
35 edict_t *old = ent->client->chase_target; in UpdateChaseCam()
37 if (ent->client->chase_target == old) { in UpdateChaseCam()
38 ent->client->chase_target = NULL; in UpdateChaseCam()
44 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
140 if (!ent->client->chase_target) in ChasePrev()
155 ent->client->chase_target = e; in ChasePrev()
[all …]
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_chase.c34 if (!ent->client->chase_target->inuse) { in UpdateChaseCam()
35 ent->client->chase_target = NULL; in UpdateChaseCam()
39 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
129 } while (e != ent->client->chase_target); in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
140 if (!ent->client->chase_target) in ChasePrev()
143 i = ent->client->chase_target - g_edicts; in ChasePrev()
153 } while (e != ent->client->chase_target); in ChasePrev()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_chase.c34 if (!ent->client->chase_target->inuse) { in UpdateChaseCam()
35 ent->client->chase_target = NULL; in UpdateChaseCam()
39 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
129 } while (e != ent->client->chase_target); in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
140 if (!ent->client->chase_target) in ChasePrev()
143 i = ent->client->chase_target - g_edicts; in ChasePrev()
153 } while (e != ent->client->chase_target); in ChasePrev()
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_chase.c34 if (!ent->client->chase_target->inuse) { in UpdateChaseCam()
35 ent->client->chase_target = NULL; in UpdateChaseCam()
39 targ = ent->client->chase_target; in UpdateChaseCam()
116 if (!ent->client->chase_target) in ChaseNext()
119 i = ent->client->chase_target - g_edicts; in ChaseNext()
129 } while (e != ent->client->chase_target); in ChaseNext()
131 ent->client->chase_target = e; in ChaseNext()
140 if (!ent->client->chase_target) in ChasePrev()
143 i = ent->client->chase_target - g_edicts; in ChasePrev()
153 } while (e != ent->client->chase_target); in ChasePrev()
[all …]

1234567