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Searched refs:checkdoors (Results 1 – 2 of 2) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dmonster.h207 void MAI_RoundRanged(int i, int missile_type, BOOL checkdoors, int dam, int lessmissiles);
H A Dmonster.cpp3830 void MAI_RoundRanged(int i, int missile_type, BOOL checkdoors, int dam, int lessmissiles) in MAI_RoundRanged() argument
3845 if (checkdoors && Monst->_msquelch < UCHAR_MAX) in MAI_RoundRanged()