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Searched refs:check_separate_shader_objects_allowed (Results 1 – 25 of 34) sorted by relevance

12

/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/
H A Dglsl_parser_extras.h154 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
H A Dast_to_hir.cpp2270 if (!state->check_separate_shader_objects_allowed(loc, var)) in validate_explicit_location()
2281 if (!state->check_separate_shader_objects_allowed(loc, var)) in validate_explicit_location()
2292 if (!state->check_separate_shader_objects_allowed(loc, var)) in validate_explicit_location()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/
H A Dglsl_parser_extras.h154 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
H A Dast_to_hir.cpp2270 if (!state->check_separate_shader_objects_allowed(loc, var)) in validate_explicit_location()
2281 if (!state->check_separate_shader_objects_allowed(loc, var)) in validate_explicit_location()
2292 if (!state->check_separate_shader_objects_allowed(loc, var)) in validate_explicit_location()
/dports/www/firefox/firefox-99.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dglsl_parser_extras.h177 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
H A Dast_to_hir.cpp3256 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3269 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3280 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
/dports/lang/clover/mesa-21.3.6/src/compiler/glsl/
H A Dglsl_parser_extras.h179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
H A Dast_to_hir.cpp3308 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3321 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3332 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dglsl_parser_extras.h177 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
H A Dast_to_hir.cpp3256 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3269 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3280 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/glsl/
H A Dglsl_parser_extras.h179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
H A Dast_to_hir.cpp3308 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3321 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3332 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/glsl/
H A Dglsl_parser_extras.h179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
H A Dast_to_hir.cpp3308 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3321 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3332 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dglsl_parser_extras.h177 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/glsl/
H A Dglsl_parser_extras.h179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dglsl_parser_extras.h177 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/glsl/
H A Dglsl_parser_extras.h179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/glsl/
H A Dglsl_parser_extras.h179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/glsl/
H A Dglsl_parser_extras.h179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
H A Dast_to_hir.cpp3308 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3321 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
3332 if (!state->check_separate_shader_objects_allowed(loc, var)) in apply_explicit_location()
/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/glsl/
H A Dglsl_parser_extras.h179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
/dports/graphics/mesa-dri/mesa-21.3.6/src/compiler/glsl/
H A Dglsl_parser_extras.h179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/glsl/
H A Dglsl_parser_extras.h179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/compiler/glsl/
H A Dglsl_parser_extras.h179 bool check_separate_shader_objects_allowed(YYLTYPE *locp, in check_separate_shader_objects_allowed() function

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