/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_chase.c | 33 if (!ent->client->chase_target->inuse in UpdateChaseCam() 35 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 37 if (ent->client->chase_target == old) { in UpdateChaseCam() 38 ent->client->chase_target = NULL; in UpdateChaseCam() 53 if (!ent->client->chase_target) in ChaseNext() 56 i = ent->client->chase_target - g_edicts; in ChaseNext() 66 } while (e != ent->client->chase_target); in ChaseNext() 68 ent->client->chase_target = e; in ChaseNext() 80 if (!ent->client->chase_target) in ChasePrev() 95 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_chase.c | 33 if (!ent->client->chase_target->inuse in UpdateChaseCam() 35 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 37 if (ent->client->chase_target == old) { in UpdateChaseCam() 38 ent->client->chase_target = NULL; in UpdateChaseCam() 53 if (!ent->client->chase_target) in ChaseNext() 56 i = ent->client->chase_target - g_edicts; in ChaseNext() 66 } while (e != ent->client->chase_target); in ChaseNext() 68 ent->client->chase_target = e; in ChaseNext() 80 if (!ent->client->chase_target) in ChasePrev() 95 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_chase.c | 33 if (!ent->client->chase_target->inuse in UpdateChaseCam() 35 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 37 if (ent->client->chase_target == old) { in UpdateChaseCam() 38 ent->client->chase_target = NULL; in UpdateChaseCam() 44 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 140 if (!ent->client->chase_target) in ChasePrev() 155 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_chase.c | 14 if (!ent->client->chase_target->inuse in UpdateChaseCam() 16 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 18 if (ent->client->chase_target == old) { in UpdateChaseCam() 19 ent->client->chase_target = NULL; in UpdateChaseCam() 25 targ = ent->client->chase_target; in UpdateChaseCam() 97 if (!ent->client->chase_target) in ChaseNext() 100 i = ent->client->chase_target - g_edicts; in ChaseNext() 112 ent->client->chase_target = e; in ChaseNext() 121 if (!ent->client->chase_target) in ChasePrev() 136 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_chase.c | 33 if (!ent->client->chase_target->inuse in UpdateChaseCam() 35 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 37 if (ent->client->chase_target == old) { in UpdateChaseCam() 38 ent->client->chase_target = NULL; in UpdateChaseCam() 44 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 140 if (!ent->client->chase_target) in ChasePrev() 155 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_chase.c | 33 if (!ent->client->chase_target->inuse in UpdateChaseCam() 35 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 37 if (ent->client->chase_target == old) { in UpdateChaseCam() 38 ent->client->chase_target = NULL; in UpdateChaseCam() 44 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 140 if (!ent->client->chase_target) in ChasePrev() 155 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_chase.c | 33 if (!ent->client->chase_target->inuse in UpdateChaseCam() 35 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 37 if (ent->client->chase_target == old) { in UpdateChaseCam() 38 ent->client->chase_target = NULL; in UpdateChaseCam() 44 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 140 if (!ent->client->chase_target) in ChasePrev() 155 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_chase.c | 14 if (!ent->client->chase_target->inuse in UpdateChaseCam() 16 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 18 if (ent->client->chase_target == old) { in UpdateChaseCam() 19 ent->client->chase_target = NULL; in UpdateChaseCam() 25 targ = ent->client->chase_target; in UpdateChaseCam() 97 if (!ent->client->chase_target) in ChaseNext() 100 i = ent->client->chase_target - g_edicts; in ChaseNext() 112 ent->client->chase_target = e; in ChaseNext() 121 if (!ent->client->chase_target) in ChasePrev() 136 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_chase.c | 14 if (!ent->client->chase_target->inuse in UpdateChaseCam() 16 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 18 if (ent->client->chase_target == old) { in UpdateChaseCam() 19 ent->client->chase_target = NULL; in UpdateChaseCam() 25 targ = ent->client->chase_target; in UpdateChaseCam() 97 if (!ent->client->chase_target) in ChaseNext() 100 i = ent->client->chase_target - g_edicts; in ChaseNext() 112 ent->client->chase_target = e; in ChaseNext() 121 if (!ent->client->chase_target) in ChasePrev() 136 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_chase.c | 14 if (!ent->client->chase_target->inuse in UpdateChaseCam() 16 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 18 if (ent->client->chase_target == old) { in UpdateChaseCam() 19 ent->client->chase_target = NULL; in UpdateChaseCam() 25 targ = ent->client->chase_target; in UpdateChaseCam() 97 if (!ent->client->chase_target) in ChaseNext() 100 i = ent->client->chase_target - g_edicts; in ChaseNext() 112 ent->client->chase_target = e; in ChaseNext() 121 if (!ent->client->chase_target) in ChasePrev() 136 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_chase.c | 33 if (!ent->client->chase_target->inuse in UpdateChaseCam() 35 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 37 if (ent->client->chase_target == old) { in UpdateChaseCam() 38 ent->client->chase_target = NULL; in UpdateChaseCam() 44 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 140 if (!ent->client->chase_target) in ChasePrev() 155 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_chase.c | 34 if(!ent->client->chase_target->inuse in UpdateChaseCam() 36 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 38 if(ent->client->chase_target == old){ in UpdateChaseCam() 39 ent->client->chase_target = NULL; in UpdateChaseCam() 45 targ = ent->client->chase_target; in UpdateChaseCam() 116 if(!ent->client->chase_target) in ChaseNext() 129 } while(e != ent->client->chase_target); in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 139 if(!ent->client->chase_target) in ChasePrev() 154 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_chase.c | 13 if(!ent->client->chase_target->inuse in UpdateChaseCam() 15 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 17 if(ent->client->chase_target == old){ in UpdateChaseCam() 18 ent->client->chase_target = NULL; in UpdateChaseCam() 24 targ = ent->client->chase_target; in UpdateChaseCam() 95 if(!ent->client->chase_target) in ChaseNext() 108 } while(e != ent->client->chase_target); in ChaseNext() 110 ent->client->chase_target = e; in ChaseNext() 118 if(!ent->client->chase_target) in ChasePrev() 133 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_chase.c | 34 if (!ent->client->chase_target->inuse in UpdateChaseCam() 39 if (ent->client->chase_target == old) { in UpdateChaseCam() 40 ent->client->chase_target = NULL; in UpdateChaseCam() 45 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 129 } while (e != ent->client->chase_target); in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 141 if (!ent->client->chase_target) in ChasePrev() 156 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_chase.c | 14 if (!ent->client->chase_target->inuse in UpdateChaseCam() 16 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 18 if (ent->client->chase_target == old) { in UpdateChaseCam() 19 ent->client->chase_target = NULL; in UpdateChaseCam() 25 targ = ent->client->chase_target; in UpdateChaseCam() 97 if (!ent->client->chase_target) in ChaseNext() 100 i = ent->client->chase_target - g_edicts; in ChaseNext() 112 ent->client->chase_target = e; in ChaseNext() 121 if (!ent->client->chase_target) in ChasePrev() 136 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_chase.c | 14 if (!ent->client->chase_target->inuse in UpdateChaseCam() 16 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 18 if (ent->client->chase_target == old) { in UpdateChaseCam() 19 ent->client->chase_target = NULL; in UpdateChaseCam() 25 targ = ent->client->chase_target; in UpdateChaseCam() 97 if (!ent->client->chase_target) in ChaseNext() 100 i = ent->client->chase_target - g_edicts; in ChaseNext() 112 ent->client->chase_target = e; in ChaseNext() 121 if (!ent->client->chase_target) in ChasePrev() 136 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_chase.c | 34 if(!ent->client->chase_target->inuse in UpdateChaseCam() 36 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 38 if(ent->client->chase_target == old){ in UpdateChaseCam() 39 ent->client->chase_target = NULL; in UpdateChaseCam() 45 targ = ent->client->chase_target; in UpdateChaseCam() 116 if(!ent->client->chase_target) in ChaseNext() 129 } while(e != ent->client->chase_target); in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 139 if(!ent->client->chase_target) in ChasePrev() 154 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_chase.c | 14 if (!ent->client->chase_target->inuse in UpdateChaseCam() 16 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 18 if (ent->client->chase_target == old) { in UpdateChaseCam() 19 ent->client->chase_target = NULL; in UpdateChaseCam() 25 targ = ent->client->chase_target; in UpdateChaseCam() 97 if (!ent->client->chase_target) in ChaseNext() 100 i = ent->client->chase_target - g_edicts; in ChaseNext() 112 ent->client->chase_target = e; in ChaseNext() 121 if (!ent->client->chase_target) in ChasePrev() 136 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_chase.c | 14 if (!ent->client->chase_target->inuse in UpdateChaseCam() 16 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 18 if (ent->client->chase_target == old) { in UpdateChaseCam() 19 ent->client->chase_target = NULL; in UpdateChaseCam() 25 targ = ent->client->chase_target; in UpdateChaseCam() 97 if (!ent->client->chase_target) in ChaseNext() 100 i = ent->client->chase_target - g_edicts; in ChaseNext() 112 ent->client->chase_target = e; in ChaseNext() 121 if (!ent->client->chase_target) in ChasePrev() 136 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/q2pro/q2pro/game/ |
H A D | g_chase.c | 33 if (!ent->client->chase_target->inuse in UpdateChaseCam() 35 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 37 if (ent->client->chase_target == old) { in UpdateChaseCam() 38 ent->client->chase_target = NULL; in UpdateChaseCam() 44 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 140 if (!ent->client->chase_target) in ChasePrev() 155 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_chase.c | 33 if (!ent->client->chase_target->inuse in UpdateChaseCam() 35 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 37 if (ent->client->chase_target == old) { in UpdateChaseCam() 38 ent->client->chase_target = NULL; in UpdateChaseCam() 44 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 140 if (!ent->client->chase_target) in ChasePrev() 155 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_chase.c | 33 if (!ent->client->chase_target->inUse in UpdateChaseCam() 35 edict_t *old = ent->client->chase_target; in UpdateChaseCam() 37 if (ent->client->chase_target == old) { in UpdateChaseCam() 38 ent->client->chase_target = NULL; in UpdateChaseCam() 44 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 140 if (!ent->client->chase_target) in ChasePrev() 155 ent->client->chase_target = e; in ChasePrev() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_chase.c | 34 if (!ent->client->chase_target->inuse) { in UpdateChaseCam() 35 ent->client->chase_target = NULL; in UpdateChaseCam() 39 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 129 } while (e != ent->client->chase_target); in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 140 if (!ent->client->chase_target) in ChasePrev() 143 i = ent->client->chase_target - g_edicts; in ChasePrev() 153 } while (e != ent->client->chase_target); in ChasePrev() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_chase.c | 34 if (!ent->client->chase_target->inuse) { in UpdateChaseCam() 35 ent->client->chase_target = NULL; in UpdateChaseCam() 39 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 129 } while (e != ent->client->chase_target); in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 140 if (!ent->client->chase_target) in ChasePrev() 143 i = ent->client->chase_target - g_edicts; in ChasePrev() 153 } while (e != ent->client->chase_target); in ChasePrev() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_chase.c | 34 if (!ent->client->chase_target->inuse) { in UpdateChaseCam() 35 ent->client->chase_target = NULL; in UpdateChaseCam() 39 targ = ent->client->chase_target; in UpdateChaseCam() 116 if (!ent->client->chase_target) in ChaseNext() 119 i = ent->client->chase_target - g_edicts; in ChaseNext() 129 } while (e != ent->client->chase_target); in ChaseNext() 131 ent->client->chase_target = e; in ChaseNext() 140 if (!ent->client->chase_target) in ChasePrev() 143 i = ent->client->chase_target - g_edicts; in ChasePrev() 153 } while (e != ent->client->chase_target); in ChasePrev() [all …]
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