/dports/graphics/ospray/ospray-2.8.0/ospray/fb/frame_ops/ |
H A D | SSAO.cpp | 31 fbView, ispcEquiv, ssaoStrength, radius, checkRadius, kernel, randomVecs); in attach() 44 checkRadius = getParam<float>("checkRadius", 1.f); in commit() 69 float checkRadius, in LiveSSAOFrameOp() argument 76 checkRadius(checkRadius), in LiveSSAOFrameOp()
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H A D | SSAO.h | 19 float radius, checkRadius; member 35 float radius, checkRadius; member 111 checkRadius, in applySSAO()
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H A D | SSAO.ispc | 62 const uniform float checkRadius, 119 abs(pointDepth - sampleDepth) < checkRadius ? 1.0 : 0.0;
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/BotModules/ |
H A D | SupportPowerBotModule.cs | 142 var checkRadius = powerDecision.CoarseScanRadius; in FindCoarseAttackLocationToSupportPower() 143 for (var i = 0; i < map.MapSize.X; i += checkRadius) in FindCoarseAttackLocationToSupportPower() 145 for (var j = 0; j < map.MapSize.Y; j += checkRadius) in FindCoarseAttackLocationToSupportPower() 148 var br = new MPos(i + checkRadius, j + checkRadius); in FindCoarseAttackLocationToSupportPower() 181 var checkRadius = powerDecision.CoarseScanRadius; in FindFineAttackLocationToSupportPower() 183 for (var i = 0 - extendedRange; i <= (checkRadius + extendedRange); i += fineCheck) in FindFineAttackLocationToSupportPower() 187 for (var j = 0 - extendedRange; j <= (checkRadius + extendedRange); j += fineCheck) in FindFineAttackLocationToSupportPower()
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/dports/science/jmol/jmol-14.32.7/src/org/jmol/export/ |
H A D | JSExporter.java | 177 boolean checkRadius) { in outputSphere() argument 179 String check = round(ptCenter) + (checkRadius ? " " + iRad : ""); in outputSphere() 198 boolean checkRadius) { in outputCylinder() argument
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H A D | _MayaExporter.java | 108 byte endcaps, float radius, P3 ptX, P3 ptY, boolean checkRadius) { in outputCylinder() argument 141 protected void outputSphere(P3 pt, float radius, short colix, boolean checkRadius) { in outputSphere() argument
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H A D | _VrmlExporter.java | 361 boolean checkRadius) { in outputCylinder() argument 382 outputSphere(pt1, radius * 1.01f, colix, checkRadius); in outputCylinder() 386 outputSphere(pt2, radius * 1.01f, colix, checkRadius); in outputCylinder() 457 protected void outputSphere(P3 ptCenter, float radius, short colix, boolean checkRadius) { in outputSphere() argument 458 String check = round(ptCenter) + (checkRadius ? " " + (int) (radius * 100) : ""); in outputSphere()
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H A D | __CartesianExporter.java | 172 P3 ptX, P3 ptY, boolean checkRadius); in outputCylinder() argument 177 abstract protected void outputSphere(P3 ptCenter, float f, short colix, boolean checkRadius); in outputSphere() argument
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H A D | _ObjExporter.java | 182 P3 ptX, P3 ptY, boolean checkRadius) { in outputCylinder() argument 252 protected void outputSphere(P3 center, float radius, short colix, boolean checkRadius) { in outputSphere() argument
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H A D | _IdtfExporter.java | 666 P3 ptX, P3 ptY, boolean checkRadius) { in outputCylinder() argument 1018 protected void outputSphere(P3 center, float radius, short colix, boolean checkRadius) { in outputSphere() argument
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/dports/x11/xlockmore/xlockmore-5.67/modes/ |
H A D | lisa.c | 106 #define checkRadius(loop, context) \ macro 210 checkRadius(loop, lc); in drawlisa() 361 checkRadius(loop, lc); in initlisa()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | Game.cpp | 8414 float checkRadius = sqr(radius+b->collisionMaskRadius); in collideSkeletalVsCircle() local 8428 if (dist < checkRadius) in collideSkeletalVsCircle()
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